TapNation’s Philippe Lenormand claims rewarded play can bolster D7 and D30 retention.
ZBD’s Igor Melniks says builders sometimes allocate 10% to twenty% of their advert income to gamers, with some producing 80% to 200% returns on the funding, he claims.
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Scorching on the heels of the rewarded UA growth – although as we famous in our chat with Mistplay, that hype has cooled – some builders are actually additionally shifting into rewarded play.
The advertising and marketing and engagement approaches each have similarities – aiming to retain customers with tantalising rewards. There are numerous varieties: long-standing rewarded advertisements provide in-game rewards for watching an advert. Rewarded UA operates outdoors the sport, providing incentives tied to an exterior app. Embedded rewards, in the meantime, provide real-world incentives that may probably be exchanged for money and present playing cards.
UK studio Fumb Video games, which rewards gamers with actual Bitcoin in video games like Bitcoin Miner, doubled its income in 2025 by way of this method. The corporate has paid $5.2 million to gamers up to now.
French writer TapNation, which has surpassed 1.4 billion downloads throughout its portfolio, claims inner knowledge reveals actual rewards can considerably bolster D7 and D30 retention. In line with the corporate’s head of web3 Philippe Lenormand, the trade is shifting towards a “value-for-time” financial system.
“Gamers have gotten more and more conscious of the worth of their consideration,” he tells PocketGamer.biz, including: “The ‘alternative value’ of leaving the sport turns into greater for the person when their progress is tied to a real-world asset.”
Investing in engagement
Igor Melniks, senior VP of enterprise improvement at ZBD, a funds platform for video games, says rewarded play works by sharing a small portion of the worth a recreation already generates again with customers. With embedded rewards, builders sometimes allocate round 10% to twenty% of advert income to gamers.
“In observe, we’ve seen companions generate 80% to 200% returns on the reward funding,” Melniks claims. “The bottom line is that rewards aren’t the principle motive to play, the sport nonetheless must be enjoyable. Rewards merely improve an excellent recreation, they don’t repair a weak one.”
“Something with actual financial worth resonates way over in-game currencies or beauty gadgets.”Igor Melniks
Lenormand suggests rapid liquidity is the important thing driver, i.e. rewards that possess worth outdoors of the app. Melniks says rewards that may be cashed out to cost platforms like Money App or redeemed as present playing cards are ones that obtain robust traction from gamers. “Something with actual financial worth resonates way over in-game currencies or beauty gadgets.”
The perfect moments to implement rewards in-game embrace instantly after a hard-won victory, upon hitting a significant development milestone or as a each day retention incentive, says Lenormand.
He provides that when achieved successfully, rewards may help hold customers engaged longer, rising their lifetime worth throughout each advertisements and potential future purchases.
“Embedded rewards take away friction by making the reward system a part of the core expertise,” explains Melniks. “Gamers don’t want to go away the sport or obtain one other app, the reward is built-in straight into gameplay.
“For publishers, meaning full management over placement, pacing, and economics. For customers, it feels seamless. We imagine rewarded play will more and more transfer on this course: towards fashions that improve retention and LTV from inside.”
UA versus play
We ask whether or not rewarded play is appropriate with rewarded UA, given their related goals. Lenormand believes they don’t seem to be simply appropriate, they’re complimentary.
“Rewarded UA brings customers by way of the door with a worth proposition, and rewarded play ensures we fulfill that promise long-term to stop churn. It creates a cohesive funnel: you purchase by way of rewards and retain by way of constant worth.”
Melniks provides: “One drives entry, the opposite compounds worth.”
“Rewarded UA brings customers by way of the door with a worth proposition, and rewarded play ensures we fulfill that promise long-term to stop churn.”Philippe Lenormand
On how rewarded play, and the tech behind it, will develop in future, Melniks identifies three major instructions. The primary is larger writer management to handle reward economies at a granular degree, corresponding to by person section, behaviour and stay ops technique. The second is extra seamless real-time worth as payout choices grow to be extra user-friendly over time, together with direct-to-bank transfers.
“Third, portfolio-level integration. Embedded rewards open the door for a shared rewards stability throughout a number of titles, letting customers accumulate worth throughout video games whereas serving to publishers strengthen retention on the portfolio degree and construct long-term loyalty to their model.”
That’s an space that TapNation is constructing round, states Lenormand.
“The long run lies in ‘invisible interoperability’. Gamers should not must care concerning the underlying tech. We’re heading towards a panorama the place property and rewards circulation seamlessly throughout a number of titles, making a clear, cross-game meta-progression that we’re actively constructing at TapNation.”
Rewarded UA and play are just a few matters that will likely be mentioned at Pocket Gamer Connects Barcelona on June fifteenth and sixteenth.















