Our annual The Worldwide weblog posts all the time began with TI lauded because the “largest esports occasion of the 12 months”. It was all the time a celebration of Dota, the showcase of the best degree of play within the deepest, most complicated on-line recreation there may be and we consider that that is nonetheless true. Nevertheless, it’s inconceivable to disclaim that this 12 months TI was a bit lacklustre and in the present day we want to talk about some issues that would return it to its former glory.
The frequency and the sheer dimension of updates the final couple of years had been superior. The introduction of aspects and the rise within the map dimension made the sport significantly extra fascinating to play in any respect ranges. It additionally led to some steadiness points and we really feel like there are two predominant methods to deal with this.
One is to methodically and meticulously steadiness a patch, beginning a while in the past earlier than a TI. This was the method taken beforehand and to a sure extent it was the method this 12 months as effectively. Making a “excellent” patch is inconceivable, however striving for it over the course of the 12 months to culminate in a Match with excessive hero and technique range is feasible. This 12 months roughly 17% of heroes had been fully ignored, with a number of heroes having 90%+ contest fee.
The issue with this method is that it results in a slightly stale pub meta and no new content material updates. Personally, we consider that balancing across the skilled scene is sweet for the skilled scene, but it surely doesn’t essentially make for a greater recreation for us, the gamers. Valve’s method the final couple of years, one we absolutely welcome, is to cater in the direction of the common gamers, so maybe the gradual and regular route merely isn’t an possibility.
In that case, perhaps having a TI-specific patch, launched very near the match begin may very well be an answer. Skilled gamers are the quickest to adapt and being versatile is certainly one of many extra essential expertise in Dota. Let flexibility and adaptation be the primary focus, slightly than the execution of one of the best technique.
We firmly consider {that a} new, Main patch launched per week or so earlier than the match may lead to a really bizarre, however a really fascinating TI, with a conflict of many concepts and playstyles. Would the extent of play be the identical, as when groups get months to arrange? Definitely not. Wouldn’t it be extra entertaining? Presumably, and it’s a threat price taking in our opinion.
The Group Stage this 12 months was similar to the Group Stage we had in The Worldwide 2023 with one key distinction — there have been much less groups. In our opinion it made the Group Stage very low stakes and never notably enjoyable to observe.
In years prior, with solely two teams, the seeding was the primary focus and due to it they had been thrilling, whereas additionally permitting for extra video games. Final 12 months, the teams had been thrilling as a result of one of many groups would get eradicated.
This 12 months, we had neither. 4 teams of 4 battling it out for nothing, however an opportunity to pick out an opponent for a single BO3 to determine their seeding is only a bizarre format. It’s not “unfair” by any means and each single victory and loss had been effectively deserved. From a spectator facet of expertise, although, it simply felt like busywork: video games performed for the sake of video games being performed.
Given how it’s Dota and it’s undoubtedly a enjoyable recreation to observe, there may be nothing notably improper with it, however having Group Stage matter extra is actually one thing we wish to see subsequent 12 months.
Lastly, there’s a query of Grand Finals and it’s been stated earlier than, however we firmly consider that crucial collection of the match deserves its personal day. Sure, it can considerably eradicate the higher bracket benefit and sure, it can prolong the match. Nevertheless, it’s a compromise that must be no less than thought of.
Final time we had a superb TI Grand Finals collection was again in 2021 and at this level now we have to confess that coming right into a BO5 doubtlessly exhausted after the decrease bracket finals is simply not good for Dota as a spectator sport.
We would like our athletes contemporary and at their finest, not fatigued. It may nonetheless result in a sweep, it may all nonetheless finish in a boring collection, however no less than we might make sure it’s as a result of one workforce is that significantly better, not as a result of one workforce simply needed to undergo nearly three hours of intense Dota for an opportunity to play extra Dota.
We intentionally didn’t contact on what many contemplate to be an elephant within the room — the prize pool. As a result of, if we’re being trustworthy, we don’t suppose it’s what issues to TI. It’s undoubtedly a Match standing factor and perhaps some gamers are higher motivated by greater rewards and perhaps they’d be taking part in higher, however we don’t consider it has a serious affect on the extent of play.
The Worldwide is a pageant of Dota. It’s when historical past is made, when the champions are topped and when the group comes collectively to benefit from the highest attainable degree of aggressive play. The one factor the prize pool modifications is the comparability to different video games and doubtlessly the viewership numbers from individuals trying out what all of the fuss is about.
For us as Dota gamers, although, does it actually matter whether or not there are extra individuals watching? Does having extra viewers improve the precise expertise of seeing what unimaginable performs one of the best gamers on this planet handle to drag off and what loopy methods they attempt to utilise? Personally, I don’t suppose so, however I do suppose there are methods to make the Largest Esports Occasion of the Yr much more fascinating and entertaining.