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Soulframe: Digital Extremes CEO Says Putting ‘Soul’ In The Title Was An ‘Idiot Decision’

April 16, 2026
in Featured News
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Adore it or hate it, the phrase “soul” is sort of synonymous with From Software program, whether or not that’s Demon’s Souls, Darkish Souls, its different difficult motion video games like Bloodborne or Elden Ring, or the Soulslike style the studio impressed. So it’s no shock that some gamers anticipated “Soulframe” to characteristic gameplay harking back to a Soulslike. After enjoying the sport for a number of hours myself – and should you’re a Sport Informer subscriber, you’ll be receiving a Soulframe Preludes code to test it out for your self, too – I can confidently say that whereas there’s a slight tinge of that Soulslike really feel, I wouldn’t place it within the Soulslike subgenre of motion video games. Digital Extremes doesn’t admonish anyone who sees its slower, extra deliberate fantasy RPG motion sport with “Soul” within the title and assumes it’s within the ilk of From Software program video games, although.  “We made the fool resolution to place ‘Soul’ within the title, proper?” Digital Extremes CEO Steve Sinclair tells me within the studio’s DevStream recording house throughout my go to for the Soulframe cowl story within the Could difficulty of Sport Informer. “Yeah, it’s silly. We invited that criticism, completely, however the ‘Soul’ is meant to be extra concerning the literal soul [of these characters and the world].”That criticism Sinclair is referencing is the preliminary response to Soulframe’s fight when gamers first jumped into Preludes. He says the group used an excessive amount of of the Warframe system for Soulframe’s fight, a sensible and iterative concept in principle, however one which doesn’t work as nicely as a result of the latter is a a lot slower system than the previous. “[So] when an enemy is lasting 15 to twenty seconds on display screen, as a substitute of 1 [like in Warframe], you see every thing,” Sinclair says. “‘That foot slid there, the character doesn’t have a very good hit response, when he falls, his head clips by the geometry,’ and all these things.” The group responded by transforming fight and believes the neighborhood would agree it’s in a a lot better place at this time. “Folks undoubtedly love the vibes […] and the tales we had been telling, however sure, mechanically, we simply missed the mark, and I feel it was a lesson realized and a failure in our messaging as a result of we in all probability didn’t elaborate sufficient on the title of the sport,” Soulframe inventive director and former Warframe artwork and animation director Geoff Crookes says.  Immediately, Soulframe is extra conscious of your real-time inputs, in stark distinction to the standard animation frame-based fight of Soulslikes. “All these things, which From Software program has been engaged on for twenty years, we had been making an attempt to do in two years […] and it didn’t work,” Sinclair provides. Chatting with Soulframe lead designer Scott McGregor in a unique interview, he tells me the primary iteration of early entry fight for the sport “wasn’t adequate,” however notes the Preludes and Founders packages are about discovering out what works and what doesn’t, and addressing it alongside the neighborhood truly enjoying the sport. “Warframe’s fight, from the place it began to the place it’s at this time, is radically completely different, and I feel Soulframe shall be a unbroken evolution of that core loop,” McGregor says. “We’ll be frequently refining it and making it tighter, and I feel you possibly can already see that just about on the each day.” Soulframe degree designer Penny Shannon, seated beside McGregor, says, “I feel it’s actually right down to being okay with the truth that you’re going to have to alter one thing that you just’ve completed and are actually pleased with and be okay with that.” With Soulframe Preludes persevering with at this time, the sport will proceed to evolve based mostly on the intersection of Digital Extremes’ imaginative and prescient and the wishes of its lively playerbase. And, should you’re a subscriber to Sport Informer earlier than April 22, you will be part of that as a result of you’ll obtain a Soulframe Preludes code to take a look at the sport. Extra details about codes will be discovered right here. For extra unique Soulframe perception, head to our hub right here. 



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Tags: CEOdecisionDigitalExtremesIdiotputtingSoulSoulframeTitle
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