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V/H/S Halloween directors unpack why found-footage horror is still ‘hard AF’ to shoot

October 5, 2025
in Featured News
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The largest exception to that rule is the continued V/H/S collection, a horror anthology that spawned its personal growth in short-form horror and has saved the found-footage dream alive by means of seven themed installments. The eighth within the collection, 2025’s V/H/S Halloween, options 5 shorts that each one happen round Halloween, strung along with a wrapper story (“Food plan Phantasma”) that has a brutally disengaged scientist main a collection of shopper product assessments on a eating regimen cola that kills the individuals sampling it in quite a lot of messy, over-the-top methods. At V/H/S Halloween’s world premiere on the 2025 version of Austin’s Incredible Fest movie pageant, all seven V/H/S Halloween administrators assembled for a post-screening Q&A the place director Anna Zlokovic described found-footage horror as “arduous as fuck to shoot.” Her co-directors cheered in response. Polygon sat down with all of them afterward to unpack why they really feel taking pictures a found-footage mission is harder — or in a single case, simpler! — than making a standard horror film. This interview has been edited for concision and readability.

Polygon: I’ve talked to found-footage horror administrators earlier than about particular person photographs or moments that had been troublesome to get proper, however that is the primary time I’ve ever heard somebody simply outright say the style is universally troublesome. What do you see as the foremost challenges in found-footage horror? Micheline Pitt, co-director of “Dwelling Hang-out”: I believe probably the most difficult factor as an artist is being restricted by your artistic concepts, as a result of all the things needs to be motivated by the particular person holding the digital camera. So I believe that is the factor that is arduous as fuck for me, is to separate myself from my creativity and my concepts, and having to remain in a field. Alex Ross Perry, director of “Kidprint”: I truly instructed her this final evening — I agree with that, however I additionally disagree with it vehemently in a really particular approach, as a result of I actually love an open set that is 360 levels. I discovered this to be so liberating, as a result of the blocking and the protection are the identical. In conventional filmmaking, the blocking and the protection are diametrically opposed. [Chorus of “Ooh!” “Hmm!”] If the character has to look left, the protection has to look proper. And the truth that when you block the scene [in a found-footage movie], you could have discovered your protection — that was so wonderful to me. I’ve seen 500 found-footage movies, however till you shoot your first found-footage mission… Day one, you are like, [realization] “Ohhh!” So as soon as you realize the place the character strikes, that is the protection — the digital camera does not transfer left when the character strikes proper, the digital camera strikes ahead when the character strikes ahead. You shoot the scene as soon as, and that is it — we do not have to get his line, his line, his line. It strikes in a single route, it reaches the tip, and now we transfer within the subsequent route. As a pissed off narrative filmmaker who hasn’t shot a traditional-coverage scene in years, I used to be like, “That is cool, this restriction truly is liberating, since you solely have to determine the identical factor as soon as.”

“Coochie Coochie Coo”Picture: Shudder

Anna Zlokovic, director of “Coochie Coochie Coo”: I believe the arduous half is the suspension of disbelief for the viewers. Every part has to really feel actual. The sound has to really feel prefer it’s truly occurring. The performances should really feel grounded. If in case you have one thing like an grownup man in a diaper, how do you promote that as life like? It is absurd, however you must make it really feel prefer it exists on this planet correctly. I discovered that to be difficult — you’ll be able to lose individuals actually at any second. It simply takes one fuck-up. Bryan M. Ferguson, director of “Food plan Phantasma”: I agree with Alex — as quickly as you get the blocking down, it is nice. However once you’ve received so many sensible results occurring at one time, and attempting to ensure you’re panning onto it and never fucking up, after which setup takes — you solely get a sure period of time to get all these items proper. Our set had an enormous wall in the best way, and also you could not hear anyone. Alex’s [shoot] feels like nice enjoyable. Ours was very arduous. I solely had three days to do it. It’s liberating, as a result of with discovered footage, you’ll be able to take sure liberties with it. Even if you happen to do fuck it up, it was going to seem like trash anyway, since you’re placing filters on it, otherwise you’re utilizing a rubbish digital camera. So it is good and it is dangerous. R.H. Norman, co-director of “Dwelling Hang-out”: I’d say discovering rhythm may be very difficult if you happen to’re taking pictures largely oners. Our strategy was, “OK, that is edited in digital camera. There’s this man, the dad, and he turns the digital camera on and off, and people are our cuts.” That entailed a number of faux oners. However you actually should dwell within the second. You actually should see precisely how your shot feels, as a result of what is going on into the digital camera, and in sure instances, there is not any reducing round it. We knew we solely had two or three takes per shot, as a result of ours was very formidable. We actually tried to deal with discovering totally different rhythms between the takes, as a result of we did not know what we had been going to get in enhancing. And the true problem with discovered footage is, you are having to cover these cuts on shifting fog, on all types of stuff, and you actually by no means know the place these cuts are going to dwell, and whether or not they will betray your entire enterprise of attempting to really feel like a seamless point-of-view digital camera shifting by means of a three-dimensional area.

“Dwelling Hang-out”Picture: Shudder

Zlokovic: You wish to keep away from attempting to cover it with glitches as a lot as you’ll be able to, however you must generally, as a result of the shit’s arduous. Norman: Truly, she’s proper. That is simple. Simply glitch the shit out of it. [General laughter.] Paco Plaza, director of “Ut Supra Sic Infra”: For me, probably the most difficult factor is making the viewers consider the individuals working the digital camera would proceed, as a substitute of working away. That’s additionally a very powerful factor. There are some found-footage fields the place I merely do not consider the characters would proceed recording. And I believe the digital camera ought to at all times arrive late to no matter’s occurring, as a result of that occurs in actual life. For me, the magic is destroyed if the digital camera is already there, anticipating one thing to occur. If you’re right here, recording, and also you hear a noise and pan towards it, that noise is already gone. And I believe that provides a sense of reality that it is crucial to protect. What is the single shot in your film that you just’re proudest of? Perry: Our character sitting at a four-monitor deck of enhancing software program, with 4 totally different movies taking part in out on the identical time. That is all analog. We shot these movies days earlier. Then the editor handled them, after which we put them on 4 computer systems hooked as much as 4 screens.

“Kidprint”Picture: Shudder

That body of the character sitting there with 4 totally different videotapes taking part in — I used to be like, ‘That is the picture I wished out of this mission.’ If it was the one nonetheless I noticed of this film, I’d be urgent play proper now: ‘This appears cool!’ But it surely was tougher than it appears, as a result of it is like 4 totally different artwork individuals urgent spacebars on the identical time. It appears so easy, but it surely took three days of planning to get to that picture. Pitt: The witch’s flight for us. That was my favourite scene — selfishly, as a result of I received to carry out it, but additionally, it was an unimaginable shot that we did. It took us hitting all these marks. We did two takes, and that is all we had. And I felt actually pleased with us in that second and that was my favourite. Zlokovic: There’s a shot in mine the place the ladies run up the steps, they attempt to open one other door, they go right into a playroom, the cheerleader throws blocks, they go to the cheerleader, they see the mommy behind the door, they exit, they go down the steps, they go into the poop room — that was all one shot, we did not do any cuts there. And I am pleased with that as a result of it was arduous, but it surely was cool to see it come collectively. The primary 5 takes suuuuuucked, after which it began to really feel actual, and that was cool. Ferguson: Mine was when the little boy explodes on the glass. [General cheers and whoops] It was just like the final, we had the cannon arrange with all the results, and we solely had like 5 minutes to get it proper. It did not work. After which we needed to rapidly reset it, and we received the shot on the final a part of the day. However we received the chortle I hoped for.

“Food plan Phantasma”Picture: Shudder

Casper Kelly, director of “Enjoyable Measurement”: The shot on the finish of the film, after they’re on the air-duct conveyor belt, and he or she’s getting proposed to, and he or she’s crawling backward. It at all times makes me chortle. Plaza: For me, when the boy begins vomiting up eyeballs. That was very, very enjoyable to shoot. We had been guffawing the entire time. It was very nice. He was very expert together with his tongue — it isn’t simple to pop 4 eyeballs out of your mouth, however he did. So I am very pleased with that. V/H/S Halloween is streaming on Shudder now.



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