Just a little over week after Stalker 2: Coronary heart of Chornobyl’s launch, developer GSC Sport World is again with the post-apocalyptic shooter’s first patch, promising over 650 fixes for Xbox and PC.
Stalker 2 recieved a strong vital reception final week, however uncommon was the assessment that did not acknowledge its important technical points. “There are various cases the place that bugginess nonetheless impacts quests, will get you killed, or leaves you befuddled,” we famous in our three star assessment, “and all of it hurts the sport’s pure playability fairly badly, even whether it is usually humorous.”
GSC Sport World moved rapidly to acknowledged issues, nonetheless, promising a primary batch of fixes was on the way in which. And that preliminary patch is now right here, bringing “over 650 fixes, together with quest blockers, reminiscence leaks, crashes, and minor bugs.”
Stalker 2 is an open-world shooter with the guardrails eliminated.Watch on YouTube
There are AI enhancements, “roughly 100” crash fixes, audio and sound changes, steadiness adjustments, in addition to an entire sweep of tweaks meant to reinforce every part from fight and the open-world expertise to character fashions and cutscenes. GSC’s launch notes are fairly prolonged, however you may discover the complete breakdown beneath.
Concluding its Patch 1.0.1 announcement, the studio thanked followers for his or her “suggestions, ardour, and assist”, including that “work on the sport and future patches” continues. It additionally famous it is already tackling A-Life bugs, with these fixes coming at a later date.
Stalker 2: Coronary heart of Chornobyl has, in fact, acquired off to a powerful begin regardless of its technical points. Earlier this week, GSC Sport World revealed the shooter has already bought 1m copies – and that determine does not together with all these gamers exploring The Zone through Sport Move.
And eventually, as promised, these Patch 1.0.1 launch notes in full:
AI fixes:
Fastened teams of NPCs getting caught and dying close to Shelter throughout energetic Emission.
Fastened concern when Burer might drop any mission gadgets out of the participant’s fingers.
Added lacking sound results for Burer’s ‘Telekinesis’ capability.
Fastened points with NPCs sometimes getting caught and never reaching the mission location. This might need prompted lack of ability to work together with NPC or progress to the following mission stage as a result of idle conduct of mission NPC.
Fastened points with efficiency drops/potential out-of-memory crashes in hubs and places crowded with NPCs throughout lengthy play periods.
Fastened concern when NPCs would transfer to A-pose or begin flying after loss of life.
Fastened concern when NPCs couldn’t observe whether or not a goal in cowl was lined from pictures, which prompted them to shoot into cowl.
And different, greater than 20 totally different points with AI.
Optimization fixes:
Fastened concern with invisible NPC/Mutants showing in FOV whereas the Participant is scoping.
Fastened fireplace visible results that weren’t rendering at sure digital camera angles.
Additionally, we mounted roughly 100 totally different crashes, together with potential reminiscence leaks and EXCEPTION_ACCESS_VIOLATION points.
Audio & Sound fixes:
Fastened concern when fight music was nonetheless enjoying whereas fight was completed.
And seven different minor audio & sound bugs.
Stability changes:
Weapons and armor restore price is decreased.
Considerably elevated price of artifacts (extra income from promoting).
Cash reward for many missions is elevated from 2 to three occasions.
Rookie issue armor and weapons buffs.
Injury from mutants is reasonably decreased on Rookie issue (extra mutant well being steadiness adjustments in Fight Stability part).
Injury to participant’s weapon is decreased by 23 p.c on Rookie issue.
Armor sturdiness is elevated by 12.5 p.c.
Added silencer attachment for PTM to particular stash on Lesser Zone.
Fastened promote costs for Exoskeletons, they’re now costlier to promote.
Fastened promote worth of upgraded weapons.
Rebalanced Hercules consumable: participant velocity debuff eliminated; elevated the impact parameters (now extra weight may very well be carried by participant after consuming).
Some extra minor bugfixes.
Fight Stability:
Lowered some mission gadgets’ weight (together with weight of scanners)
Barely rebalanced Bloodsucker’s injury.
Decreased Bloodsucker’s strike safety rank (extra injury from weapons).
Lowered Boodsucker’s HP regeneration outdoors the fight.
Controller HP is reasonably lowered.
Burer HP is reasonably lowered.
Boar HP is reasonably lowered.
Flesh HP is reasonably lowered.
Injury to Boar from headshots modified to 100% of physique injury.
Injury to Boar from pictures to the limbs is elevated.
Injury to Flesh from pictures to the limbs is elevated.
Considerably elevated weapon melee distance.
Barely elevated knife melee distance.
Gamepad Enter:
Elevated gamepad lifeless zones
Characters:
Fastened eyes and enamel on NPC fashions.
Some minor fixes of NPC fashions and animations.
Cutscenes:
Added lacking footage to TV shows within the closing cutscene.
Fastened concern with deer animation within the opening cutscene.
And 20 different totally different bugs within the cutscenes.
Sport Settings & Menus:
Adjusted unreadable textual content on the backside of the Shader Compilation display screen.
Fastened concern with the ‘Nvidia Reflex Low Latency’ choice not being saved on subsequent boots of the sport.
And 10 extra minor points.
Interactable Objects:
Fastened physics points with destructible and movable objects, together with these floating within the air.
Fastened interplay immediate with glass doorways in SIRCAA’s interior yard, which prompted a walkthrough blocker.
Fastened lacking interior doorways within the X-11 laboratory elevator.
And extra minor bugs.
Fundamental and Aspect Missions:
Resolved quite a few mission blockers and bugs encountered underneath particular circumstances. Key fixes embrace:
Fastened lacking interplay with lifeless Blind canine within the Nightingale’s Hunt mission.
Fastened uncompletable goals within the Search, and You Shall Discover mission.
Fastened a number of points within the There and Again Once more mission, together with one the place the artifact couldn’t be discovered.
Resolved dialog loop with Zotov through the A Needle in a Haystack mission.
Fastened development blockers within the Solutions Come at a Value mission, together with points with bandits after an emission and lacking the Heavy Key merchandise.
Corrected mission markers for NPC places in Scorching on the Path mission.
Fastened door-related points within the In Search of a Information mission and The Aspect Hustle mission.
Fastened concern when cutscene doesn’t begin through the Simply Just like the Good Previous Days mission.
Fastened concern when Lodochka is lacking in Fairly’s Camp through the Simply Just like the Good Previous Days mission.
Fastened a problem throughout Simply Just like the Good Previous Days when Lodochka acts aggressively after bringing him the Emitter.
It’s now attainable to show off electrical energy within the flooded space through the To the Final Drop of Blood mission.
Fastened a number of points within the On the Edge mission, together with idle NPCs, caught doorways, and the Monolith assault development.
Fastened development blockers within the A Minor Incident mission, together with points with Bayun’s collar and locked doorways.
Addressed efficiency drops and complicated goals within the In Search of Previous Glory mission.
Fastened points within the Visions of Fact mission, together with caught NPCs and blocked development after dialogs.
Resolved caught cutscenes and blocked development within the Harmful Guests, Grey’s Final Hunt, and The Everlasting Shining missions.
Corrected spawn behaviors for NPCs and enemies in The Boundary and Escape from the Cage missions.
Tweaked missions like Down Under, Budmo!, and A Huge Rating to resolve caught NPCs, misaligned markers, and lacking dialog choices.
And roughly 120 different points inside the primary line, facet missions, and encounters.
Open World Expertise:
Fastened stretched or lacking limbs on humanoid corpses.
Fastened lacking quick journey routes, together with to the Concrete Plant for Toadstool.
Resolved points with loudspeakers, quick journey, and NPC interactions in varied places, such because the Scientists’ Bunker, and Chemical Plant.
Adjusted hostile NPC conduct through the Enviornment missions, together with bandits’ techniques and elevated ammo for the Tyrant struggle.
Corrected mission development within the Black Sheep and The Key to Freedom missions.
And roughly 50 different points had been mounted.
Participant Steerage, Gear, and Weapons:
Fastened a bug that enables to promote gadgets to the dealer for extra money that they really price.
Fastened enter blocking points with the PDA, stock, and attachments when interacting with artifacts.
Corrected flashlight conduct after saving/loading.
Resolved points with grenade sort choice, compass marker overlaps, and lacking mission markers.
Fastened inconsistencies with weapon and armor improve results, together with pricing and improve reversals.
Improved HUD conduct and extended the period of “Level of No Return” hints throughout Down Under mission.
Fastened a bug the place participant might promote mission gadgets utilizing gamepad.
And roughly 50 minor “anomalies”.
Voiceover and Facial Animations:
Restored lacking facial animations for Sava within the Scorching on the Path mission and Mugwort in The Everlasting Shining mission.
Fastened lacking voice strains through the Let No One Go away Unhappy mission.
Corrected radio name results so NPC voices correctly replicate distance throughout communication.
And a pair extra issues are mounted.
World:
Fastened flickering textures in varied places, together with the Sphere, Army Base and Chemical Plant.
Resolved motion points, together with getting caught in sure places throughout missions like As soon as Extra Unto the Breach and A Robust Awakening.
Corrected artifact spawn factors in some areas.
Fastened NPC conduct throughout encounters.
Adjusted voice quantity throughout storm climate for improved audio steadiness.
And roughly 50 extra bugs.