In the event you’re a Magic: The Gathering fan who loves taking part in commander, then you already know that probably the most annoying a part of constructing a brand new deck is the lands. In some way, even in a 100-card singleton format, there’s by no means sufficient room for all of the cool spells you need to embody, plus the mandatory lands to make the deck work. Even worse, all the perfect lands are absurdly costly. Clearly, the nice people at Wizards of the Coast can relate, as a result of even the preconstructed commander decks designed and offered by the corporate behind Magic usually skimp on lands. Take the five-color Lorwyn Eclipsed precon, Dance of the Components, for instance. Whereas it’s a fantastic deck, the very first thing you’ll need to do is improve the mana base (if you happen to can afford it) to take away all the land playing cards that enter tapped, forcing you to attend an additional flip and fall behind your opponents within the course of. So it comes as a pleasing shock that Magic’s newest precon from its new Teenage Mutant Ninja Turtles crossover set is stuffed with highly effective, high-value lands that received’t decelerate your recreation plan.
Picture: Wizards of the Coast
Formally titled “Turtle Energy!,” this five-color deck options some critical worth on the subject of mana sources. Probably the most thrilling inclusion within the precon is probably going a pair of lands from the “bond” cycle. There are 10 of those (one for every coloration pairing), and every one reads “This land enters tapped except you’ve two or extra opponents.” In most video games of commander, you’ve three opponents, which suggests that is just about nearly as good as a basic twin land. Particularly, the deck contains Spire Backyard (purple and inexperienced) and Undergrowth Stadium (black and inexperienced). These playing cards each at the moment go for roughly $10 every on the resale market (though the TMNT variations are at the moment out there for roughly half that worth on TCGPlayer). Probably the most worthwhile land in Turtle Energy, nonetheless, is Metropolis of Brass, which sells for roughly $15 as a single (once more, the TMNT model is noticeably cheaper). Fabled Passage is one other spotlight right here, as are Cinder Glade, Dragonskull Summit, Rootbound Crag, Smoldering Marsh, Sodden Verdure, and Sunken Hole.
It ought to be famous that many of those enter tapped except you have already got two different particular lands in play, which may be powerful in a five-color deck that solely comes with two of every fundamentals. That stated, these lands will nonetheless go nice in your different two- or three-color commander decks.
In the end, whereas the lands right here nonetheless go away one thing to be desired — why not simply reprint all 10 of the bond lands? — it’s nonetheless an enormous improve over Dance of the Components, the place each different land you play is available in tapped. That ought to give Turtle Energy a bonus over different precons, and supply much more gas to your favourite commander when you disassemble the Teenage Mutant Ninja Turtles deck for scraps.
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