DOGWALK casts you as a bouncy, shaggy canine attempting to assist their little one proprietor construct a snowman as finest you’ll be able to.
A small little one is out enjoying on a snowy day attempting to make a snowman. They’ve executed a reasonably good job, however they should do some accessorizing. The snowman might use a hat, one other arm, and perhaps one thing to carry to make him full. Because the little one’s devoted, energetic canine, you must assist the child discover all of these items on this shiny, stunning day. And perhaps cease periodically to point out your child simply how a lot you’re keen on them with a number of licks on the cheek.
You solely have a handful of skills on this recreation, however they’re greater than sufficient to assist a cute canine save the day. The canine will bark or whine to get the child’s consideration, however as soon as the kid frees your leash from the stake within the floor, you’ll be able to lead or drag them across the park to provide them extra direct indication on the place to go. Not that this little little one has any alternative within the matter when you resolve to take them for a high-speed run across the park. The child simply does what they will to maintain up as you bounce via the snow and bushes. This leads to some humorous interactions because the little one flounders and grunts as they stumble and slide round. Relying on what sort of canine you need to be, perhaps you’ll decelerate and allow them to stand up or perhaps you’ll drag them the complete manner. It’s all the time as much as you.
DOGWALK is a captivating snapshot of a shiny winter afternoon and the chaotic enjoyable a canine and little one can stand up to. I simply hope you don’t ship the poor child spinning round on the ice for too lengthy.
DOGWALK is accessible now (without cost) on itch.io.
About The Writer
Joel Couture
Joel has been masking indie video games for varied websites together with IndieGames.com, Siliconera, Gamasutra, Warp Door, CG Journal, and extra over the previous seven years, and has written book-length research on Undertale and P.T.. Joel is continually looking out for digital experiences that push the boundaries of what video games might be, and seeks to delve into the artistic course of, meanings, and emotion labor that goes into the work of artists worldwide.