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The video games trade strikes rapidly and whereas tales might come and go there are some that we simply cannot let go of.
So, to provide these notably thorny subjects an extra going over, here is our weekly digest the place members of the PocketGamer.biz crew share their ideas and go that little bit deeper on among the extra fascinating issues which have occurred in cell gaming over the previous week.
5 takeaways from Pocket Gamer Connects London 2025: Optimism for the yr forward with cell to steer the cost
Pocket Gamer Connects London passed off this week, and it was one other large success that introduced collectively hundreds of attendees. We wrote up among the takeaways from this yr’s present, which got here from the varied panels and discussions we had over the two-day occasion.
The very first thing I observed was extra positivity from builders; no person is saying there will probably be no challenges in 2025, however the basic angle was much more optimistic and able to face challenges head-on.
AI was ever current, however there’s nonetheless that core message that these are instruments to spice up productiveness, to not change actual expertise. Some addressed that whereas AI might be extremely helpful, many nonetheless use it as a buzzword to sound like they’re doing the most recent and biggest factor, however actual success with utilizing AI will imply deeper integration to spice up progress and productiveness, one thing that traders, particularly, will need to see.
Talking of progress, the cell market is anticipated to see a lot of that in 2025 and into 2026, outpacing that of PC and console and gaining extra traction in India, Asia and Africa.
There was lots of speak about various app shops and the need to interrupt freed from the 2 big-name shops, with many in settlement that the present choices are too restricted.
Some remaining noteworthy discussions have been on how Gen Z is shaping sport traits and the way their choice for range, inclusivity, and distinctive experiences might alter not simply video games themselves but additionally how they’re marketed and monetised.
Lastly, the anticipated launch of GTA 6 was talked about by many because the potential largest sport launch ever. There was additionally speak of how the sport’s rumoured elevated pierce tag might set a brand new precedent for the trade.
So, coming away from the present, it feels just like the trade has entered 2025 with extra optimism, backed by new developments, an increasing cell market and an viewers that loves video games greater than ever.
Vera Manhoso: Specializing in UA is “holding again your cell sport” – deal with retargeting too
his week at PGC London I’ve sat in on too many desirable talks to rely. A lot so, it’s exhausting selecting only one to focus on for my Week in Views.
(That is my not-so-subtle trace to learn my vary of protection from the occasion, whether or not you’re fascinated with AI, promoting, monetisation and even management expertise.)
However right here, I’d prefer to deal with the worth of retargeting pre-existing customers, as mentioned by RTB Home gaming account director Vera Mahoso on the occasion. Specifically, she famous how simply 1.83% of cell players really spend cash on in-app purchases, so a advertising price range prioritising random person acquisition is unlikely to result in that many new spenders.
Conversely, setting some price range apart to gather person information and promote on to previous payers who’ve moved on from the sport might nicely entice them again. These gamers have a better probability of spending once more, ought to they return.
While you put it like that it sounds so apparent, however there is a component of “good timing” to getting this proper.