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After 4 years, Final Fantasy 14 finally has a new exploration zone in the Occult Crescent—and even if I’d have liked one sooner, I can’t wait to get stuck in

May 27, 2025
in PC
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For grumpy outdated Last Fantasy 14 enjoyers like myself who will not cease banging on about how the sport would not have midcore content material—excellent news! The sport has midcore content material now, and we will lastly shut up till patch 8.0. Launched in Patch 7.25 right now, the Occult Crescent, a brand new Bozja-style exploration zone, is now open to the general public.In case you are unfamiliar with what these are, an exploration zone (formally dubbed a “discipline operation”) is a chunk of large-scale world content material, usually accompanied with its personal levelling system. You enter them solo, however can be passively thrown into massive boss fights and FATEs with different gamers. By way of problem, they’re typically in a candy spot: You will completely die when you aren’t paying consideration, however you will not wipe your entire group when you do.Due to their relative lack of required organisation, however emphasis on private duty, exploration zones are essentially the most midcore of midcore content material that FF14 will get, taking the world quest mannequin of a recreation like WoW and fleshing it out into its personal correct development system—with a number of zone-specific grinds to maintain you invested.

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The Occult Crescent is not any completely different. Because the patch notes clarify, you can grind EXP for each your “data degree” and your “phantom jobs” whereas contained in the zone. Data degree is your general energy—letting you deal extra harm to enemies of upper ranges—whereas phantom jobs are their very own separate system, providing you with entry to new talents and passive results.These phantom jobs appear to be the core crux of the zone—we already know we’re getting chemist, ranger, berserker, geomancer, samurai, bard, freelancer, cannoneer, monk, oracle, thief, time mage, and knight. However the patch notes state that there will be extra accessible both by way of buying them, or through vital engagements (boss FATEs you may get pulled into occasionally).One neat factor is that, apparently, maxing out a phantom job gives you “the Phantom Mastery standing, which grants elevated harm dealt and different useful results, and stays energetic even must you change to a different phantom job.” In different phrases, if you wish to attain bonkers ranges of energy whereas in The Occult Crescent, you are incentivised to max out each job you’ll be able to.As soon as your data degree is 20, you will additionally have the ability to sort out The Forked Tower—an up-to 48 individual raid that is accessed through providing one thing referred to as a sanguine cipher at a particular reliquary. Given how busy the zone is certain to be at launch, you will in all probability be vying for a spot—you’ll be able to provide extra ciphers for a greater likelihood at entry, and luckily, when you aren’t picked to go dungeon delving, your ciphers can be returned to you.Hold updated with an important tales and the very best offers, as picked by the PC Gamer staff.There are different side-activities, as properly, together with treasure hunts on the behest of little goblin pots—however this all appears like a jolly good time. My solely gripe is that it is taken this lengthy for us to get one thing like this from ol’ Sq. Enix. 4 years, in reality—almost 5.Bozja, the final discipline operation, got here out throughout Shadowbringers in October 2020. Sq. Enix left out the content material sort for Endwalker, electing so as to add variant dungeons as a substitute which, whereas enjoyable, have been additionally one-and-done gauntlets you might knock out in about eight hours. I had a good time with them, positive, however when you’re enjoying an MMO? You gotta grease the wheels with slightly grind.(Picture credit score: Sq. Enix)As a result of a mixture of Dawntrail’s sluggish launch schedule and peculiar prioritisation of raid tiers and excessive fights, The Occult Crescent—essentially the most accessible and longest-lasting sort of content material the enlargement must provide, bar none—has taken almost a full yr to reach after the enlargement’s launch. Why? I could not let you know.On the plus facet, it is a nice enlargement for one thing like this to reach in. Sq. Enix has been popping off with its battle design just lately, and regardless of my complaints about how lengthy it is taken, I am unable to wait to get caught in.



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Tags: CrescentandexplorationfantasyFinalFinallyOccultSoonerStuckWaityearszone
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