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Possessor(s) devs on infusing the game with ‘melancholy, but colorful beauty’

November 22, 2025
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Although Coronary heart Machine’s video games, like Hyper Gentle Drifter and Photo voltaic Ash, span quite a lot of genres, there’s a visible throughline connecting all of them. When you’ve observed that shared sensibility, that’s as a result of it’s fully intentional on the a part of the builders. “The aim right here is to, at a look, say, ‘Oh, that appears like a Coronary heart Machine recreation,’ with any title that we do, irrespective of the type or format of the gameplay itself,” studio founder Alx Preston advised Polygon throughout a video interview in October. He and environmental artist Wolf Traenkle dove into element on how the studio crafts new mental property, just like the not too long ago launched side-scroller Possessor(s), and defines the look of a Coronary heart Machine recreation. “We have needed to sort out some combine of recent IP, new concepts from completely different worlds and attempt to broaden on issues that approach, and in addition reestablish and proceed on with stuff within the Hyper Gentle world that is been profitable for us,” Preston stated. “We need to attempt to do one thing in our personal type and as contemporary as we will every time that we’re placing one thing on the market. Possessor(s) isn’t any completely different with that.” Possessor(s) is a 2D Metroidvania a few teen named Luca who’s making an attempt to outlive within the ruins of a corporation-controlled metropolis beset by demons and demonic objects. She makes a pact with the demon Rhem, and collectively they seek for a approach out. “Possessor(s) is a darker tackle a number of the stuff we have finished previously,” Preston stated.

Picture: Coronary heart Machine/Devolver Digital

Coronary heart Machine’s newest options vibrant environmental colours and sharply outlined enemies. Traenkle described a “vibrancy that’s at a juxtaposition with nearly a seriousness, or a powerful feeling” as a standard thread between all of Coronary heart Machine’s video games. ”We positively needed to take a extra detrimental, somber tone with this one, push it slightly bit additional,” Traenkle stated, whereas Preston famous the crew took “a extra simplified or very stylized strategy to our characters and environments as nicely, in relation to stage of element.” In crafting a recreation like Possessor(s), there’s an ongoing dialogue between the emotional storytelling and its visible type. Traenkle stated the crew takes a “jam band” strategy to crafting a recreation. “We’re working with one another and we sort of all have a good suggestion of what the underlying feeling is that we’re making an attempt to attain,” she defined. She known as the inventive course of a really fluid one, noting how the environments and character designs of the artists would possibly push the narrative in new instructions, and vice versa. Preston defined how these underlying emotions are important to Coronary heart Machine’s work. Somber moods and tones “come from lots of inner emotional conflicts and experiences that we need to translate into this format.” He quipped, “Do you need to be fortunately depressed? […] That’s my favourite expertise.”

Picture: Coronary heart Machine/Devolver Digital

With demonic enemies — like screaming, flying books attacking the participant from above — Possessor(s) can definitely be horrifying at instances, although Coronary heart Machine didn’t attempt to make it explicitly horror. “It is positively obtained some creepy parts, however I really feel prefer it’s extra of that dread feeling than it’s making an attempt to essentially scare you straight,” Traenkle stated. As Luca wanders by means of a largely empty metropolis, years after it’s been devastated by demons, parallels to the COVID-19 pandemic change into apparent. “How might the pandemic not affect sure issues?” Preston defined. “The inception of the story for me was about form of isolation, personally, but additionally extra globally talking, extra societally.” The crew was additionally influenced by a variety of media to nail down that dreadful feeling within the recreation’s storytelling and visible type. Demon Slayer, with its penchant for offering emotional backstories for hated antagonists, was a formative affect. So too was Apple TV’s Severance and its investigation of liminal areas. Traenkle additionally factors to the visible type of Annihilation, the 2018 adaptation of Jeff Vandermeer’s local weather fiction novel, for instance of the sort of alien magnificence typified by “unfamiliar shapes which can be sort of attractive and have that vibrancy” as a supply of inspiration for Possessor(s).

Picture: Coronary heart Machine/Devolver Digital

The entire influences, visible aptitude, and moody environment add as much as one thing that’s unmistakably a Coronary heart Machine title, even because it treads new paths for the studio. Traenkle significantly loved the problem of making one thing stylized, but easy. “How a lot info can I take away and nonetheless have [environments] learn correctly? And so determining that mix and what feels proper between these areas is a part of the primary challenges in relation to these tasks and establishing a glance,” she explains. Even at an informal look, Possessor(s)’ vibrant environments and dreadful enemies stand out in a crowded Metroidvania area. Sadly, Coronary heart Machine’s challenges haven’t solely been of the inventive selection not too long ago. Polygon spoke with Preston and Traenkle after information broke that the studio was ending improvement on its roguelike Hyper Gentle Breaker and shedding a part of its workers. Preston famous the 2 groups have been separate: the Breaker layoffs wouldn’t have an effect on the Possessor(s) crew. However Coronary heart Machine underwent one other spherical of layoffs after Preston and Traenkle spoke with Polygon again in October, and members of the Possessor(s) crew sadly did lose their jobs. “Once we wrapping up Possessor(s), I believe the timing was apt for us to form of launch this out into the world in November after which transfer alongside to the following factor for ourselves,” Preston stated. What that subsequent factor finally ends up being, nevertheless, is but to be seen. Possessor(s) is out now on PlayStation 5 and Home windows PC.



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