Screenshot: Sandfall Interactive / KotakuPlay it on: PS5, Xbox Sequence X/S, Home windows PCs (Steam Deck: “Playable”)Present purpose: Really end it (in all probability!)I do know. You’re all like, “What do you imply you didn’t end this sport after writing about it for 3 weeks in a row within the Weekend Information?” Look, I’ve a busy, difficult life. Additionally, this sport is big and, actually, am I simply gonna stroll as much as the ultimate boss with out being stage 99 for each character with as many Pictos and Luminas as I can inventory them with? This weekend, I shall lastly end this sport. I imply, not less than in principle. I’ll inform you that Saturday will most probably be spent simply grinding fight whereas listening to Dream Theater. And sure, I really like the soundtrack on this sport, however I’ve heard all of the combat music at this level. Plus, the problem of nailing the parrying and blocking window whereas listening to one thing like “Dance of Eternity” appears like a superb time to me! The fight on this sport, whereas nerve-racking on the highest issue given its reliance on blocking and parrying, is a ton of enjoyable. Each time I really feel like I’m getting destroyed, I see a path to relearning the reaction-based mechanics, spec out my characters to turn out to be much more devastating, and energy additional on. The facility you may scale to on this sport is actually spectacular and typically greater than somewhat intoxicating, and it’s all based mostly on a snug mixture of RPG stat-readiness and response time. Better of each worlds!However I do have an epic fantasy story to conclude. If I’m being sincere, a tender critique I’ve to date of this sport is that its lore will get somewhat too snarled with itself. Perhaps the ending will sew it collectively for me, or maybe I’ll should endure studying a synopsis as a result of a number of the nuances handed me by. That mentioned, Renoir is ready for me in Lumiere. I’ll simply present up as soon as I’ve knocked out all of the trials within the Limitless Tower. — Claire Jackson
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