When Remaining Fantasy debuted in 1987, it did so on the Famicom (and later the NES in 1990), and Nintendo platforms would play host to the franchise all the best way up till Remaining Fantasy VII. That pivotal entry was not solely the sequence’ transition to 3D graphics, however it additionally spelled the franchise’s transfer to PlayStation as its major platform. Whereas some future entries would finally arrive on different platforms, the mainline sequence has largely ignored Nintendo consoles exterior of some facet titles and spin-offs. Maybe it is becoming, then, {that a} multi-part remake of the very sport that signaled the shift away from Nintendo, Remaining Fantasy VII, is the very trilogy that’s giving Nintendo followers extra hope relating to the way forward for the franchise on its platform.All of it started earlier this yr, as Remaining Fantasy VII Remake Intergrade, an upgraded model of the primary a part of the Remake Trilogy, arrived on Nintendo Change 2 in January. Then, Remaining Fantasy VII Rebirth, half two of the trilogy, got here to Change 2 earlier this very month. Lastly, in the course of the 2026 Summer time Recreation Fest reside present, Remake Trilogy director Naoki Hamaguchi took the stage to shut out the present, asserting that Remaining Fantasy VII Revelation, the third and closing half, would arrive concurrently throughout all main platforms, together with Nintendo Change 2, when it arrives within the first half of 2027.
For Naoki Hamaguchi, the return to Nintendo by means of a remake of the sport that initially moved the franchise away to PlayStation within the first place is becoming. “I believe it is undoubtedly a significant second for the franchise and for followers as a complete,” he says. “I used to be undoubtedly a PlayStation child once I was rising up enjoying video games, however on the identical time, I used to be additionally keen on the Nintendo {hardware} as effectively. The unique FF7 is a really iconic title that represents the transition from Nintendo to PlayStation, however bringing that again and going with the multiplatform launch on day one with this title may be very significant to me. I do know it means quite a bit for [original director Yoshinori] Kitase and [original artist and writer Tetsuya] Nomura, as effectively – individuals who truly grew up with the Nintendo platforms. But it surely means quite a bit to me to be the one who truly brings the Remaining Fantasy sequence again on Nintendo platforms once more on day one as each a fan and developer. I believe this a significant full-circle second.”Apparently sufficient, from Hamaguchi’s perspective, Japanese followers are a lot much less accepting of video games going multiplatform. “One factor I do need to be aware of is the cultural completely different between the Western followers and the Japanese followers,” he says. “If you have a look at the Western followers, significantly the North American followers and European followers, they welcome the multiplatform strategy with a extra optimistic perspective. However while you have a look at the Japanese followers, they have an inclination to have a little bit little bit of a adverse conduct in direction of it, and so they publish their stronger opinions on-line with that specific strategy, so I do need to be aware of the cultural distinction there. But when we do proceed to take this strategy, launching multiplatform on day one, I believe this strategy can be accepted extra globally.”For extra on Remaining Fantasy VII Revelation, try our dialog with Hamaguchi relating to the updates coming to Queen’s Blood. For an in-depth have a look at the event of Remaining Fantasy VII Remake and Rebirth, learn our full cowl story proper right here without spending a dime.
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