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Rise Of The Tomb Raider Updated On Switch 2, Here Are The Patch Notes

July 17, 2026
in Featured News
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Picture: AspyrAspyr has launched a brand new patch for Rise of the Tomb Raider on Change 2, concentrating on efficiency points, crashes, glitches, and extra.
It is accessible now, so you possibly can go forward and improve to model 1.0.2 as quickly as you are ready. Within the meantime, should you’re on the fence, then why not try our full evaluation on Nintendo Life. We awarded Rise of the Tomb Raider an 8/10 and praised it for well-paced narrative, satisfying tombs, and sense of exploration:

“Rise of the Tomb Raider is a superb addition to the Change 2 library, standing as a robust instance of the imaginative and prescient of the platform providing full-fat residence console gaming on the go. Satisfying exploration, unimaginable visuals, and a great deal of content material all working at a easy 30fps mix to make this vital purchase to your private library, even when a forgettable story and a few sometimes wonky controls maintain this one again from perfection.”

For now, let’s try the patch notes:
Stability & Efficiency
Common Efficiency

Siberian Wilderness: Fastened body charges to drops when returning to the Siberian Wilderness after finishing the principle story.
Geothermal Valley:

Fastened a body fee drop when re-entering the cabin within the western a part of the Village.
Fastened efficiency drops when traversing the Baths of Kitezh.
Fastened efficiency dip when transitioning again to the Geothermal Valley from the North Acropolis.

Expeditions & Remnant Resistance: Fastened efficiency drops on the Village map.
Quick Journey: Resolved framerate drops occurring after quick touring from Whirlpool Sanctuary to Riverside Touchdown.

Cinematics & Sequences

Fastened a body fee drop throughout the brand new gun cinematic sequence.
Fastened a efficiency drop on the finish of the cutscene within the Siberian Wilderness.
Fastened a bug inflicting the cutscene following the “Return to Camp and Construct a Hearth” goal.
Resolved visibility lag in the course of the mud tunnel slide sequence within the Flooded Archives.
Fastened a stutter firstly of the cutscene in the course of the “Discover Your Manner Up the Mountains to the Observatory” goal.
Corrected two efficiency drops in the course of the cutscene in The Acropolis mission.

Stability & Crashes
Multiplayer EnduranceFixed a client-side crash that occurred when urgent the “Prepared” button earlier than the sport playing cards absolutely completed loading.UI TransitionsFixed recreation lag when launching any Expedition mode.
Gameplay, Fight & Exploits
Holy Hearth Card (Expeditions)Fastened a bug the place stealth-eliminating an opponent whereas the Holy Hearth Card was geared up resulted in close by enemies being unaffected by the fireplace ignition injury.XP Reward ExploitResolved an exploit within the Soviet Set up.Endurance Outfit CardsFixed a problem the place equipping some playing cards triggered the Revolver and Pump-Motion Shotgun to seem within the Basecamp menu earlier than they had been formally granted.
Visuals & Animations
Culling & Asset Visibility
Baba Yaga DLCFixed ropes on environmental beams culling out of view.The AcropolisFixed cabbages floating within the air.Analysis BaseFixed a lacking asset situation.Soviet HubResolved a problem inflicting wall textures to intermittently disappear.Crafting & GearFixed a visible glitch the place Lara’s satchel would disappear.Geothermal ValleyFixed an asset rendering situation the place a barricade was solely seen from one facet.Copper MillFixed a bug the place a white canister was invisible.Prophet’s TombFixed a texture rendering situation the place water within the decrease components of the tomb grew to become utterly invisible.
Environmental Glitches
Geothermal Valley HubFixed a problem the place a ruined constructing would flicker between seen and invisible states.Flooded ArchivesCorrected a fabric mesh clipping situation the place cloth textures handed instantly by picket buildings.Siberian WildernessFixed a bug the place reloading a checkpoint in the course of the “Discover the Forest for Indicators of the Misplaced Metropolis” goal would trigger the sunshine flare to completely illuminate.Croft ManorFixed Degree of Element (LoD) points on the workplace pinboard.
Lighting, Textures & Characters

Fastened texture glitches and flickering on Lara’s face when carrying the Basic Angel of Darkness outfit.
Fastened a low-quality hair rendering artifact.
Fastened shadow flickering artifacts on Sophia.
Fastened a lighting glitch on Konstantin’s face.
Soviet Set up: Fastened a problem the place render artifacts had been seen throughout exit doorways, furnishings garments, and work.
Resolved a Day/Night time bug.

NPC Animations

The Misplaced Metropolis: Fastened a bug in the course of the Kitezh Hub: Ascension sequence.
Soviet Set up: Resolved a problem the place Trinity Troopers would get caught in a looping A-pose.
Fastened a tundra wolf NPC animation loop glitch.

UI, UX & Controls

Stock Show: Fastened a bug the place the Armor-Piercing Arrows Gear failed to seem.
N-Mouse Management Scheme:

Fastened a recreation freeze related to the best Pleasure-Con controller.
Fastened a bug the place digital camera sensitivity and pace fluctuated.
Fastened a problem within the Blood Ties DLC the place the mouse cursor did not disappear.

Digital camera Mechanics: Fastened a problem with the “Auto-Heart Digital camera” toggle.
Subtitles: Fastened an error the place subtitles had been duplicated on display.
Loading Display screen UI: Fastened a problem with card shuffling within the Chilly Darkness recreation mode.

Tombs, Quests & Exploration

Flooded Archive Softlock: Resolved a softlock that occurred if a participant reloaded their save from a selected checkpoint.
Out of Bounds Fixes:

Resolved an exploit within the Catacomb of Sacred Waters Problem Tomb.
Fastened lacking collision layers on a broken wall.
Resolved an out-of-bounds digital camera clipping situation.

Home of the Troubled Tomb: Restored the right proximity UI pop-ups and map tracker icons.
“A Hearty Meal” Optionally available Mission:

Fastened the inexperienced goal beacon placement.
Fastened a math calculation bug that added an incorrect further unit to the target progress bar.

Chief’s Tomb (Chapter Replay Elite):

Fastened an audio-visual bug.
Dismantled an invisible wall impediment that blocked gamers from advancing.

Engine & Device Upgrades

Shadow Overrides: Added a per-level toggle characteristic to rapidly allow or disable customized shadow parameter overrides.
Gyro Initialization: Upgraded Gyroscope system parameters.
Vibration Motor Initialization: Improved the underlying code initialization buildings for machine vibration modules.
Focused Degree Optimization Passes: Concluded huge optimization passes targeted closely on enhancing body charges, decreasing reminiscence leaks, and cleansing up visible property throughout main areas together with:

Kitezh Hub
Baba Yaga DLC maps
Gulag Rescue maps

Are you taking part in Rise of the Tomb Raider on Change 2? Tell us what you make of it with a remark down beneath.
[source support.aspyr.com]

Associated Video games

See Additionally

Nintendo Life’s resident horror fanatic, when he’s not knee-deep in Resident Evil and Silent Hill lore, Ollie likes to dive into an excellent horror e-book whereas nursing a beautiful cup of tea. He additionally enjoys lengthy walks and listens to the whole lot from TOOL to Chuck Berry.



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Tags: Nintendo Switch 2notespatchRaiderRiseSwitchTombUpdatedUpdates
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