Tonight, as a part of the Kojima Productions tenth Anniversary livestream, known as Past the Strand, we received a brand new replace on the Demise Stranding franchise. The stream promised to be “a celebratory occasion” that may embody “particular visitor appearances in addition to supply a glimpse into future initiatives,” and it actually lived as much as that promise.
The stream started with a fast recap of Kojima Industries’ historical past to date, from inception by way of to the announcement and launch of Demise Stranding, Demise Stranding 2, and the reveals of each OD (2023) and Physint (2024). In direction of the top of the undertaking, Guillermo del Toro, Geoff Keighley, George Miller and Mamoru Oshii took to the stage to speak about the way forward for leisure, gaming, and artwork. Notably, the entire audio system speak about going ‘off-screen’ with storytelling.
Then John Hanke, founding father of Pokemon Go developer Niantic and now boss of Niantic Spatial (an ‘AI-led geospatial enterprise platform’), joined Kojima on-stage to current a piece dedicated to how Kojima plans to ‘transfer past the display,’ the place the Japanese developer envisions “going to the highest of a mountain, and even discovering leisure there”.
There is no actual trace as to what this undertaking will probably be past a fluffy teaser trailer that appears to be Pokemon Go-meets-Demise Stranding. “Kojima Productions and Niantic Spatial Group As much as Redefine Immersive Leisure” reads a blurb on the trailer, as individuals surprise round interacting with digital bonsai timber, golden aura, and different bizarre environmental points. All of it appears like stuff from the chiral community within the Demise Stranding video games, so I think about our job – as porters by way of our telephones or good glasses, per the trailer – will probably be to attach issues up.
You’ll be able to see the most recent trailer for Demise Stranding x Niantic as a part of the livestream under.
The peculair trailer for Niantic and Kojima Manufacturing’s ‘A New Daybreak’.
Watch on YouTube
This looks as if very early concept-level blue sky pondering. It is value noting that Niantic Spatial is not fairly Pokemon Go developer Niantic: the corporate was break up right into a video games and geospatial division earlier this 12 months, with the gaming improvement arm going over to Monopoly Go maker Scopely in a deal value $3.5bn.
Niantic Spatial focuses on a refreshed model of Niantic’s unique core curiosity – making a digital map of the planet, now utilizing geospatial AI. The newly-rebranded firm has secured $250m of capital funding ($50m from Scopely and $200m from Niantic’s personal stability sheet), and that is the primary game-related undertaking we have seen from the corporate.
“We’re within the midst of seismic adjustments in expertise, with AI evolving quickly,” Niantic founder John Hanke wrote when speaking in regards to the objective of the Spatial platform. “Present maps had been constructed for individuals to learn and navigate however now there’s a want for a brand new type of map that makes the world intelligible for machines, for all the things from good glasses to humanoid robots, to allow them to perceive and navigate the bodily world.
It appears Kojima desires to leverage this tech, and paste a Demise Stranding expertise on the highest of this evolving tech that’s as-yet-untested in a gaming surroundings.
Demise Stranding 2 acquired a heat reception when it launched earlier this 12 months, with Eurogamer calling it a “busier, louder, and extra emotionally resplendent tackle this singular mountaineering sim” in our 4 star overview.
We’re additionally anticipating a Demise Stranding animated film, and a wholly totally different Demise Stranding anime with an unique story, too.
“I really like the world of Demise Stranding, it is so creatively releasing, so superbly darkish and but hopeful; I am so excited and honoured that Hideo Kojima, whose work I’ve lengthy admired, has invited me to dwell inside his creation, to delivery new tales into this fertile, mind-bending universe,” says Raised by Wolves creator Aaron Guzikowski, who’s penning the script for the animated function.
It is clear the collection has some life in it but, and even with video games like OD and Physint on the best way from Kojima Studios, the storied developer is a great distance from giving up on this explicit child, simply but.


















