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Slay the Spire 2 Ironclad character guide – strategy, builds, and tier list

March 12, 2026
in PC
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How do you play The Ironclad in Slay the Spire 2? The Ironclads had been a fierce group of warriors who had been at conflict with rival clans for hundreds of years. In hopes of swinging the chances of their favor, The Ironclad sought energy from divine forces to assist his clan succeed. After making a pact with a demon, The Ironclad turned unstoppable, single-handedly destroying his enemies and allies in a blind fury. The Ironclads had been no extra, and solely The Ironclad remained.
As one of many three returning Slay the Spire 2 characters, The Ironclad has a number of new instruments to slaughter his foes. From the brand new Susceptible playing cards that reward you for protecting the strain on, to Exhaust builds that skinny out your deck in alternate for highly effective bonuses, the very best Ironclad builds are designed that can assist you unlock all of the Ascension ranges.

The Ironclad technique
There are three Ironclad builds to select from: Susceptible, Physique Slam, and Exhaust. A devoted Susceptible construct is new to the sport, changing what was the Power-focused construct. Physique Slam and Exhaust will probably be acquainted to anybody who performed the unique sport, piloting largely the identical as earlier than.
All three of those archetypes can and must be blended collectively to create the final word deck, so it is essential to learn all three sections to grasp how these builds play. The Ironclad is probably the one character who would not have to depend on huge finisher playing cards to win runs, and an enormous think about that’s due to how nicely all of his deck archetypes work collectively.
The Ironclad is the closest STS2 will get to a core DPS class, able to delivering crushing blows to his enemies with solely a handful of playing cards. Outfitted with the Burning Blood beginning relic, you mechanically heal six HP after each battle, providing you with loads of room to take some harm. The Ironclad has quite a few playing cards that truly drain well being, however we’ll dive into that within the builds part of the information.

The Ironclad Susceptible construct
Each character in STS2 has the power to use the Susceptible debuff to enemies, inflicting anybody with it to take 50% extra harm. Nevertheless, The Ironclad can benefit from this in ways in which the opposite characters can’t, granting extra card draw, block, and different helpful results that you will have to ascend the Spire.
Susceptible builds are the best to pilot for those who’re beginning out with The Ironclad as a result of it is apparent how your card rewards naturally tie in with the impact. When you’re capable of apply Susceptible, all you have to do is concentrate on including robust assault playing cards to benefit from the harm alternative.
It is easy to fall into the entice of changing into too aggressive as a result of sheer variety of highly effective assault playing cards on provide. All the time keep watch over your deck and maintain notice of what number of assault playing cards you have added – it isn’t unusual to search out your self caught with a complete hand of assaults, wishing you picked up some extra block playing cards.
Listed here are some Susceptible playing cards it is best to goal to amass instantly:

Molten Fist
Tremble
Taunt
Dismantle
Uppercut

You already begin with Bash, so it is essential to get this upgraded as soon as you have dedicated to this construct, particularly for those who’re not fortunate sufficient to select up extra Susceptible-stacking playing cards. A variety of the very best Susceptible playing cards are unusual or uncommon, which lowers the chances of them showing as rewards. Tremble is not the flashiest card, nevertheless it provides the prospect to use the impact throughout two turns with out having to spend two Mana.
When you can add a duplicate of Uppercut to your deck, you should not have any issues making use of Susceptible to most enemies in Act 1, and with Molten Fist, you may maintain doubling the impact. Buying a duplicate of Dismantle within the first act can actually remodel your deck; when upgraded and energetic, it may possibly dish out 20 harm for only one Mana.
Add these Susceptible playing cards when you’re capable of apply the impact constantly:

Dominate
Cruelty
Colossus

These playing cards aren’t important to making a profitable Susceptible deck, however they naturally tie into what you are making an attempt to do. Cruelty particularly will be extraordinarily highly effective because it helps you to finish fights rapidly. Keep in mind, you needn’t stack tens of Susceptible in your enemies since you’re possible going to kill something you combat in underneath 5 turns.
For longer battles, Dominate is crucial because it provides an alternate win situation for those who’re preventing elites and managers with large well being bars. By stacking up Power along with Susceptible, it turns into virtually inevitable that you will crush no matter you are going through in due time.

The Ironclad Physique Slam construct
Because of the aggressive nature of The Ironclad, you are going to want copious quantities of block at a second’s discover, and there is nothing that pairs higher with block than a duplicate of Physique Slam. The Physique Slam construct may be very easy to grasp: construct a lot of block and are available crashing down with a meaty Physique Slam.
Whilst you can rack up a whole lot of block for those who’re fortunate along with your card rewards, typically you will not get the right playing cards. Fortuitously, this construct’s distinctive survivability makes it easy to grind out victories, permitting you to cease any potential harm whereas solely attacking when the chance arises.
Listed here are among the finest Block playing cards within the early sport:

Shrug It Off
Physique Slam
Blood Wall
Flame Barrier

Dealing harm comes naturally to The Ironclad, however actively blocking incoming harm takes effort to steer your deck in that route. Shrug It Off is deceptively robust, providing you with each important block and card draw if you want it, and naturally, Physique Slam can benefit from all that block you have collected.
Choose up these playing cards to remodel your deck right into a Physique Slam construct:

Unmovable
Crimson Mantle
Impervious

There are occasions if you will not know you have constructed a stable Physique Slam construct till deep into Act 2. When you’re provided one in every of these playing cards, it is best to be capable of pivot your deck in the direction of a block-focused construct. Unmovable turns even regular Defends into life-saving playing cards, and when mixed with huge defensive choices like Blood Wall and Flame Barrier, it may possibly make it easier to cease virtually any assault.

The Ironclad Exhaust construct
The Ironclad Exhaust construct could have one of many highest ability ceilings within the sport, so be warned that this archetype does take a while to grasp. To new gamers, realizing which you can solely play a card as soon as earlier than having it disappear for the remainder of fight is daunting, nevertheless it’s truly extra of a optimistic than a unfavourable.
Constructing a robust deck in STS2 forces you to get the proper stability of juggling a lot of good and unhealthy playing cards collectively in the identical deck. Eradicating playing cards is a big facet of the sport that many new gamers are likely to ignore, however that is essential to serving to you draw your combo items. Within the case of an Exhaust deck, you are purposely eradicating playing cards to skinny out the rubbish out of your deck.
Listed here are some Exhaust playing cards it is best to goal to amass instantly:

True Grit
Burning Pact
Evil Eye
Forgotten Ritual

There are two kinds of Exhaust playing cards: these that allow you to select which playing cards to Exhaust throughout fight, and people who instantly Exhaust themselves when performed. For the early sport, we’re wanting on the former, with Burning Pact performing as a unbelievable strategy to take away any superfluous Strikes and Defends to get to your good playing cards. True Grit will be awkward as you have to work round its random component, although you may deal with this by upgrading it.
Evil Eye and Forgotten Ritual are your rewards for taking part in Exhaust playing cards, providing you with 16 block and three Mana, respectively. As unusual playing cards, it is tough to ensure you will decide them up instantly, although there are sufficient upsides from taking part in True Grit and Burning Pact for them to be auto-includes in most decks.
Choose up these Exhaust playing cards to take your deck to a different stage:

Ashen Strike
Pact’s Finish
Really feel No Ache
Darkish Embrace
Fiend Fireplace
Second Wind

Ashen Strike is already on par with Strike, and it actually comes into its personal if you begin increase your Exhaust pile, changing into a finisher card in lengthy fights. Really feel No Ache and Darkish Embrace are apparent picks in an Exhaust deck, offering you with an immediate benefit everytime you take away playing cards throughout fight.
Lastly, there’s positively a studying curve with Fiend Fireplace and Second Wind, however with time you will be taught when to play these playing cards. Fiend Fireplace must be used as a finisher, although there will probably be alternatives the place you will profit closely from taking part in it early, particularly when you may have Ashen Strike obtainable. Second Wind, then again, can get you out of a bind when your deck is stuffed with horrible standing playing cards within the late sport, and it may be used a number of occasions all through a combat.

The Ironclad card tier listing
As we talked about earlier, The Ironclad’s deck archetypes are designed to work with each other, so maintain that in thoughts when our card tier listing. There are particular playing cards that we have ranked extremely primarily based on how nicely they carry out of their particular archetype. Likewise, there are playing cards like Demon Kind and Thrash that we really feel may go well with virtually any deck when performed in the proper conditions.
Here is our Ironclad card tier listing, rating playing cards from finest to worst:

Tier
Playing cards

S
Physique Slam, Headbutt, Battle Hint, Second Wind, Really feel No Ache, Thrash, Model, Providing, Darkish Embrace, Barricade, Demon Kind, Break

A
Bloodletting, Armaments, Shrug It Off, True Grit, Whirlwind, Ashen Strike, Dismantle, Burning Pact, Taunt, Pact’s Finish, Feed, Fiend Fireplace, Impervious, Aggression, Unmovable

B
Breakthrough, Pommel Strike, Perfected Strike, Tremble, Blood Wall, Uppercut, Dominate, Evil Eye, Forgotten Ritual, Flame Barrier, Inflame, Juggling, Stone Armor, Colossus, Stoke, Crimson Mantle, Cruelty, Hellraiser, Pyre

C
Anger, Iron Wave, Molten Fist, Setup Strike, Twin Strike, Cinder, Havoc, Bully, Spite, Hemokinesis, Pillage, Unrelenting, Bludgeon, Howl from Past, Stomp, Rage, Infernal Blade, Count on a Battle, Drum of Battle, Inferno, Rupture, Vicious, Stampede, Conflagration, Cascade, Primal Power, One-Two Punch, Juggernaut

D
Sword Boomerang, Thunderclap, Grapple, Rampage, Battle Me!, Mangle

And with that, it is best to have a greater thought about easy methods to play The Ironclad in Slay the Spire 2. When you begin to really feel comfy taking part in the opposite characters, be sure you try our character guides on Regent and Necrobinder to find out how the brand new characters work.



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Tags: BuildsCharacterGuideIndieIroncladListMega CritSlaySlay the Spire 2SpireStrategyTier
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