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Veteran indie developer scared to reveal new game in case it gets “slurped up by AI”

April 7, 2026
in PC
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There are few sport builders fairly like Lucas Pope. He created two of our favourite video games of the 2010s with Papers, Please and The Return of the Obra Dinn, and virtually created two model new genres, too. Since that grand success, he is launched some understated titles, together with flash video games and the Playdate-exclusive Mars After Midnight, however nothing on Steam. Nevertheless, in a brand new podcast look, he is mentioned that he is frightened about asserting his subsequent challenge due to AI.
Showing on the Mike & Rami Are Nonetheless Right here podcast with writer Mike Rose and developer Rami Ismail, Pope regarded again on the success of Papers, Please and Obra Dinn, in addition to his smaller efforts since. However when requested how he feels in regards to the trendy growth panorama and what his plans are for his subsequent main launch, he reveals that he is frightened about thought theft from generative AI and different builders.

“The state of affairs feels completely different to me,” he says. “You do not actually speak about stuff if you’re engaged on it as a result of it will get slurped up by AI or persons are gonna copy it, or one thing else like that. It isn’t a tough rule, I simply do not feel as comfy speaking in regards to the stuff I am engaged on.”
So it is not overt secrecy that is preserving Pope’s mouth shut in terms of his concepts and new initiatives, it is only a sense of foreboding in regards to the business and the way individuals react to bulletins, whether or not that be feeding a trailer right into a generative AI mannequin to recreate the mechanics with not one of the inventive intent, or simply old school copycats beating him to the punch. Nevertheless, Pope can be frightened about following up his early success.

“I used to be fairly proud of Obra Dinn and Papers, Please. However perhaps I can not do it once more. Possibly [I should] simply exit on a excessive notice. Why drag myself down with the subsequent factor that folks may not like?”
Personally, I doubt that Lucas Pope could make a nasty sport. His mind simply appears to create indie video games that tick all the appropriate narrative and mechanical bins for my mind. Whether or not I am cranking up a hatch on an alien espresso store or exploring a haunted mansion on his itch.io web page, they at all times hit the spot. That mentioned, skilled anxiousness can clearly come for even one of the best.
His fears about AI mirror these of many gamers, who’ve turned on LLMs and generative AI in latest months. Builders are defending conventional (and foolish) placeholder belongings, the long-held accusations of plagiarism are coming from a number of the business’s most necessary voices, and even Arc Raiders is changing its AI voices. There’s little surprise Pope is frightened his video games, that are wholly mechanically unique and infrequently pioneer or champion new aesthetics, might be stolen.

Plus, he is obtained the good thing about being Lucas Pope. He does not should play the identical sport as different, much less profitable or recognizable indie builders. He will not have to hitch the rat race for a publishing deal or fear about advertising to the identical extent. Stick his identify on the sport, and other people will play it. Whether or not it is a good sport or not is one other query, however I would put cash on him smashing it out the park yet again every time he decides to publish his subsequent sport.



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Tags: 3909CaseDevelopergameIndieLinuxMacPapersPleasePoint and Click AdventurePuzzlerevealScaredSimulationslurpedVeteranWindows
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