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Dishonored dev defends loading screens: ‘I actually have a soft spot for all that’

June 15, 2026
in PC
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Dishonored’s most iconic mission: Girl Boyle’s Final Celebration | The Creators Play Dishonored | Half 5 – YouTube

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Raphaël Colantonio, co-creative director of Dishonored, has been streaming a playthrough the place he is joined by completely different members of the workforce at Arkane who labored on whichever degree he is presently replaying. It has been attention-grabbing, and has resulted within the unearthing of titbits like Arkane being tapped to make Thief 4 and Blade Runner earlier than they ended up with Dishonored.Most just lately, Colantonio performed the Girl Boyle’s Final Celebration degree with co-creative director Harvey Smith, lead gameplay programmer Stevan Hird, and degree designer Anthony Huso. Noting how a lot loading there was between the streets outdoors the mansion, the mansion’s outside space, after which the lobby, Smith got here to the protection of the standard loading display.”Individuals suppose it is an enchancment that we removed loading screens,” Smith stated, “however truthfully I believe a break between one space and the subsequent the place you are feeling like, ‘OK, that’s behind me, I am in a brand new pristine space,’ and in addition having the ability to do the guidelines as a part of the world-building, the artwork and the little in-fiction notes? I even have a tender spot for all that.”Newest Movies FromColantonio backed him up, saying, “There’s one thing about it, yeah. It is true.” Although he was additionally busy on the time making an attempt to not play “tremendous sloppy,” one thing he apologizes for all through this sequence of streams. Enjoying a sport he hasn’t performed since earlier than it launched 14 years in the past, whereas speaking about it, and with a controller, has made for a playthrough with excessive chaos and a variety of scorching exits.However that is not what we’re right here for. We’re right here to listen to Arkane drop goss like their ardour for loading screens and the actual fact there was a plan at one level for Daud to chop off Corvo’s hand—the one that offers him his neat Blink energy—which he would then need to retrieve. Or vice versa.

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“I like the concept your creepy marked-by-the-Outsider hand, your undead hand, both it’s important to play by way of because it for some time to get it again to Corvo otherwise you needed to go discover it,” Smith says. He goes on to level out the concept ended up being re-used in a way when a personality in Dishonored 2 features powers by utilizing a mummified hand with the Outsider’s mark on it. Nothing is wasted.Now they’ve completed the occasion they solely have 4 extra ranges to play. Until they undergo the superb Knife of Dunwall and Brigmore Witches expansions, which I hope they do—they’re my favourite a part of the whole Dishonored sequence. And perhaps after that the crew can get again collectively for a playthrough of Prey? The fingers on this mummified hand are crossed.Hold updated with crucial tales and the perfect offers, as picked by the PC Gamer workforce.



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Tags: DefendsdevDishonoredloadingscreensSoftSpot
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