Balancing updates, bug fixes and rather more
The Ripatorium
An infinite mode the place you combat hordes of demons in one among three selectable arenas. There are a number of settings you need to use to customise your battle:
You’ll be able to set a timer, select the kind of enemies, how usually new demons spawn, and even choose the soundtrack you favor to hearken to whereas tearing out entrails.
Skins
The brand new replace brings two skins. However you’ll must be fast for one among them, because it’s restricted in time.
QuakeCon 2025 Pores and skin: Register by September 1, 2025, to routinely obtain the pores and skin. It might take as much as 48 hours for it to seem in your stock.
Additional adjustments
The second main replace for The Darkish Ages brings dozens of enhancements. Now you can use a slider to regulate how lengthy the slow-motion scenes final.
The velocity at which you turn weapons has been elevated. Now you can additionally cancel the animation if you wish to block along with your defend. Boss fights have been reworked, weapons have acquired buffs and nerfs, and rather more. Try the detailed patch notes on web page 2 of this text for extra data.
Nonetheless, work on Doom: The Darkish Ages is seemingly not over but: The Ripatorium is ready to be expanded within the coming months. Do you will have every other requests that you simply wish to see applied in a future replace? Or ought to the Doomslayer give attention to a brand new journey as an alternative? Be at liberty to tell us within the feedback!
Doom: The Darkish Ages – Replace 2 Patch Notes
FSR 4 is ready for a serious replace – and AMD is now laying the muse for “Redstone.”
With FSR 3.1.4, AMD is laying the muse for “Redstone,” which is ready to reach later this 12 months as a serious upscaling replace for present Radeon graphics playing cards.
At Computex 2025, AMD introduced a brand new replace for upscaling in FSR 4 (“FidelityFX Tremendous Decision”). The challenge, dubbed “Redstone,” is predicted to enhance implementation in three key areas, with a launch date set for the second half of 2025.
The corporate has now laid the muse for this, as defined within the GPUOpen developer weblog. This step is mirrored within the replace to FSR 3.1.4, which is now accessible.
AMD Redstone: 4 factors for a hallelujah
The precise replace to FSR 3.1.4 could be summarized fairly shortly. In comparison with its direct predecessor, solely minor ghosting points have been mounted.
Nonetheless, issues get thrilling within the subsequent sentence of the developer weblog, as a result of “FSR 3.1.4 additionally provides the required digicam parameters to assist ML body era” – i.e., a part of the aforementioned Redstone function set. Since sport builders ought to have the ability to swap from FSR 3 to FSR 4 comparatively simply, this is a vital replace.
Mainly, Redstone needs to trigger a stir with 4 totally different factors:
Neural Radiance Caching: This expertise makes use of a grid of AI-powered neural networks that constantly study from sport knowledge and predict how mild will unfold in a scene.
ML Ray Regeneration: Goals to deal with one of many foremost issues with ray tracing: the excessive variety of samples required for clear photos. As an alternative of counting on typical denoising algorithms, this AI-based answer reconstructs lacking pixel data.
ML Body Era: Whereas AMD nonetheless relied on vector-based body era in FSR 3, Redstone is introducing a completely AI-based answer—and that’s precisely what FSR 3.1.4. is predicated on.
ML Tremendous Decision: The identical applies to the precise upscaler, the place AMD makes use of an ML-enhanced AI mannequin to supply higher photos, particularly at low beginning resolutions.
Nonetheless, there may be nonetheless a draw back to Redstone, as the brand new options are solely accessible on the RDNA 4 structure. Because of this solely the Radeon RX 9070 (XT) and RX 9060 (XT) can profit from the improved options. AMD appears to have scrapped plans to carry the brand new applied sciences to older generations.