Eidos-Montréal, identified for its work growing video games like Guardians of the Galaxy and Shadow of the Tomb Raider, introduced on social media in the present day that it was letting go “as much as” 75 workers members. In line with the submit, the layoffs are as a consequence of the truth that the corporate has accomplished one in every of its “mandates,” and presumably has no different work to reassign the workers to.
“At the moment, we knowledgeable our studio workers that we’re going to let go as much as 75 helpful members, as one in every of our mandates is coming to an finish,” the assertion reads. “It isn’t a mirrored image of their dedication or expertise, however sadly, we don’t have the capability to thoroughly reallocate them to our different ongoing tasks and providers.
“These very gifted, extremely skilled consultants are going to enter the employment market, and we’re working to assist them by means of this transition.”
Fable, set for launch in 2026.
The assertion goes on to say that, regardless of shedding folks associated to that former, unnamed mandate, “Eidos-Montréal stays dedicated to ship its different tasks presently in growth.” The one public challenge the developer is presently engaged on is Fable, which it is helping the principle workforce at Playground on, however it’s unclear whether or not that is a challenge Eidos-Montréal will proceed to work on or the mandate it just lately accomplished.
Over the previous few years, layoffs have decimated the gaming workforce, affecting tens of 1000’s of individuals. The final information story posted on Sport Informer earlier than our closure final yr was about 200 folks shedding their jobs at Bungie. Alternatively, one of many first tales written upon our return was concerning the creation of a gaming industry-wide union.
As at all times, the hearts of Sport Informer’s workers are with these affected by these layoffs, in addition to these nonetheless on the studio.