R.E.P.O. is a co-op expertise the place you might be tasked with sneaking extremely breakable trinkets out of a home with out breaking them or dying.
Whereas haunted homes are, admittedly, stuffed with all types of apparitions and creatures that may attempt to kill you, they’re additionally stuffed with stuff that’s value some huge cash to the fitting purchaser. A lot cash that there’s a complete firm constructed round retrieving these things (in as near mint situation as you possibly can handle). So, it’s nicely value hiring six individuals and sending them in after pianos, vases, and different excessive value objects which might be mendacity round. I imply, if you happen to die, they don’t precisely must pay you.
Because the objects are solely value full value after they’re in immaculate form, you’ll have to be cautious with them. Weight isn’t a problem as you’ll be choosing issues up with some form of sci-fi lifting ray, however the physics system at work within the sport means you need to watch out with the way you carry it across the numerous hallways and damaged environments (haunted homes aren’t precisely recognized for being freed from muddle). Any bump can lower the worth of the stuff you’re lugging round, so you’ll have to be additional cautious.
Because of this R.E.P.O. throws numerous monsters at you – it’s arduous to fastidiously maneuver a television round when an enormous terrifying clown is dogging you down the halls and firing deadly lasers at you. There are lots of totally different creatures that may hunt you as you attempt to rob these properties, and maintaining away from them with out breaking the stuff you’re attempting to steal turns this right into a ridiculous, hilarious expertise. Particularly so since your in-game robotic avatars converse by means of wiggling their heads and do with an depth that matches your individual screams and laughs. Anticipate loads of each if you happen to and a few associates choose this sport up.
R.E.P.O. is out there now on Steam Early Entry.
About The Creator
Joel Couture
Joel has been protecting indie video games for numerous websites together with IndieGames.com, Siliconera, Gamasutra, Warp Door, CG Journal, and extra over the previous seven years, and has written book-length research on Undertale and P.T.. Joel is consistently looking out for digital experiences that push the boundaries of what video games might be, and seeks to delve into the artistic course of, meanings, and emotion labor that goes into the work of artists worldwide.