Bushes Hate You takes you on a stroll by way of a forest the place each single pine means to see you useless in essentially the most ridiculous methods doable.
You’ve simply wrapped up a picnic and it’s time to move on dwelling. Bother is, all of a sudden each tree within the forest has some form of drawback with you and intention to make this journey as troublesome and deadly as doable. These bushes are devious, too. For those who assume you already know a transparent path ahead, the bushes will transfer to dam it. For those who assume you possibly can sneak round it, that’s after they pull out a gun and simply shoot you outright. When you’ve discovered a manner round getting shot, they take you off-guard with one other deadly assault.
The bushes are all the time one step forward of you on this sport, and that’s actually what I liked most about it. Sure, this type of sport is constructed round anticipating participant actions after which discovering some approach to kill them for it, however the creativity and cartoon-like goofiness of all of it makes your deaths a continuing delight. One thing a few tree pulling a gun or stretching to dam your path had me cracking up as I attempted to seek out the one protected route by way of all the hazard. Additionally, the truth that it’s bushes had me regularly underestimating or lacking sure risks. Years of video video games have taught me to dismiss bushes as background objects, and this sport regularly used that in opposition to me.
Bushes Hate You was a whole lot of enjoyable purely to see all the issues the developer thought I’d do and all the methods they might use bushes to cease me. There’s a ton of enjoyable surprises within the out there demo which have me excited to see what’s ready for me within the full sport. And in addition slightly nervous about that huge pine in my yard.
Bushes Hate You is presently in improvement, however within the meantime, you possibly can seize a demo from itch.io and add it to your Steam Wishlist.
About The Creator
Joel Couture
Joel has been masking indie video games for numerous websites together with IndieGames.com, Siliconera, Gamasutra, Warp Door, CG Journal, and extra over the previous seven years, and has written book-length research on Undertale and P.T.. Joel is continually looking out for digital experiences that push the boundaries of what video games might be, and seeks to delve into the artistic course of, meanings, and emotion labor that goes into the work of artists worldwide.


















