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Review: BOKURA: Planet (Switch 2) – A Little GameChat Gem That Nobody’s Talking About

September 6, 2025
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Captured on Nintendo Change 2 (Handheld/Undocked)BOKURA: planet is a two-player, two-device-only co-op sport that launched on Change and Change 2 on seventh August.
A follow-up to 2023’s BOKURA, indie developer tokoronyori says of the primary sport that he “saved questioning what surroundings I may need seen if I would gone in the exact opposite path…In the long run, I could not maintain again. I ran the opposite method, which is how BOKURA: planet was born, and the view right here is unimaginable.”
Intriguing. Let’s examine how NL’s two-man expedition went…
Crew member #1’s log (Blue)
I’ve performed my Change 2 close to sufficient on daily basis for the previous three months, and the one fancy new characteristic I’ve used lower than every other is GameChat. I’ve fiddled about with it hesitantly within the odd sport of Mario Kart World or Drag x Drive, however I used to be but to have as a lot enjoyable with it as these squeaky clear 20-somethings in all of the console’s advertising and marketing had been promising.
Captured on Nintendo Change 2 (Handheld/Undocked)
It was then that I stumbled onto Bokura: Planet, a web-based co-op-only Change 2 sport that I had heard subsequent to nobody speaking about, however one which felt tailored for some GameChat good instances. Eager to see one of many Change 2’s flagship options in motion, I recruited a prepared participant (say hiya to Gavin, everybody!) and stepped boldly into an area puzzle journey the place (seemingly) few had gone earlier than.
The outcome? Slightly over three hours of stomach laughs and head scratchers, with a refreshingly artistic story construction. It may not be probably the most visually or technically taxing use of Change 2, however you would be arduous pushed to discover a higher use for GameChat.
However earlier than I blast off into all that, let’s cowl some context. This and its predecessor, 2023’s BOKURA, have loads in frequent. Each are two-player-only affairs performed on-line throughout two methods with a heavy deal with communication, which is important to development. Each use that central gimmick to offer every participant their very own view of the identical puzzle, usually splitting you into totally different areas, which necessitates poor descriptions, unhealthy sound mimicry, and lots of trial and error. Each undertake the identical simplistic pixel artwork visuals that steadily stroll the road between cute and creepy.
Captured on Nintendo Change 2 (Handheld/Undocked)
The large change for the sequel (other than the addition of GameChat should you’re taking part in on Change 2, though the sport can also be on S1) is that the central ‘break up’ gameplay mechanic extends to the story construction. A pair of area explorers crash-land on an alien planet and set about searching down their misplaced recon drone and getting their bearings. The 2 anonymous heroes are shortly break up up, and every undergoes their very own non-public story beats, that are saved secret — or must be — from the opposite all through the remainder of the sport.
It is an concept that I struggled to get my head round at first. A small crossed-out mic image seems on the display earlier than you enter your non-public story content material, and it is solely after getting your first dose of textual content exposition that the sport, or extra particularly your character, explicitly says to maintain it a secret out of your associate. Sadly, Gavin and I are each licensed blabbermouths, and for no matter cause, the mic image did not instantly line up with “Do not inform your associate this bit” in both of our heads, as we each gasped and exclaimed in shock earlier than the sport finally put us in our place.
Captured on Nintendo Change 2 (Handheld/Undocked)
Even with the preliminary shock half-spoiled — severely, why not substitute the mic image with one thing extra concrete, like, I do not know, a giant crimson message studying “KEEP THIS BIT A SECRET, YOU FOOL!”? — the break up story means Bokura: Planet stands out within the sea of co-op puzzlers. I chucked inwardly as I heard Gavin ponder the connection between our characters (one thing I had further data of because of my non-public, and infrequently unexpectedly darkish storyline), and sat open-mouthed when sure revelations jogged my memory how little of the ‘full image’ I would seen myself.
It is not all story and surprises, thoughts you. You may spend most of your time with Bokura: Planet working your method by means of a collection of single-screen puzzles, the place you are tasked with describing your view to your associate, flicking switches, aligning symbols, and opening gates. The ‘break up’ perspective is, as soon as once more, a neat thought (if not a very novel one), however Planet does a great job of blending up the aims so issues do not turn into too stale. We had been smirking as we described suggestively-shaped symbols on one display, then screaming as we dodged grotesque creatures, lethal drops, and lasers on the subsequent.
Captured on Nintendo Change 2 (Handheld/Undocked)
The issue appeared to sit down in a candy spot, too, even when the screen-sharing capabilities of GameChat meant that we may peek at one another’s view and remedy the issues faster if we obtained actually caught. – Jim Norman
Crew member #2’s log (Crimson)
I shortly realised my error after blurting out my surprising onscreen occasions to which Jim wasn’t privy. In hindsight, after all the crossed-out mic image clearly means ‘STFU’, however with all of the (well-localised) dialogue bins I would seen as much as then, it felt odd to make use of an emblem to speak such vital directions. I suppose the textual content represented in-game dialogue and ideas, whereas the image was meant just for you, the participant.
Anyway, that was solely considered one of two communication hiccups — the opposite being when firing up the sport for the primary time and being offered with a Japanese EULA (do not panic, simply transfer to the choice on the left and hit ‘A’ to cycle by means of the obtainable languages – English is the second choice) — however, truthfully, it did not have an effect on our enjoyment.
Captured on Nintendo Change 2 (Handheld/Undocked)
The following mix of cutesy pixel artwork and barely gungy physique horror got here as a shock — a welcome one, though, together with all of the phallic symbols, it did have us pondering that PEGI 7 ranking — in a sport that in any other case presents block-pulling, button-pushing, laser-disabling, now-I am-controlling-a-robot-on-your-screen puzzles and light-weight platforming challenges. It is intelligent co-op stuff, mixing audio and visible conundrums engagingly, however the underlying narrative provides a contact of spice. It is a poignant story that ties within the few verbs at your disposal in neat methods.
On the subject of negatives, the leap takes just a little getting used to, and you may possible fall off some ledges through the three or 4 hours you will be taking part in – though auto-save means you should not need to redo a lot. Utilizing GameChat means the audio is quieter, though that does not have an effect on the ambient soundtrack right here an excessive amount of — you will simply need to hear rigorously in sound-specific puzzles.
The sport’s opening menu display is not probably the most user-friendly, both. Sharing your code along with your associate is simple sufficient (and the sport routinely picks up the place you left off whenever you pair up once more in your subsequent play session), however navigating the three menu icons feels extra awkward than it ought to. Bokura: Planet additionally helps Mouse Mode, which is sweet, though we struggled to search out any cause for it past navigating menus.
Captured on Nintendo Change 2 (Handheld/Undocked)
For the low asking value, although, there’s nothing to get upset about, and Nintendo could not ask for a greater GameChat showcase. Certainly, having now performed it, it is simple to see why the platform holder waved this onto the Change 2 eShop when so many different indie groups are struggling to even get dev kits. – Gavin Lane



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Tags: ActionAdventureBOKURABOKURA: planetGameChatgemNintendo Switch 2NobodysPlanetPuzzleReviewReviewsSwitchSwitch 2talking
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