This information will present you the STALKER 2 map, notable factors of curiosity, and element the place yow will discover bases within the areas of the world.
As soon as you’ve got grasped the fundamentals of STALKER 2, you may need to begin heading out into the world and exploring the Zone. Sadly, it may be tough to search out the place factors of curiosity are situated or the place bases are. Learn on to see the map and the place yow will discover bases!
STALKER 2Â Map
This STALKER 2 map reveals the places of factors of curiosity, anomalies, and bases (primarily, cities). We’ll replace this as we discover extra of the zone. For the second, we’re solely highlighting bases (cities) and necessary factors of curiosity.
Bases (cities) with entry to a non-public field, mattress, and many others. are highlighted in yellow on the above map. Observe that some bases might not have all facilities. Moreover, some bases will change or disappear outright as you progress by means of the principle story missions; yow will discover out particulars about every base under.
It is necessary to notice that the factors of curiosity marked on the map aren’t the one locations the place yow will discover enemies or loot. There are various smaller buildings or caves the place yow will discover occasions, loot, and/or enemies. Thorough exploration might be rewarding so long as you are cautious!
How you can Quick Journey in STALKER 2
You’ll be able to fast-travel in STALKER 2 by heading to the closest main base and talking with a “Information” NPC; these NPCs are marked on the map by a goal image. A Information will cost you some coupons to take you to your vacation spot.
Sadly, Guides can solely take you from one base to a different base. You aren’t capable of quick journey to or from particular factors of curiosity on the map. Bases are highlighted on our map above with yellow icons.
Notable STALKER 2 Map Areas
Listed below are the notable STALKER 2 map places that we have discovered so far; every area’s location is included in parenthesis, and the entire below-listed areas are labeled on our map above.
Bulba (Lesser Zone)
The Bulba anomaly is a floating orb of water that may pull you in and kill you should you get too near it. It’s dwelling to the Legendary “Bizarre Ball” artifact.
Chemical Plant (Chemical Plant)
The Chemical Plant is the principle base for the Ward faction. You will not have the ability to enter it if you’re not within the good graces of the Ward faction.
Clear Sky Base (Swamps)
Clear Sky Base is a location that you will go to throughout the principle story mission Advert Astra per Aspera. This space (and the Swamps area basically) is very harmful and it’s best to keep away from going right here till that you must.
Jap Checkpoint (Lesser Zone)
The Jap Checkpoint results in the Wild Island and Cordon areas. It’s blocked at first of the sport and you will not have the ability to get by means of it till you progress the principle story and get entry to different areas of the Zone.
Icarus (Zaton)
Icarus is a small Ward base. You won’t be able to enter it with out a Ward Badge or in any other case being allied to the Ward faction.
Northern Checkpoint (Lesser Zone)
The Northern Checkpoint results in the Rubbish area. You will not have the ability to move by means of it till you full the principle story quests within the Lesser Zone.
Pontoon Bridge (Lesser Zone)
The Pontoon Bridge heads west to the Chemical Plant area. You will not have the ability to cross it till you full the principle story quests within the first area.
The Poppy Subject Anomaly (Lesser Zone)
The Poppy Subject anomaly quickly drains the vitality of anybody who enters it. You may have to enter it as a part of The Poppy Subject facet mission; in any other case, you do not need to waste your time exploring this space.
Quiet’s Camp (Wild Island)
Quiet’s Camp is south of Shelter, the bottom occupied by the previous Monolith members referred to as Midday. It’s occupied by a person named Quiet, a defecting member of Midday who acts as a dealer.
Sadly, Quiet’s Camp can be deserted after the Monolith faction reemerges; ensure to finish his facet mission A Gentle within the Finish of the Tunnel earlier than you full the principle story missions at SIRCAA!
Rookie Village (Cordon)
The Rookie Village is a small base crammed with newer Stalkers. The encompassing space has fairly a number of bandits who’re all too prepared to prey on them, so discover the encircling areas fastidiously.
Rostok (Rostok)
Rostok is a well-equipped base within the Rostok area with 2 bars, a number of merchants, and some alternatives for attention-grabbing facet missions. That is additionally the place you may discover the Enviornment.
Shelter (Wild Island)
Shelter is the principle base of Midday, a faction of ex-Monolith members. You won’t be able to enter it till you full a selected quest. Shelter doesn’t have anybody prepared to promote you gear; you may have to go south to Quiet’s Camp to purchase gadgets. Shelter has a facet quest the place you will get top-of-the-line artifact detectors within the sport.
The Shelter base can be deserted after you full the principle story missions on the SIRCAA Primary Constructing; ensure you full any facet missions within the space earlier than you proceed along with your goals at SIRCAA.
Shevchenko (Zaton)
Shevchenko is dwelling to the previous occupants of Sultansk. Whereas it has a dealer, it lacks lots of the facilities that you just’d usually discover in a base.
SIRCAA Exterior Checkpoint (Zaton)
The SIRCAA Exterior Checkpoint leads right into a restricted space that you just will not have the ability to get into till you get to the principle story mission Excessive Simplicity.
SIRCAA Primary Constructing (SIRCAA)
The SIRCAA Primary Constructing is the brand new dwelling of the Monolith and is the central location from which Dr. Dalin is conducting his experiments on The Zone. There are minimal facilities right here, and you may finally have to flee this facility after the Monolith faction reemerges.
Slag Heap (Rubbish)
Slag Heap is the principle base within the Rubbish area. It’s surrounded by giant, irradiated areas that may rapidly kill you should you’re not cautious. You need to all the time concentrate when attempting to take a shortcut by means of the grass or woods right here.
STC Malachite (Malachite)
STC Malachite is the principle base of the Malachite faction. You may have to get your palms on a Malachite Go so as to get into this location.
Sultansk (Zaton)
Sultansk is the principle base within the Zaton area. It’s presently managed by a person referred to as the Sultan who sells lackluster safety providers to the Stalkers within the area.
Symbiont (Purple Forest)
Symbiont is a particular location within the Purple Forest that seems to be a confluence of a number of anomalies. Consequently, you possibly can probably get a variety of artifacts.
You’ll be able to probably shift by means of totally different artifact choices by saving your sport from roughly 100 meters away from the middle, loading your sport, and approaching this space along with your scanner out.
Wandering Lights (Zaton)
The Wandering Lights is an anomaly that exudes a powerful Psi affect; count on fixed hallucinations should you go into this space with out ample Psi resistance.
Water Tower (Lesser Zone)
The Water Tower is a location that you will go to throughout a facet quest at first of the sport. You’ll find a novel AKM-74S right here with a completely affixed 4X scope.
Zalissya (Lesser Zone)
Zalissya is the primary base you may encounter in STALKER 2. That is the place you may head after you’ve got accomplished the tutorial and survived transferring by means of the Lesser Zone at first of the sport.
You’ll find the entire needed base facilities at Zalissya. That stated, the merchants do not inventory a lot in the way in which of rarer ammo or weapons — you may must journey to different bases to get higher gear.
Zalissya can be destroyed after Monolith is reawakened throughout your time on the SIRCAA Primary Constructing. You probably have any incomplete facet missions there (such because the Poppy Subject mission), it’s best to return to Zalissya to finish them earlier than it is too late.
That is the top of our STALKER 2 Map and Areas Information. Be certain to take a look at our different guides under!
Extra STALKER 2: Coronary heart of Chornobyl Guides
Basic Guides
Alternative Guides
Mission Guides
How-Tos