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The Best Video Game Characters Of 2025 – Kotaku

December 24, 2025
in PC
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After we look again on the standout video games of 2025 within the years to come back, in lots of instances it’s as prone to be for the characters who populated them as it’s for the greatness of their mechanics or degree design. Whether or not it’s the heroes we inhabited, the villains we confronted, or the random facet characters we met only for a fleeting second, there have been some memorable newcomers in the perfect video games of 2025, in addition to just a few characters we’ve identified for years that had a second price celebrating. Listed here are our picks for the perfect online game characters of 2025. © Staff Cherry Garmond and Zaza – Hole Knight: Silksong Hole Knight: Silksong has numerous bizarre little guys in its forged, and Garmond and Zaza are two of essentially the most memorable. This regal-as-fuck little man and his flying steed turn out to be Hornet’s allies when she saves them from captivity, and Garmond’s battle cry as he expenses in to face certainly one of Silksong’s powerful bosses is sufficient to get anybody able to battle god. — Kenneth Shepard

© Toby Fox Tenna – Deltarune Yearly when compiling the perfect characters in video games, you’ve gotta have some absolute gremlin-level freaks on the listing. Tenna, the TV host with a TV head, is certainly one of 2025’s standouts on that entrance. Deltarune is filled with colourful and memorable characters, however few pop off the display screen like Tenna, whose Nineteen Fifties selection present host schtick is completely punctuated by the sport’s use of Phrase-Artwork-style textual content prospers and a 3D mannequin that lets him get extra animated than most different characters within the forged. Tenna is technically interfering together with your group’s journey in Toby Fox’s RPG, however he smokes too powerful and his swag is simply too totally different so that you can be mad about it. All his loopy antics result in certainly one of Deltarune’s most insane boss battles, which is virtually an prolonged WarioWare mini-game barrage. All of this showmanship masks a deep-seated worry of being forgotten, and boy, does it attain a tragic finale — Kenneth Shepard

© Screenshot: Gabe Cuzzillo, Maxi Boch, Bennett Foddy Nate – Child Steps Child Steps, a cross between the unbearable motion controls of QWOP and a climbing sport like Solely Up, may have simply been content material with being a $20 shitpost of a online game with no actual character improvement to talk of and nonetheless been profitable, however its essential character, Nate, truly has fairly a bit happening as he walks barefoot up the facet of a mountain. 

All of Nate’s issues in Child Steps might be averted if he merely accepted or requested for assist. He may have sneakers to assist him take extra assured steps, a map to inform him the place he’s going, and a toilet to empty his full bladder, if he solely would say “sure” as an alternative of “no” any time somebody provided to assist him. The short wit of Child Steps’ writing makes scenes showcasing Nate’s obstinacy, which ought to be irritating to observe unfold, a hoot as an alternative. However as the sport goes on, it turns into clear Nate has a level of social nervousness that dwarfs any I’ve skilled giving my order to a server at a restaurant. His greatest downside isn’t strolling within the awkward means he does; it’s realizing that he wouldn’t must endure half as lengthy if he let himself be uncomfortable for only a second. However for some, the molehill of an ungainly interplay is bigger than any mountain we’ve got to scale. — Kenneth Shepard

Swann – Misplaced Information: Bloom & Rage Like Child Steps, Misplaced Information: Bloom & Rage is principally a social nervousness simulator, and it stars Swann, a teenage introvert simply looking for an area to occupy round a bunch of women she doesn’t know, however wish to. From Life Is Unusual creators Don’t Nod, the studio’s return to narrative journey enables you to decide the character of the women’ relationship, and if their reunion is certainly one of rose-tinted nostalgia or tense discomfort. However irrespective of the way you play Swann, there’s a melancholy sense of craving for not simply love, however belonging. She’s the sort of woman who may simply be talked over, or invited to the get together however nonetheless omitted of all of the conversations and moments of connection that transpire. Don’t Nod manages to seize the sense of isolation you’ll be able to expertise if you’re standing in a crowded room, and Swann is at her most memorable when she’s in a position to break via her personal obstacles and discover a place amongst mates and summer time loves. — Kenneth Shepard

© Kojima Productions Dollman – Demise Stranding 2: On the Seaside Dollman, Demise Stranding 2’s dwelling puppet, may have been a joke character, however as an alternative, he finally ends up being one of the crucial tragic figures in a sequence stuffed with them. Nonetheless, he’s not with out moments through which his foolish look as a mouthy, stop-motion doll matches his in-game actions. You’ll be able to throw him round to do surveying for you, after which if you flip in for the night time, he’ll inform you scary tales about him doing scary doll shit. Demise Stranding has at all times been a mixture of dramatic political commentary and unhinged absurdism. Dollman simply wears that juxtaposition on his sleeve greater than most. And rattling, the dude can dance. — Kenneth Shepard

Hazel – South of Midnight There’s one thing about South of Midnight’s southern gothic fantasy that speaks to me as a former southerner. Hazel, the sport’s sorceress heroine, embodies numerous the perfect elements of the south. She is the perfect of us: a kind-hearted one that seeks to assist these in want, however is in a position to take action with wit and whereas taking no shit from those that meet her empathy with a thorny disposition. Hazel respects those that have lengthy gone with out consideration, however by no means provides up her personal self-respect to supply a serving to hand. — Kenneth Shepard © Kaizen Sport Works Pinky – Promise Mascot Company Pinky is cute on the skin, vile on the within. As her identify implies, she’s…properly, a severed pinky however made to appear to be the sort of mascot you would possibly see at Disneyland. Promise Mascot Company is filled with whimsy and chaos in equal measure, and Pinky dials up the latter along with her frequent offended outbursts. Pinky is, as the youngsters say, a temper. You by no means know what she’s going to say subsequent, apart from that will probably be one of many filthiest reads you’ve seen put to paper. — Kenneth Shepard © Nintendo Pauline – Donkey Kong Bananza For higher or worse, the connection between Donkey Kong and Pauline is foundational to the historical past of video video games. It was there in 1981’s Donkey Kong, the sport that launched the profession of gaming’s biggest and most versatile famous person, the place it helped set up the “damsel in misery” template which a whole bunch of video games would make use of within the a long time to come back as a simple option to create some sort of primary motivation for the participant.

However what makes Pauline’s presence in Donkey Kong Bananza so refreshing is the best way that it reimagines each her as a personality and her connection to DK. Now not a kidnapping sufferer in want of rescue or an object of bizarre obsession, Pauline is a proficient however insecure singer who types a quick friendship with Donkey Kong as the 2 discover themselves flung collectively on the sport’s grand journey. Their skills complement one another, with Pauline’s voice offering accompaniment to DK’s rhythm, and her confidence in her personal skills grows over time due to DK’s unwavering perception in her. Greater than 40 years after they first debuted, it’s a thrill to see these two embark on an epic journey through which they simply get to be BFFs, take pleasure in one another’s firm, and assist one another out, with out a Mario wherever in sight to come back between them or spoil their enjoyable. — Carolyn Petit © DotEmu Cider – Absolum Cider is the sort of character that simply oozes cool. They tear into enemies with their vicious, fast-paced battle model whereas additionally principally dancing throughout the battlefield with acrobatic aptitude. Additionally, simply have a look at their sick, masked design. Every of Absolum’s characters is distinct of their playstyle and visible identification, and every thing about Cider screams “your teenage nephew’s favourite.” Their edgy, ninja-like persona may have been tacky, however as an alternative it makes you’re feeling such as you did if you had been youthful and people sorts of characters had been your complete character. — Kenneth Shepard

© Obsidian Kai – Avowed Kai is the primary companion you meet in Obsidian’s fantasy RPG, and for a lot of, as soon as he joined the get together, he by no means left. This affable and constant former soldier is difficult to dislike. He’s charming when he must be, aggressive when circumstances requires it, and at all times has your again. He’s man with a troubled soul who simply wants some assist, which you’ll present. Oh, and it doesn’t harm that his voice actor is Brandon Keener, the identical actor who offers the alluring voice of Mass Impact’s Garrus. So yeah, principally, Kai is a fantasy model of Garrus. Now you get why most individuals meet Kai and by no means take away him from their touring get together. — Zack Zwiezen © Surgent Studios Vinny – Lifeless Take Lifeless Take is lots unnerving as an FMV horror sport, however Vinny Monroe is terrifying in a very totally different means, in that we see Remaining Fantasy XVI and Clair Obscur: Expedition 33 actor Ben Starr in a very totally different gentle. The live-action scenes through which Starr embodies the sort of face-punchable nepo child ego that hides one thing way more sinister beneath its floor are among the most scary in Surgent Studio’s horrifying escape room journey. Right here’s an actor we largely know because the stoic, noble heroes of Verso and Clive, revealing a capability to terrify us as somebody rotten to the core. It’s a efficiency made all of the simpler by the information that folks like this man, who was prepared to sabotage his mates for the function of the lifetime, stroll amongst us. — Kenneth Shepard

© The Pokémon Firm / Kotaku Lysandre – Pokémon Legends: Z-A I gotta commend Sport Freak for preserving Lysandre, the now amnesiac ex-boss of Staff Flare from X and Y, out of Pokémon Legends: Z-A’s advertising and marketing. The return of a villain lengthy thought useless by the Pokémon fandom is among the sport’s finest reveals, and seeing him must make peace with what he’s carried out in what most likely feels to him like a earlier life makes for a surprisingly darkish, existential storyline in a sport that would have simply omitted it. Mortality is a significant throughline in Legends: Z-A, and Lysandre, having survived the occasions of X and Y solely to search out he’s now seemingly unable to really feel the candy launch of dying, is among the most contemplative inside struggles the Pokémon sequence has ever devised. After the occasions of Legends: Z-A, it’s completely doable Lysandre could turn out to be an everyday figurehead within the Pokémon sequence exterior of his dwelling area. I hope so, at the least. I wanna test in on how he’s doing each few years. — Kenneth Shepard © AdHoc Studio / Kotaku Robert Robertson III – Dispatch Dispatch’s forged of weirdos options an assortment of ex-villains so distinctive and memorable that every is primed to be any person’s favourite. Robert Robertson III, an ex-hero damned to a life behind a desk, may have turn out to be a cynic discouraged by his new workplace job. As a substitute, he turns into a pacesetter to a bunch of criminals who wouldn’t have cared if he was discovered useless in a ditch firstly of the sport. The man previously generally known as Mecha Man has spent his life being a hero, and if he can’t be on the sphere along with his mech, he decides he could make simply as a lot of a distinction by main a brand new era of heroes. Regardless that these menaces are a handful, he perseveres via his personal hardships, and nonetheless reveals up as a pacesetter to assist his teammates via their very own, proving you don’t have to be out within the discipline to be a hero. — Kenneth Shepard © Too Kyo Video games / Kotaku Takumi – The Hundred Line: Final Protection Academy Too Kyo Video games’ The Hundred Line: Final Protection Academy has a big forged of youngsters who every shine to various levels within the tactical RPG visible novel’s many routes, however Takumi, the time-traveling chief of the Final Protection Academy’s college students, is the only fixed. He has to make arduous selections, nudging the destiny of every certainly one of his classmates far past their destiny on the battlefield. Takumi bears the burden of each failed try to save lots of not solely the academy he and his mates are trapped in and defending, but in addition a number of variations of his classmates. There are variations of his classmates which can be fearful of him, and but he nonetheless persists in his time-jumping effort to search out the best way ahead. The Hundred Line is the Physician Unusual “I like you in each universe” line, however for the ability of friendship, and Takumi’s loyalty transcends time and house. — Kenneth Shepard © Sandfall Interactive The forged of Clair Obscur: Expedition 33 The get together in Clair Obscur: Expedition 33 goes via fairly just a few transformative moments all through the RPG’s run, however in each iteration, every member of the titular expedition embodies totally different levels of grief. They’re resilient, offended, despairing, hopeful, and nonetheless carrying the love of these they misplaced of their hearts. Clair Obscur’s exploration of its heroes’ grief is messy however, then, dragging the corpse of everybody you’ve ever seen worn out of existence by an uncaring paintress is, too. Its forged of unhappy 32-year-olds and their little sister shine once they’re cheerful, unburdened—even for a second—by the life-or-death stakes of their journey, and people temporary sparkles of pleasure make each loss more durable to bear. The members of Expedition 33 usually are not the identical folks they had been once they left on their journey by the point they see both model of the sport’s conclusion, and simply how endearing they’re on the best way to these closing hours makes the finale all of the extra devastating.. — Kenneth Shepard



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