Final month, Battlefield 6’s open beta on PC and consoles shortly grew to become one of many most-played video games of 2025. However like all trendy sport hitting Xbox in 2025, BF6 is launching on each the Sequence X and the weaker Sequence S. And in line with the devs behind the sport, getting BF6 to run on the much less highly effective console was a “problem.” Earlier this week, Kotaku sat down with two Battlefield 6 devs to debate the sport’s console ports, and I requested if the crew struggled whereas attempting to get such an enormous and complex sport to run effectively on Xbox Sequence S. We’ve heard tales that the Sequence S could cause devs complications. And regardless of Frostbite, BF6‘s engine, being very “scalable,” the Sequence S was nonetheless confirmed a tough beast to overcome. “I’ll say that the most important factor we did that was a problem for us was [dealing with the console’s limited] reminiscence,” defined Christian Buhl, technical director on Battlefield 6. “Xbox Sequence S does have much less reminiscence than even our mid-spec PC. And so there was some extent…Oh, I need to say, like, 6 to 12 months in the past the place we form of realized that a whole lot of our ranges have been crashing on Xbox Sequence S.”
In consequence, the crew targeted on “optimizing” reminiscence utilization in Battlefield 6. And these enhancements weren’t simply felt on Sequence S. In keeping with Buhl, this course of made the “complete sport higher and extra secure.” Nonetheless, the devs additionally labored on “particular optimizations” for Xbox Sequence S, too. “We have been doing a lot testing…we have been amassing all this knowledge,” defined Buhl. “As soon as we form of began operating all our ranges by way of it, and have been capable of see the place the issues have been, after a month or two, we had form of resolved all of our reminiscence points on Sequence S.”
Buhl says Battlefield 6 is now “tremendous strong” and “performant” on Xbox Sequence S and can run at a “clean 60 frames per second.” And pictures of the sport’s open beta operating on Sequence S appears to again that up. EA Gained’t Speak About Battlefield 6 On Swap 2 After all, with Frostbite being so scalable and the studio working laborious to make BF6 tremendous optimized, I needed to ask if, theoretically, the sport may run on a Swap 2. The studio is even implementing gyro controls on PS5 and PS5 Professional to let gamers flick round shortly or reload with the easy waggle of the gamepad.
Nonetheless, after I requested if it might be attainable for Battlefield 6 and Frostbite to run on a Swap 2 based mostly on the specs, an EA rep stepped in and reduce off Buhl proper as he started to say one thing. “Sorry, I’ve to step in right here,” stated the EA rep. “We are able to’t speak something past, form of, like, the consoles that Battlefield’s coming to, which is Xbox Sequence X/S and PS5, and PS5 Professional.” In a while, when the crew was speaking about gyro controls, I introduced up how the Swap 2 has wonderful gyro sensors in its Pleasure-Con.
“Precisely, yeah,” was the response. So, at the least I can affirm the devs engaged on Battlefield 6 suppose the Swap 2 has nice gyro controls. Past that, nothing. I’m very excited to play Battlefield 6 as soon as it launches on October 10 on my PS5 Professional and high-end gaming PC. However not everybody has entry to these units, and a few gamers are gaming on the getting older and weaker Xbox Sequence S. So I’m blissful to listen to that the devs behind the sport labored so laborious on optimizing it and ensuring all platforms get an excellent model of Battlefield 6. And hey, possibly Swap 2 homeowners will get their very own strong model of BF6 sooner or later?

















