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Deer & Boy Review | TheXboxHub

June 23, 2026
in Xbox
Reading Time: 5 mins read
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A Beautiful Journey-Puzzle That’s too Acquainted to Soar

‘Deer’ will get first-billing in Deer & Boy, and I can see why. It’s the actual star of the present, serving to ‘Boy’ over numerous obstacles and staying unruffled regardless that large boars, purple corruption and tentacles are clearly after it. It’s impossibly cute, whether or not tucked into Boy’s bag or clomping round within the later recreation. Frankly, Boy can be misplaced with out Deer.

There are different causes to fall in love with Deer, but when there was ever a recreation to withstand spoiling, it’s this one. Deer & Boy is a platform-adventure in a 2.5D area, very a lot within the milieu of Limbo, Inside, Little Nightmares and Bramble: The Mountain King. Like these video games, the expertise is paramount. Deer & Boy lurches from shock to shock, a few of them born from the world, different instances from the gameplay. The one fixed is Boy: the whole lot else, out of your companion to the world, shifts, and it does so always. 

A heartfelt story?

What Do You Name a Deer with No Eyes?

The sport begins with a suggestion that Boy is a runaway little one, and Deer – a fawn – has misplaced its herd. We are saying ‘suggestion’ as a result of there’s no dialogue or voices in Deer & Boy. It is a story that you must decide up from particulars within the surroundings and the animations of the characters. Fortunately, the animations specifically are very good. 

By making Boy a runaway, everybody on the earth could be a hazard. There are wished posters round, asking if anybody has seen Boy, so even a household in a Diner turns into harmful. Somebody at Lifeline Video games has one thing towards labourers, because the opening ranges are likely to make builders and workspeople into enemies that ought to be averted.

The platforming in the beginning of Deer & Boy is fairly easy. With no chunky fawn in his backpack, the boy can climb, seize ledges and usually be nimble, in a barely sub-Prince of Persia, sub-Flashback manner. However the Boy needs to maintain the fawn with him, so you must discover methods to progress with out leaving it behind for lengthy. Cue a lot of pushing of logs, breaking down partitions and pushing buttons. 

Fawning Over the Deer Companion

However whereas Boy is a continuing, Deer is just not. It’s actually onerous to not spoil what follows, however let’s simply say that the connection between Boy and Deer is asymmetrical. Deer adjustments over the course of Deer & Boy, and the power-dynamic shifts. The place Boy was the dominant one in the beginning of the sport, Deer begins to take over. Boy can at all times do the identical strikes, from starting to finish; your companion good points and sheds skills.

Development, like Inside, Little Nightmares et al, is about hitting partitions. You’ll make headway due to some platforming or exploration, till one thing blocks your manner. Then it’s a case of puzzling out what is going to get you thru. That shall be some mixture of the talents of your two characters (Boy can immediate Deer to do issues with a maintain of the B button, however you by no means management it immediately). There may even be some studying of the surroundings, as you search for minecarts to push, and elevators to raise. 

It’s all fairly acquainted

However Deer & Boy’s puzzles positively err in the direction of the acquainted. I really feel like I’m carried out with massive, unkillable creatures who look one aspect to the opposite, and you must stealthily transfer previous whereas they’re staring the opposite manner. Deer & Boy pulls this trick not as soon as however many instances (simply since you are altering from torches to eyeballs to blasts of power doesn’t imply it’s completely different), and the gameplay begins to really feel a bit worn. The very same is true for malevolent, unkillable forces coming left to proper on the participant, and the participant having to run away. There’s a rolling sense of ‘been there, seen that’ with lots of the situations. 

My First Limbo

The puzzles are superb however not overly strenuous. There may be an argument for Deer & Boy to be a type of entry recreation for the style. There’s a restricted moveset out there to the participant at anybody time, which means that there are solely 4 or 5 choices for easy methods to resolve a given puzzle. Plus the world provides ample visible cues: ledges are handily marked, characters recoil from issues they wish to keep away from. Checkpoints are frequent and pleasant. However anybody who’s in search of a problem from their platform-puzzler ought to perceive what they’re stepping into. There may be nothing right here that tickles the problem spikes of the video games I discussed within the second paragraph. 

What Deer & Boy does have in abundance is presentational care. My spouse mentioned that it appears to be like like an animated John Lewis advert, however I feel she signifies that as a praise. In its lighting and animation specifically, Deer & Boy is sensational, delivering an immersive world that appears to wrap across the characters and encase them. Emotion pours out of the animations, as you bond with the Deer by way of its vulnerabilities and strengths. It’s spectacular {that a} recreation with out voice or dialogue could make you’re feeling as a lot as this does.

However there’s a caveat, in that I discovered sure elements of the story to really feel shallow and overly acquainted. It didn’t hit as onerous because it probably ought to have. The enemy, for instance, is a bland and faceless purple goo that I really feel like I’ve seen in numerous films, youngsters platformers and extra. Sections are too harking back to different video games, as industrial areas remind of Inside and a (too lengthy) ending sequence felt drafted immediately from Alan Wake. An emotional pivot level recalled Brothers: A Story of Two Sons, and it’s too apparent the place the trip is heading. 

A Recreation That we Would Deerly Wish to Love Extra

I’m being grumpy about Deer & Boy as a result of it skirts so near the classics of the style. There are moments the place I really feel like placing down the pad and clapping, whether or not it’s a fantastically composed cutscene or a hovering musical interlude. However these exceptional moments are sometimes within the moments between gameplay. I felt like Deer & Boy most upset me once I was delving into its puzzles or motion sequences, largely as a result of they echoed one thing I had already performed. That and so they by no means pushed me to assume, or sharpen my reflexes.

Gorgeously introduced

I really feel like virtually everybody who begins Deer & Boy will end it. Presentationally, it’s extremely interesting, and the Deer is so cute that it’s virtually sickening. The gameplay is frictionless, and there’s a familiarity to the puzzles meaning you possibly can full most of them with a type of muscle reminiscence. As a primary step into video games like Inside and Little Nightmares, it’s a gentle one.

To my style, although, I might have welcomed rather less of that familiarity, and somewhat extra friction. I breezed by way of Deer & Boy, questioning when it was going to grip me, however it by no means did. As somebody who adores the style, my ultimate feeling was one in every of confusion. Deer & Boy felt like a recreation I used to be going to fall in love with. It was inevitable. However I ended up merely charmed.

Necessary Hyperlinks

Cinematic Platformer Deer & Boy is a Poetic Journey of Friendship – https://www.thexboxhub.com/cinematic-platformer-deer-boy-is-a-poetic-journey-of-friendship/

Purchase from the Xbox Retailer – https://www.xbox.com/en-gb/video games/retailer/deer-boy/9nh79h1pvq04



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Tags: BoyDeerReviewTheXboxHub
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