Impressed by basic RTS video games like Homeworld, Supreme Commander, and Command and Conquer Crimson Alert, Stellar Warfare is an indie sport with a surprising look to it. Created primarily by a single developer and that includes a whole lot of ships, weapons, and modules to customise your fleet, it’s actually one to look at. In its newest replace, Tense Video games delivers steadiness modifications and a brand new function designed to assist gamers with much less time on their fingers.
Stellar Warfare is the fervour venture of solo developer Thomas van den Essenburg of Tense Video games, who first began work on the house sport in 2018. He states that his intent was to create “a Homeworld-like sport however with base constructing and ship customization,” with different large RTS video games corresponding to Supreme Commander influencing sure constructions and programs. There’s a brief marketing campaign together with single-player wave protection, base assault, and skirmish modes, in addition to the flexibility to play skirmish and battle royale multiplayer matches.
Happening after a galaxy-wide occasion often called The Gentle, a civil conflict has damaged out that quickly shattered long-established alliances and turned buddies into foes. You collect sources, construct out your base, after which design your ships from a variety of customized elements earlier than recruiting them in-game to partake in grand, cinematic house battles. With greater than 40 buildings, 60 ship frames, 50 weapons, and 25 modules, there’s ample selection on provide.
The brand new Stellar Warfare replace features a vary of steadiness modifications. The Kind-D, Hive, and Stinger ships now all have barely extra well being, and plenty of weapons have had their harm upgraded, whereas the Mirror Optics module now offers you extra vary than earlier than however at the price of a better influence in your pace.
The large addition, nonetheless, is a brand new “pleased hour” function. 3 times every day, you’ll stand up to triple the standard loot drops for an hour, which Tense Video games notes “ought to assist these of you who don’t have plenty of time to play to have particular moments during which it is a little simpler.” The loot consists of blueprints for ship frames, weapons, and modules, which unlock additional methods to improve your fleet, which means you’ll wish to seize as many as you may.
Stellar Warfare’s creator says he considers the present state of the sport to be very playable, with at the least 10 hours of gameplay. Nevertheless, he nonetheless needs so as to add extra marketing campaign missions, additional hone the enemy AI, and introduce additional quality-of-life options.
“By present estimates I consider that in roughly six months we must always have the ability to put the ‘performed’ stamp on this sport,” he says, “however even then growth is not going to cease and we are going to hold including issues primarily based on both what we deem the best precedence, or just enjoyable issue.”
Stellar Warfare is out now on Steam in early entry, priced at $19.99 / £16.75. You possibly can head right here to have a look for your self.
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