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It got a lot of love, but Arc Raiders ‘was absolutely not ready’ to release after its popular April playtest, says design director: ‘There were some bad bugs’

October 18, 2025
in PC
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Sci-fi extraction shooter Arc Raiders is doing one final public playtest this weekend earlier than its launch on the finish of October, however fairly just a few gamers felt it was already good to go after its profitable April playtest—or simply needed it to launch ASAP so they might maintain taking part in, maybe extra precisely.That Arc playtest in contrast favorably to a parallel Marathon playtest, as Morgan identified on the time, and was praised for its technical soundness. However the plan then was to launch Arc in October (though the date hadn’t but been introduced) and it stayed that means, as a result of regardless of the followers angling for a shock drop, it was “completely not prepared,” design director Virgil Watkins instructed PC Gamer in an interview this week.”It was attention-grabbing to see how many individuals needed us to drop it, and even shortly after [the playtest], anticipated us to drop the sport,” mentioned Watkins. “However on our finish, the sport was completely not prepared. I am completely satisfied that lots of people thought the sport ran properly, however we had quite a lot of optimization to nonetheless do. We had a bunch of options we nonetheless wanted to complete. There have been bugs, and fortunately they did not present up an excessive amount of in lots of people’s footage, however there have been some unhealthy bugs. We needed to repair quite a lot of issues.”

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There’ve been characteristic additions since then, too, specifically to late-game development. Trials add challenges to the development system with a leaderboard, and the Expedition Venture, which Watkins defined in a current weblog submit, is Arc’s reply to server resets.Slightly than resetting everybody, Expeditions permit probably the most devoted gamers to forfeit their progress in change for the Zen feeling that comes with rejecting attachment to gun attachments, particular account unlocks, and different not-yet-finalized rewards. It sounds a bit like Name of Obligation’s Status system, which has many variations however in its most simple type allow you to hand over all of your unlocks and begin over at degree 1 for the sake of bragging rights.Steadiness was a priority, as properly: “Individuals fortunately thought it was in a fairly good state [in the April playtest], however we have now the telemetry,” Watkins mentioned, laughing. “We all know sure issues weren’t precisely doing what they need to have.”And on the earth of reside service video games, you are probably not able to launch till you have a minimum of acquired some nearly-ready new stuff to roll out within the weeks after the discharge date.Maintain updated with an important tales and the perfect offers, as picked by the PC Gamer crew.”We clearly added a brand new map since Tech Check 2 that you simply’re conscious of, and we have teased the fifth, which gamers will get to start out participating with, sort of, very, very shortly after launch, in a roundabout means,” Watkins mentioned. “After which simply bolstering our merchandise units, our enemy units, new map situations, so that they noticed the evening raids and some different issues in Tech Check 2, and we simply prolonged these to supply new sorts of play and methods of taking part in.”Arc Raiders is about to launch on October 30, and this weekend’s server slam has already put up spectacular numbers: over 185,000 Steam concurrents eventually examine.Word, although, that the total recreation will not be free just like the playtests. Maybe impressed by the success of Helldivers 2, developer Embark switched from free-to-play to a $40 price ticket final 12 months. Watkins mentioned that the change was a reduction from his perspective, because it allowed the crew to give attention to designing enjoyable crafting and development methods somewhat than having to “dangle that beauty carrot” in entrance of gamers on a regular basis.



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