Valve’s Steam platform is implementing stricter laws for season cross gross sales, requiring detailed content material descriptions and particular launch home windows for downloadable content material (DLC), in accordance with SteamDB creator Pavel Djundik.The corporate will limit season cross choices to established companions with confirmed monitor information and should challenge refunds if builders miss deadlines or ship unsatisfactory content material. Builders should define DLC parts and decide to three-month launch home windows, with one attainable delay allowed. “In the event you aren’t prepared to obviously talk in regards to the content material included in every DLC AND when every DLC might be prepared for launch, you should not provide a Season Cross on Steam,” Valve said.