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Tomb Raider Legacy of Atlantis aims to be “much deeper” than the original – it’s even got crafting

June 14, 2026
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The prospect of capturing what made the unique Tomb Raider particular in a contemporary type is a tough one, which is why Tomb Raider: Legacy of Atlantis is greater than only a ‘remake’ within the conventional sense. At Summer time Sport Fest, we spoke to Expertise Director Jeff Adams and Sport Director Raul Siqueira of Crystal Dynamics, alongside Artwork Director Arek Tomaszewski of Flying Wild Hog. This is what they needed to say about why the studio is avoiding that individual time period, how the brand new entry is reimagining the basic action-adventure recreation for the trendy day, and the precise nature of its disclosed AI use.
The official Steam description for Tomb Raider: Legacy of Atlantis dubs it “a surprising reimagining of Lara Croft’s debut journey […] with jaw-dropping visuals, trendy gameplay, and new surprises that honor the spirit of the unique.” The excellence between phrases for ‘an previous recreation recreated anew’ has at all times been considerably muddy, however Tomaszewski tells us he considers the ‘remake’ branding to convey primarily a graphical improve, whereas retaining the extent design and general measurement kind of the identical as in its unique type.
“What we have executed is we have taken the distinctive factors of the unique recreation, then the story and the moments that folks bear in mind and hold of their reminiscences, and we simply reimagined them.” He explains extra particularly: “We make them larger, we make them totally different. We develop on the lore, we develop on the entire setting, storytelling – it is a a lot, a lot deeper expertise than the unique one, whereas sustaining the important thing factors and the important thing locations and the important thing reminiscences that folks have.”

“There’s lots that went into the inventive course of of constructing this recreation,” Siqueira provides, “from determining traversal programs to how fight’s going to play. So we just like the phrase ‘reimagining,’ purely as a result of it actually emphasizes how a lot we’re rebuilding from the bottom up, and the way a lot of each different Tomb Raider recreation that we checked out for inspiration type of takes place on this.”
Adams factors to at least one instance of this, courtesy of these basic cog-style clockwork puzzles discovered on partitions within the 1996 incarnation. “We began coming into it saying, ‘How are we going to get this to really feel like a extra genuine setting, one that basically looks like you may truly exit into the world and uncover it?'” He says this required a mixture of narrative context to elucidate why the system exists, and in addition the presentation of them on the earth.
“You get this lovely complicated the place water drives this intricate equipment, so that you get that expression – it is devoted, however it’s this new presentation format that feels contemporary,” Adams continues. “It is by no means a case of ‘Hey, let’s simply change that as a result of we really feel prefer it, guys, let’s simply go in and do it in a different way.’ It is at all times about what’s finest for the story and for what gamers predict.” Siqueira chimes in: “We did not wish to make environments larger only for the sake of being larger – we would like a spot to have enjoyable exploring, and discovering each little nook and cranny.”

The group can be bringing throughout influences from its ‘Survivor trilogy’ (starting with 2013’s Tomb Raider and persevering with into sequels Rise and Shadow). Adams mentions that trendy Lara has “much more human depth – we love earlier incarnations of Lara, however there was a relatability to Lara in that part. So we made positive that once we got here again to re-present Lara in her ‘basic part’ that we nonetheless preserved a few of that humanity.”
With that mentioned, there’s far more of an inherent confidence to this incarnation of Lara. “You see it within the trailer,” Adams notes, “We wish that bravado, we would like that sense of when she walks right into a room, all eyes are on her, and she or he controls it. We’ve that Lara in Legacy of Atlantis, the place she carries that depth. Alix [Wilton Reagan] pulls it off masterfully.”
One of many new additions in Legacy of Atlantis that has made its approach throughout from the more moderen Survivor trilogy is crafting. Throughout Tom’s time with the demo, he was discovering the likes of potatoes and mushrooms, so naturally needed to ask. Siqueira confirms, “There’s a crafting system – we’re not fairly prepared to speak about it.” He notes the therapeutic mechanics within the demo and feedback, “Crafting is tied to that, and another surprises that we’ll be speaking about very quickly.” Keep tuned for extra particulars on precisely what that appears like, then.

Lastly, it could be remiss to not contact on the controversy that has sprung up across the AI disclaimer on the Legacy of Atlantis retailer web page. The reply we get seems to have develop into the developer’s inventory go-to response on the matter: “We see AI as a software that may assist our group get to the suitable solutions quicker. So in early stage improvement, we would have an thought for an in-game object, however we’re undecided whether or not we wish to take the time to construct it.
“We are able to use a generative-AI software to visualise it on the earth, and if it really works, we’ll then transfer it to our conventional pipeline. From there, our group will idea it and construct it, ensuring that each one the completed content material within the remaining recreation is human-crafted. We simply wish to make it as simple as potential for the group to have the ability to make high-quality experiences, as a result of our followers deserve the very best.” That is the ultimate phrase for now, and whereas I might personally marvel why extra conventional placeholder property could not obtain an analogous outcome, you can also make your individual judgment on how you’re feeling.
Tomb Raider: Legacy of Atlantis is ready to launch on Friday February 12, 2027. You may wishlist it now to remain updated with it within the meantime.
Extra reporting by Tom Hopkins for PCGamesN at Summer time Sport Fest.



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Tags: AimsAtlantisCraftingDeeperLegacyOriginalRaiderTombTomb Raider: Legacy of Atlantis
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