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The Elder Scrolls Online Prepares to Set Sail for Adventure with High Seas of Tamriel, Its Most Ambitious Experiment in Years – XBOX Wire

June 23, 2026
in Xbox
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SummaryWe speak with The Elder Scrolls On-line Recreation Director Nick Giacomini and Affiliate Design Director Jason Barnes concerning the upcoming Excessive Seas of Tamriel occasion.Excessive Seas of Tamriel can be a brand-new in-game occasion that includes sea battles and underwater adventures as a part of Season One in The Elder Scrolls On-line.The Elder Scrolls On-line is obtainable now for XBOX Sequence X|S, XBOX on PC, cloud, and with Recreation Move. Play it on each console and PC at no further price with XBOX Play Wherever.

Just lately, The Elder Scrolls On-line shifted its method to updates to a extra constant seasonal method with the beginning of Season Zero again in April of this 12 months, setting the inspiration for all future content material updates with a brand new reward system, player-focused enhancements, class and fight redesigns, new zones and challenges, and extra. Better of all, with the transfer to Seasons, all new gameplay options, enhancements, and additions can be fully free for all ESO gamers with no further purchases required.

Amongst all of the thrilling occasions taking place this 12 months with this seasonal method, just like the return of the Thieves Guild and the difficult PvE expertise of the Night time Market, one that basically caught our eye is the Excessive Seas of Tamriel in-game occasion. Instantly we began considering of the chances, like preventing dastardly pirates, on the lookout for sunken treasure, or battling it out throughout the waves.

Fortunately, at Summer time Recreation Fest: Play Days, we had an opportunity to get a greater concept on what Excessive Seas of Tamriel will even have in retailer – we caught up with Recreation Director Nick Giacomini and Affiliate Design Director Jason Barnes to be taught extra concerning the upcoming Excessive Seas of Tamriel occasion, how ship-to-ship fight will work, and if that is one thing we will count on to see extra of sooner or later for ESO.

Excessive Seas of Tamriel appears like considered one of ESO’s greater experiments, particularly with naval fight and underwater exploration. What made now the precise time to strive that sort of fantasy?

Nick Giacomini – “Proper now, we’re in a interval the place we’re altering fairly a bit, a interval of heavy evolution for The Elder Scrolls On-line. We’ve switched to this new seasonal mannequin, and we’ve walked away from the chapter mannequin that had outlined us for near a decade which was very constant and structured. After so a few years, gamers wished us to vary. They wished issues to really feel much less formulaic, as they characterised it. Extra pleasure. So, this complete 12 months has been about staying true to our roots. We’re nonetheless The Elder Scrolls On-line, and there are issues that we’re not strolling away from, however there’s additionally been an incredible quantity of transformation and alter, investing in foundations, making an attempt new issues, innovation, experimentation, and so forth.

“Night time Market is an effective instance of one thing that got here out just lately – and remains to be ongoing, really – that’s simply fully totally different than another zone that we’ve executed earlier than. It’s action-packed, it’s very tough, it has these puzzles you could interact in, and it has simply been pleasant each to play and to see the response from gamers to it.

“Excessive Seas of Tamriel is analogous in that regard. It is vitally totally different from any of the occasions that we’ve ever executed in The Elder Scrolls On-line. Most of our occasions sort of amplify present issues. So Whitestrake’s Mayhem is a PvP occasion, and it makes PvP extra rewarding. Anniversary is analogous for lots of our overland content material. Witches Competition is analogous, et cetera.

“This (Excessive Seas of Tamriel) occasion is nothing like that. It’s a vacation spot versus amplifying the world. So, you go there, and we have now designed this instanced content material that includes naval battles. It includes underwater fight. It includes these sorts of scavenger-hunt collection-type issues, like messages in a bottle. And we’ve created only a fully totally different loop. 

“So, you requested why now? Now we’re altering and we’re making an attempt new issues and experimenting. And right here’s us doing that with an occasion that’s going to be not like something gamers have seen earlier than.”

It looks like gamers have wished boats and ocean adventures in Elder Scrolls video games for a very long time. How did you determine what elements of that fantasy ESO might ship?

Nick Giacomini – “We haven’t constructed Sea of Thieves in The Elder Scrolls On-line. I’d love to try this, however that’s a bit of tougher. How will we determine which parts to construct? We took elements from different facets of the sport – underwater fight could appear acquainted to those that have executed Graven Deep, however we’ve created a gameplay loop round it. The ships are simply fully totally different, although. Once we set out to do that, it was: ‘Let’s do one thing fully totally different.’ We had a bunch of various concepts, and we went with this one as a result of we thought we might obtain this. Sure, it’s going to be a stretch for us, however let’s attempt to decide issues that we expect are going to be simply completely totally different.

“Naval battles have been one of many issues that rose to the highest, that this may very well be so enjoyable if we will pull this off. So, I believe it was a few of that that went into it, and a few of: ‘Let’s see if we will apply what we’ve executed efficiently elsewhere to this occasion to create a loop round it that’s rewarding and fascinating to gamers.’”

Jason Barnes – “We sort of experimented and dabbled with some naval fight in a few of our quest strains and stuff like that. But it surely was very gentle, and we have been making an attempt to determine what we might do. We realized lots from that. The occasions staff would say, ‘Hey, we’ve executed this, let’s push it even additional. Let’s see if we will do an entire cool occasion, as a result of folks like pirates and naval battles and stuff like that.’ So, they’ve constructed upon loads of stuff that we’ve executed through the years to make this entire expertise and sort of bundle that collectively.”

When gamers hear “naval fight,” they could think about a really totally different sort of recreation. What does that concept imply in ESO’s phrases for Excessive Seas of Tamriel?

Nick Giacomini – “Suppose much less such as you’re controlling a ship and preventing different ships, and extra like enemies are boarding your ship. And so they’re not simply boarding it; they’re making an attempt to destroy your ship. Your ship can get destroyed, and you’ll fail the occasion if that occurs. So, it’s extra of that, the place there are fires to be put out, enemies approaching board, and also you’re making an attempt to assault the opposite ship. It turns into a bit of extra sophisticated in case you determine to go in as a gaggle, the place extra enemies come, and so they begin attacking beneath the ship’s hull. So, it’s extra like that. It’s chaotic. It may be a bit of frenetic at instances. And we will’t wait to see what gamers consider it.”

How are you making Excessive Seas approachable for solo gamers whereas nonetheless giving teams a motive to take part collectively?

Jason Barnes – “You may go in and do that solo and nonetheless get a full expertise with it. However in case you do wish to go together with pals, it provides layers of complexity and issue, so it doesn’t simply really feel like all the pieces’s a pushover.

“I believe for solo gamers particularly, when you sink the ship and also you go underwater to start out exploring, that’s the half that’s a extremely massive payoff, as a result of then it’s extra of an exploration recreation – figuring issues out and seeing what you may uncover. There are some actually neat mechanics the place the gravity sort of shifts since you’re underwater, so that you nearly have a brilliant leap and stuff. There are secrets and techniques hidden away and issues like that, so there are loads of layers to it, and loads of simply exploration-based content material and discoverable issues. And I believe the precise naval fight goes to be actually thrilling and enjoyable.

“However when you get underwater, that’s the place, particularly for solo gamers, it’s going to open up and turn out to be extra of a, “What can I uncover? The place are all of the secrets and techniques? How can I put all these items collectively and full this?” And I believe that’s the place it’s going to actually shine.”

It appears like Excessive Seas will transfer between ship-based motion and underwater treasure searching. How did you concentrate on pacing these two halves, so the occasion doesn’t really feel like two totally different actions?

Jason Barnes – “I believe the very first thing is ensuring all of it is sensible collectively. Ensuring that, as a bundle, story-wise, all the pieces simply flows sort of seamlessly. With out giving an excessive amount of away, the movement of all the pieces is sensible: the ship battles, sinking one thing, after which diving in afterwards and exploring the water. There are totally different parts and layers to it, and it modifications up the gameplay, which is very nice as a result of it’s an occasion. It’s one thing that can be round for a restricted time and certain come again.

“However we wished so as to add some selection to it. And I believe when you sort of tie the thread, particularly with the narrative and what you’re really doing, all of it is sensible. It feels prefer it comes collectively in a single distinctive bundle.

“So, I believe it was simply ensuring it felt linked and never like, “Oh, I’m simply battles, battles, battles, and now I’m underwater for some motive.” That’s all the time one thing that the staff places loads of thought into, particularly with occasions: how does all the pieces weave collectively? How does it join and never really feel like a bunch of various elements which are thrown collectively?”

I’m fairly certain this reply is sure, however is there fight underwater, or is the underwater portion extra about exploration, puzzle-solving, and discovery?

Nick Giacomini – “Sure, it’s all there. There may be fight, and truly, I don’t wish to get too into the mechanics, however the truth that you’re underwater introduces some fight mechanics that the participant must get aware of. Jason already talked about how the physics change since you’re underwater, in order that makes exploration totally different and distinctive. However sure, it’s each. You are supposed to discover, discover messages in bottles and issues like that as a part of it in case you’re . However there’s additionally a boss and some bosses to take out alongside the way in which. So yep, a bit of of all of the above.

How does Excessive Seas hook up with the broader Season One philosophy of making an attempt new content material techniques with out changing the core ESO expertise?

Nick Giacomini – “We’ve by no means executed an occasion like this earlier than. So, it very a lot suits in with the theme of we’re doing one thing totally different and seeing if this resonates with gamers. If that’s the case, nice. We are able to take this and run with it, construct off it sooner or later, deliver it to different elements of the sport. If not, okay, then inform us what you assume we should always change, and we will pivot or change accordingly.

“By way of the way it suits typically, it’s nonetheless fantasy. It’s nonetheless very applicable inside The Elder Scrolls On-line. The story takes place within the Gold Coast. There are some touchstones there that make sense. And I believe that, once more, whereas it is vitally totally different, it’s nonetheless going to really feel like The Elder Scrolls On-line. And I believe that that’s sort of the trail that we’re making an attempt to stroll proper now, which is less complicated stated than executed. We wish to evolve, we wish to change, we wish to strive new issues, however we’re not making an attempt to turn out to be a very totally different recreation, proper? There’s a motive that The Elder Scrolls On-line has been so profitable. And we’re not strolling away from that. We’re simply making an attempt to supply new methods for gamers to have interaction in content material that’s thrilling and novel and totally different whereas nonetheless feeling acquainted.”

If gamers reply strongly to Excessive Seas, might elements of it return as recurring occasions, everlasting techniques, or inspiration for future zones?

Nick Giacomini – “Completely. That’s very a lot one thing that we’re feeling out proper now. If there’s urge for food for this, we’ll 100% put money into it if that’s what gamers are on the lookout for. It may very well be everlasting, like recreation modes. Or it may very well be parts that we introduce into different elements of the sport.”

Jason Barnes – “It’s been constructed off pillars of a few of the stuff that we’ve executed previously. It might completely like pushing issues sure methods. We’re all the time what works and what doesn’t within the recreation. And if there’s parts of this that simply gamers completely love, then yeah, we’re going to completely proceed to push that. Whether or not that’s extra occasions like this, bringing this occasion again, or possibly having a few of the stuff built-in into quest strains and different forms of content material. We’re all the time how can we construct techniques that we will reuse and put totally different flavors on and make them distinctive. However there’s a basis there, particularly if it’s one thing gamers actually like.”

The Elder Scrolls On-line is obtainable now for XBOX Sequence X|S, XBOX on PC, cloud, and with Recreation Move. Play it on each console and PC at no further price with XBOX Play Wherever.


The Elder Scrolls On-line: Deluxe Version

Bethesda Softworks


☆☆☆☆☆
13516


★★★★★



$59.99

$47.99


Get the Deluxe Version to expertise all ESO adventures in a single place and start your journey on this planet of Tamriel. Consists of the Base Recreation, 2025 Content material Move, and all eight earlier Chapters.

YOUR LEGEND BEGINS HERE

THE MOST DIVERSE FANTASY WORLD – Journey the expansive land of Tamriel and uncover an entire world of journey. Discover the mushroom forests of Morrowind, battle fearsome foes within the Daedric realms of Oblivion, or face off in opposition to different gamers in a number of forms of PvP fight.

RICH STORIES ON A SHARED CANVAS – Immerse your self in award-winning storytelling that is crafted with the identical spirit as your favorite Elder Scrolls video games. Uncover an ever-growing world and its numerous forged of characters with pals or solo.

PURPOSE IN EVERY PATH – Select from an enormous array of quests and challenges that suit your wishes and ambitions. Seize a fishing rod and calm down on the shore, search misplaced treasures, conquer group dungeons, craft new armor, or dive into detailed story quests. Make this Elder Scrolls world your personal – you belong right here.


The Elder Scrolls On-line: Commonplace Version

Bethesda Softworks


☆☆☆☆☆
15060


★★★★★



$19.99

$15.99


Xbox One X Enhanced

PC Recreation Move

Xbox Recreation Move


Consists of The Elder Scrolls On-line base recreation plus the Morrowind, Imperial Metropolis, Orsinium, Thieves Guild, and Darkish Brotherhood adventures.

Each legend begins someplace and in The Elder Scrolls On-line, it begins with you. Write your story into Tamriel’s vibrant previous set 1,000 years earlier than TES V: Skyrim. With new Seasons dropping free adventures and rewards each three months, the world evolves alongside your journey.

WELCOME TO SEASONS – Step into new tales and experimental content material impressed by traditional TES historical past, delivered each three months. Play and unlock epic rewards with Tamriel Tomes.

A DIVERSE FANTASY WORLD – Journey Tamriel and uncover a world of journey. Discover mushroom forests in Morrowind, battle Daedra in Oblivion, or duel different gamers in PvP fight.

RICH STORIES ON A SHARED CANVAS – Immerse your self in storytelling crafted with the identical spirit as your favourite Elder Scrolls video games. Uncover an ever-growing world with pals or solo.

PURPOSE IN EVERY PATH – Select from an array of quests and challenges that suit your wishes and ambitions. Make this Elder Scrolls world your personal – you belong right here.



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