PROPHET duties you with following an unsettling ritual by means of to its conclusion. However there’s a small probability you may alter your (?) destiny.
Your village has chosen you to be the one to ascend to heaven and signify them. Fortunate you. This in all probability sounded nice after they have been first speaking about it, however when you arrive for the ritual, issues are wanting just a little bit messy for a spot the place individuals head to a dimension of pure bliss and pleasure. I don’t know. Possibly I’m bizarre, however I’d assume somebody would mop up the spilled tea and damaged glass in a spot meant to be a spot of transition to a holy world. Nonetheless, who am I to argue with the woman who retains flipping her head the wrong way up and speaking out of her brow?
You don’t have many selections to make all through this sport, and issues doubtless received’t go effectively for you the primary time you undergo issues. Nonetheless, you’re removed from the one pilgrim who’ll present up right here (what number of pilgrims does this woman want?). Whilst you won’t be capable of keep away from your preliminary grim destiny, possibly future makes an attempt by the opposite pilgrims can play out in another way. So, you’ll have to make small however significant selections to assist steer the plot and awaken one thing inside that speaking brow on the monstrous girl who retains goading you thru the ritual again and again. If you are able to do that, possibly it can save you part of your self. Or, you realize, unintentionally make every part far worse. This IS a horror sport, in spite of everything.
PROPHET doesn’t seem to supply a lot selection as you discover it, however in case you rigorously contemplate your setting and the alternatives you retain making, you may lead your self to a number of grim or hopeful endings.
PROPHET is out there now (without cost) on itch.io.
About The Writer
Joel Couture
Joel has been masking indie video games for varied websites together with IndieGames.com, Siliconera, Gamasutra, Warp Door, CG Journal, and extra over the previous seven years, and has written book-length research on Undertale and P.T.. Joel is continually looking out for digital experiences that push the boundaries of what video games will be, and seeks to delve into the inventive course of, meanings, and emotion labor that goes into the work of artists worldwide.