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Resident Evil Requiem producer explains why Capcom scrapped multiplayer horror: “We can’t just slap on new skins and characters”

November 16, 2025
in ESports
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The producer of the following highly-anticipated instalment of Resident Evil, Resident Evil Requiem, has teased that the upcoming horror retains “some” components of its prior life as a web-based multiplayer open-world sport, however would not inform us what, precisely, they’re.
In an interview with Press Begin Australia, producer Masato Kumazawa mentioned that Requiem – initially conceived as an open-world, multiplayer sport – was reinvented when the staff determined followers of the franchise “would not get pleasure from it” given the horror facets had been “very gentle”.

Resident Evil Requiem’s Stalker Is Smarter Than Me And I’m Okay With It (We’ve Performed It).Watch on YouTube
Questioned about this, nevertheless, Kumazawa would solely say “there are some remaining components, however we will not disclose what it’s and the way it’s,” and laughed when pressed tougher for extra particulars.
“Wanting on the sport when it was multiplayer, the horror half was very gentle,” he mentioned. “Nonetheless, in that construct, we made a sport that was enjoyable to play. However we seemed deeply into this sport and questioned if a fan of the franchise would like this, so we thought they […] in all probability would not get pleasure from it as a lot.
“That is the rationale we made it again into single-player. However as a result of it was enjoyable, we added components from that construct to the ultimate sport to make sure it was enjoyable.”
Requested what, in his opinion, Resident Evil followers needed from a brand new title, the producer added: “I imagine followers of the franchise need […] survival horror and being scared. That’s the primary factor that followers need. So by saying that, we will not simply slap on new skins and new characters and provide the similar expertise. It would not be that good.
“That is why we needed to ensure we added new components that ensured this looks like a brand new survival horror sport.”
Apparently, Kumazawa additionally revealed that Requiem was “in growth manner earlier than Village”, which is why the staff is eager to make sure the sport “focus[es] on the horror” and avoids turning into too combat-heavy.
Eurogamer sat down with sport director Koshi Nakanishi at Gamescom to speak about pacing, the place he defined that he can be taking the “similar” method” with Requiem as Resident Evil 7, which Nakanishi additionally directed.
Capcom additionally lately mentioned it was seeking to the unique Resident Evil video games for concepts about how one can problem gamers with boss battles in Requiem.
Resident Evil Requiem is ready to launch on twenty seventh February, 2026.



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Tags: CapcomCharactersEvilExplainsHorrorMultiplayerProducerRequiemResidentscrappedskinsslap
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