Civilization 7 did not get off to a fantastic begin when it launched earlier this yr, shortly changing into mired in complaints round its controversial gameplay selections, lack of options, and clumsy UI. However whereas developer Firaxis continues to be struggling to win over sequence followers – notably on Steam, the place its person critiques stay “combined” – Take-Two Interactive boss Strauss Zelnick believes Civilization 7 continues to be on monitor to hit its lifetime “worth” projections.
Civilization 7 launched again in February – Eurogamer known as it a “competent [series] entry with some poorly executed concepts and a putting lack of persona” on the time – and criticism from clients quickly adopted. Complaints have been loud sufficient, notably among the many sequence’ extra seen base of PC gamers (Civilization 7 additionally launched on consoles), that Firaxis shortly moved to handle followers, promising a roadmap of fixes that is nonetheless ongoing.
And it seems these early troubles have contributed to what Zelnick has now acknowledged to be a “gradual begin” for the 4X technique sequence’ newest entry – however he stays optimistic about its future. “I feel the important thing factor is that Civ has all the time been a gradual burn,” he instructed IGN in a latest interview. “It is all the time been a title that had – I am probably not an enormous believer within the lengthy tail concept of the leisure enterprise – however Civ is an instance of that concept. And proper now our projections for the lifetime worth of the title are very per our preliminary expectations.”
A video model of Eurogamer’s Civ 7 evaluate.Watch on YouTube
“So whereas we have been off to a gradual begin,” he continued, “and whereas now we have needed to make modifications – and there are extra modifications coming – I really feel like shopper uptake is best and higher and we really feel actually good concerning the title. I feel over time it may take its place in its Civilization pantheon in a really profitable, credible method.”
Civilization 7’s most up-to-date replace, formally known as model 1.2.3, introduced UI and quality-of-life changes, alongside a primary spherical of modifications geared toward bettering the sport’s controversial Age Transitions – modifications supposed to introduce a larger sense of continuity and connection as Ages shift. It seems like Firaxis’ most significant revisions are nonetheless to come back nevertheless, with the studio confirming it is at the moment “in the course of some deeper work on programs like Ages, replayability, and the way gamers join with their civ throughout historical past”. Nevertheless, these, it admitted, are “going to take time”.