With the discharge of Civilization 7, a franchise that has been a core a part of my gaming life for a while now—a sport that’s at present pulling me away from Path of Exile 2 and my Witch. From numerous sleepless nights attempting to squeeze out only one extra flip in Civilization 3 to navigating the shift to hexagonal tiles in Civilization 5, to wrestling with Civilization 6’s district system, every entry has introduced one thing new to the desk.
Now, with Civilization 7, the large query is: Does it push the collection ahead in significant methods, or is it merely a refinement of what got here earlier than? I’m desirous to see the way it tackles long-standing points, like AI diplomacy and late-game pacing, whereas additionally introducing contemporary mechanics that would redefine technique gameplay.
Will it lastly stability broad vs. tall empires? Will the district system evolve or be reworked solely? And most significantly, will it nonetheless have that only one extra flip of magic that has stored me hooked for many years?
First Impressions – A Mix of Previous and New
From the second I launched Civilization 7, it was clear that Firaxis Video games aimed to strike a stability between evolution and familiarity. The UI has been refined but once more, providing a extra fashionable aesthetic whereas sustaining the accessibility that made Civilization 6 such a pleasure to navigate.
Graphically, Civilization 7 doesn’t reinvent the wheel, but it surely does provide sharper visuals, higher lighting, and extra sensible terrain textures. Items and cities really feel extra alive, due to improved animations and extra distinct cultural thrives. That mentioned, the actual meat of any Civilization sport lies beneath the floor—in its techniques, AI, and the tales that emerge by means of gameplay. And that’s the place Civilization 7 each shines and stumbles.
New Mechanics – Extra Than Only a Facelift?
Metropolis Improvement & City Sprawl
One of many greatest shifts in Civilization 6 was the introduction of districts, forcing gamers to plan cities with far more precision. Civilization 7 takes this a step additional by introducing a dynamic city development system. Now, cities develop naturally over time primarily based on sources, commerce, and inhabitants, making city planning really feel extra natural somewhat than strictly dictated by the participant’s selections.
Which means cities develop in ways in which really feel extra like historic metropolises somewhat than rigorously positioned district layouts. The draw back? Some gamers (myself included) may really feel a lack of management over good metropolis planning, an indicator of earlier Civilization video games. Whereas I respect the realism, I discovered myself lacking the flexibility to fully dictate the circulation of my empire’s enlargement.
Diplomacy & AI – Smarter, however Not Excellent
One in every of Civilization 6’s greatest weaknesses was its AI. Leaders had been notoriously inconsistent—one minute, they had been your greatest buddy, and the following, they had been declaring struggle for no logical purpose. Civilization 7 brings some welcome enhancements, with AI that higher accounts for long-term relationships, commerce advantages, and army energy. I notably loved the brand new Civics Belief system, which lets gamers earn favour with AI leaders by means of ideological alignment somewhat than simply brute-force diplomacy.
In my play by means of, I had a surprisingly steady alliance with Cleopatra, constructed on mutual financial advantages and comparable authorities selections. That mentioned, there have been nonetheless occasional head-scratching moments, like Teddy Roosevelt randomly nuking me regardless of our 300-year-old alliance.
Navy & Fight – Lastly, Some Actual Technique
Civilization 5 famously ditched the stack-of-doom for one-unit-per-tile (1UPT), and Civilization 6 constructed upon this with corps and armies. Civilization 7 refines it additional by introducing a Strategic Command System, permitting sure models to be grouped collectively for mixed arms ways.
This makes fight really feel extra tactical with out bringing again the overwhelming stacks from earlier video games. Naval fight, nonetheless, continues to be a weak level. Ships really feel extra like glorified land models that occur to drift somewhat than very important army belongings. That is one thing Civilization 3 and Civilization 4 truly did higher, as naval management in these video games really mattered.
Evaluating Civilization 7 to Earlier Video games
Vs. Civilization 6 – A Smarter Evolution
Civilization 7 builds upon Civilization 6’s strengths whereas correcting a lot of its flaws. AI is smarter, metropolis planning feels extra pure, and fight is extra participating. Nonetheless, it lacks the identical revolutionary really feel that Civilization 6 had when it first launched. It’s extra refinement than reinvention.
Vs. Civilization 5 – Is the Golden Age Over?
Civilization 5 stays a excessive level within the franchise, and Civilization 7 borrows loads from it, notably in authorities mechanics. Nonetheless, one factor Civilization 5 nonetheless does higher is tempo. The stability of enlargement, economic system, and warfare in Civilization 5 felt practically good, whereas Civilization 7 typically struggles with sport pacing, particularly within the mid-game.
Vs. Civilization 4: The Legend Nonetheless Holds Up
Many diehard followers nonetheless swear by Civilization 4, and actually, I get it. With the depth of its AI and the simplicity of its mechanics, mixed with deep strategic layers, it’s nonetheless laborious to beat. Civilization 7 brings a few of that again, but it surely nonetheless doesn’t fairly have the identical degree of fine-tuned polish.
Efficiency, Soundtrack,& High quality of Life Enhancements
Technically, Civilization 7 runs nicely, with significantly better flip occasions in comparison with Civilization 6 at launch. AI flip occasions, which have been a historic ache level for the collection, are considerably quicker, decreasing late-game ready. The soundtrack stays phenomenal, with dynamically evolving civilization themes that shift because the ages progress. I discovered myself buzzing sure tracks lengthy after I completed taking part in—a testomony to Civilization’s persistently glorious musical route.
High quality-of-life enhancements are additionally noticeable. The UI is extra intuitive, tooltips are extra informative, and metropolis administration is much less cumbersome. That mentioned, the brand new city sprawl mechanic means metropolis planning veterans might want to alter their method, which can be a turnoff for individuals who loved Civilization 6’s exact district system.
Closing Verdict – A Worthy Successor, however Not a Revolution
For me, Civilization 7 is a unbelievable Civilization sport—it refines, polishes, and improves upon most of the collection’ earlier concepts. However does it really innovate? Not fairly. It seems like a step ahead however not a leap.
If you happen to love Civilization, you’ll get pleasure from Civilization 7, however when you had been hoping for a daring new imaginative and prescient, you is perhaps left wanting. On the finish of the day, I’m nonetheless saying ‘another flip.’ However am I saying it with the identical pleasure as I did again within the Civilization 5 days? I’m not so certain.
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