In honour of the sport’s arrival on Swap 2 as a part of the Nintendo Classics GameCube lineup, this is our new retro assessment of one in every of Hyperlink’s most memorable adventures…
If I have been to place collectively an inventory of my favorite pre-Swap-era Zelda video games, those who got here earlier than the franchise-transforming Breath of the Wild, the place would 2002’s The Legend of Zelda: The Wind Waker slot in?
It is an fascinating one, a divisive sport for a few causes, however for me personally it lands within the prime three, which — contemplating there are over 40 video games to select from (if we go all in with spin-offs) — is a reasonably good consequence.
Sure, some could have baulked on the cel-shaded graphics once they have been revealed (did not get the hate then, do not get it now), while others noticed the entire wind-conducting and crusing about in a ship as a waste of time, however I completely adored the whole lot about it. There might also have been the odd fan who’d kind of grown up with the grittier Ocarina Hyperlink, who then did not welcome this return to youthful and extra harmless/cutesy days, however we’re certain they obtained over it as soon as they performed the factor.
Due to course, this can be a Zelda sport that is come to be nearly universally liked over time, with any perceived flaws or design dislikes smoothed over as soon as gamers obtained to grips with its succession of pleasant dungeons whose deviousness comes as a pleasant shock when you think about the lovable, vibrant nature of director and collection producer Eiji Aonuma’s daring graphical overhaul.
Like all nice sport on this collection, Wind Waker is a masterclass in how an journey sport ought to circulate, by way of narrative, by way of the way it doles out its new instruments and upgrades, and in the way it consistently raises the bar close to dungeons that take a look at you at each flip. As soon as you’ve got gotten into its rhythms and made peace with crusing round, settling right into a slower tempo at occasions as you journey round this most beguiling of worlds, it is exhausting to not be very impressed certainly, even in the event you’re not 100% a fan of the (wonderful) artwork type.
There’s a fascinating high quality — a Saturday morning TV serial kind of allure — to this pirate journey that, each single time I sit all the way down to play it, attracts me proper in. I wish to shimmy alongside its ledges, grapple and swing on its ropes, glide with an enormous leaf by its…undergrowth? Who on earth would not wish to spend a complete bunch of time exploring these delights?
Gameplay
Full Accessibility Report
Information by Household Gaming Database
The Legend of Zelda: The Wind Waker, on this GameCube type, is lacking the nips and tucks and an HD lick of paint from the later Wii U revamp. However actually, it makes little or no distinction – effectively, so long as the quicker boat wasn’t a killer repair for you. Some could even favor the unique’s color tone, so you are not lacking any actual game-changing advantages in sticking with the basic type.
And what a type! This can be a splendidly streamlined, manageable, and consistently participating slice of Zelda. It does not lavatory you down in busywork (hiya, Tears of the Kingdom’s Depths), and seeks to allure, shock and excite at each flip.
You may come to like crusing your (speaking) raft, I might wager, even come to like all of the little repetitive rituals which might be half and parcel of setting off for a brand new journey. Sure, it may be a bit tedious, however it’s so in contrast to different video games, having all this peaceable house to mill round in while you fill within the sport’s pleasant little chart of 49 puzzle-y islands. What an journey.
Second Opinion
It took me some time to get into Wind Waker’s means of doing issues. It isn’t a sport you’ll be able to rush; you have to have the benefit of the journey, sitting again with a cuppa and watching the ocean change color and swell as day turns to nighttime. You must hold an eye fixed out for monsters, after all, however it’s essential to benefit from the sea breeze – and you will swear you’ll be able to odor the salt within the air.
The audio is one other issue on this sport’s unbelievable environment. Its integration into fight, with every blow accompanied by rising notes, is a large a part of Wind Waker’s character and animated allure.
This treasure is one value trawling, and one I feel has solely gotten higher with age. If Wind Waker set sail with out you final time, bounce aboard on Swap 2.
Gavin Lane
Editor, Nintendo Life
It is the kind of sport whose sandy seashores and windswept waves linger lengthy within the reminiscence. It is also obtained the most effective variants of Hyperlink, so filled with expression and goofiness, if in case you have any misgivings getting into, you may possible have been put comfy by the point the implausible tutorial opener is completed.
This most vigorous and acrobatic of heroes can be a dab hand with regards to fight, supplying you with a recent and slick tackle the collection’ decades-old, lock-on type of battle that also feels completely nice to this present day, with its swishy sword methods and flipping round. In the event you come to Zelda for the same old circulate of good new instruments and upgrades that hold issues recent as an epic narrative unfurls, effectively, you are in for a superb time, too. The dungeons and storyline listed below are series-best stuff (once more, pre-BOTW). I will not spoil it, in the event you’re one of many few who’ve but to play it, however let’s simply say that, in addition to one or two rushed sequences close to the top, this can be a cracker, and a sport that manages to finish in an curiously downbeat, dark-ish means.
In the event you come for cute cities packed filled with red-nosed NPCs, bizarre shopkeepers, tons of collectibles, goofy aspect quests, and sufficient entertaining aspect stuff to balloon the working time from 30ish hours for a campaign-focused run, to across the 70-hour mark for full 100% completion, this outdated chestnut nonetheless has it the place it counts. Zelda’s kooky, eccentric model of worldbuilding by no means enables you to down, and that is not one thing that modified with this entry.
So, you are not getting the flashy HD model right here, clearly, and the unique — as a lot as I personally haven’t any points with it — does do issues just a little…effectively…it may be clunky at occasions, for certain. The quicker boat is a pleasant factor to have, for instance that a lot, and it stings as soon as you’ve got had it on Wii U after which need to go with out.
There’s additionally that one godawful late-game questathon that they shortened for the HD revamp ( the one), however once more that is not a lot a deal-breaker as a barely annoying little bit of padding. Nonetheless, value noting because it’s one in every of my valuable few precise points with this pleasant, ‘toon-styled romp, although.
Aside from these hang-ups, although, Zelda: The Wind Waker, from its gloriously sunny opening to its (kinda darkish) ending, is a blast, and one in every of my favorite Zelda video games general. The truth is, solely A Hyperlink to the Previous and Majora’s Masks prime this one for me, if we’re speaking pre-BotW. I’ve replayed it a couple of occasions now, and it by no means loses the ability to attract you in, when you’re over the hump of the tutorial and into the meat of the deviously pleasant dungeons on supply. What a timeless deal with.

















