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Review: Monster Hunter Wilds (PS5) – A Timeless Formula Refined to Near Perfection

February 25, 2025
in Playstation
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Monster Hunter World: Iceborne launched the Guiding Lands — a dynamic, borderline sandbox map that had monsters of all sizes and styles come and go as gamers investigated its extra open environments.
Monster Hunter Wilds is actually the Guiding Lands, however unfold throughout a whole Monster Hunter title. And because of this, Wilds pushes the collection in a barely extra freeform route, the place quests could be issued on the fly and every explorable ecosystem feels alive and obsessively detailed.
Having stated that, Wilds additionally opts for a extra structured, story-driven marketing campaign, and it is solely when the credit roll do you actually really feel such as you’re let off the sport’s well-meaning however surprisingly oppressive leash.
We’ll say it proper now: some gamers will not like Wilds’ method. The 20-hour narrative could be very handhold-y, as you are funneled between cutscenes, dialogue, and tutorial-like missions. For those who already know Monster Hunter, some of these items goes to be a slog — and that is with out even touching upon the title’s hit or miss storytelling.

Capcom’s tried to make this instalment matter by way of characters and plot, however a mixture of banal writing and surface-level personalities stunt occasions from starting to finish. Merely put, the narrative isn’t why try to be enjoying Wilds (however most of you noticed that coming).
Now look, we do not need to utterly bury the developer’s efforts in dung pods. To its credit score, Capcom has crafted what might be probably the most welcoming Monster Hunter expertise but; the place the linear marketing campaign might drag for some, others may respect its willingness to introduce gameplay methods and mechanics at a gradual tempo.
And to be truthful, a couple of of the story beats are moderately attention-grabbing, particularly once they delve into the histories and cultures of the sport’s varied tribes. Plus, the precise cutscenes — the correctly rendered cinematics — are usually sensible, boasting high notch animation and route. Nearly each monster will get some form of dramatic intro, they usually actually assist set the stage for the incoming conflict.

We like how your customized hunter is dealt with, too. Wilds, as its identify suggests, takes place in a broadly untouched area often called the Forbidden Lands, and your hunter is recruited to be one of many expedition’s chief downside solvers.
Your absolutely voiced protagonist will get loads of screentime, as they face down seemingly unstoppable threats and not possible odds. The sport does an amazing job of creating you are feeling just like the hero — one of many solely members of the crew who’s truly obtained the talent and experience to fell creatures ten instances your measurement.
So Wilds’ story is not all unhealthy, nevertheless it does discover itself in that awkward spot the place Capcom’s clearly sunk loads of assets into it, and but it not often instructions your undivided consideration exterior of these incredible cutscenes.
Fortunately, there are many deeply participating battles unfold throughout the marketing campaign to maintain you pushing on. And, mercifully, there are not any gimmicks this time round — just like the tedious Zora Magdaros fights in World, or the bloated Rampage quests in Rise — to distract from pure monster looking excellence.

Gameplay has at all times been king on this franchise, and it is no totally different in Wilds. Capcom might have give you one of many best-told tales on PS5 and it’d nonetheless be the beast-bashing, creature-crushing gameplay that retains you coming again for extra.
We’re tempted to say that that is peak Monster Hunter almost about the motion. Basically, Wilds sticks to the collection’ decades-spanning blueprint of going toe-to-toe with hulking opponents, and bringing them to heel with a set of outrageously outsized weaponry.
Fight stays crunchy in a means that no different property has been capable of replicate. With out eager to sound psychotic, the act of smacking, slicing, and gouging all method of colossal foe is eternally satisfying; there’s simply nothing like Monster Hunter in terms of laying into giant lizards.
Second Opinion
I’ve much less expertise with Monster Hunter than Rob, solely actually sinking my enamel into the collection with World, which I actually grew to get pleasure from. Wilds feels comparable, however the extra open-ended construction and different refinements to the general expertise make it a marked enchancment in my e-book.
As soon as I obtained comfy with my weapon of selection once more (the advanced however hefty Cost Blade), I actually appreciated how weighty and impactful the fight is. It is troublesome to explain fairly how satisfying it’s to face these big creatures (that may be bosses in different video games) and produce them down — not simply together with your weapon, however with environmental hazards, luring in different monsters, and so forth.
The sport rewards crafty use of your environment in addition to your assault energy, and it is all these dynamic components that basically elevate the collection for me. With the brand new focus mode and wounds system, it is simply one other nice layer on high of every part else.
The draw back is that newcomers nonetheless have lots to be taught in the event that they’re to find the depth on supply. Whereas the story is a serviceable introduction, the difficult menus and controls had me baffled a bit at instances, even with a level of earlier expertise. Finally, although, for those who’re capable of push via Monster Hunter’s a long time of bags, you may discover that its wonderful, versatile fight, compelling upgrades, and enjoyable co-op are effectively definitely worth the effort.

Stephen Tailby
Assistant Editor, Push Sq.

And that is what units Wilds aside: momentum. The circulation of fight now hinges on a brand new ‘wounds’ system, the place monsters develop seen accidents in locations which have been repeatedly focused by the participant(s). Additional blows inflict further injury, and wounds can then be ‘destroyed’ with a view to actually pile strain in your overgrown adversaries.
Not solely does destroying a wound deal large injury, it typically forces your foe to the ground, swinging the battle’s momentum in your favour. This method offers Wilds’ motion an aggressive edge that higher rewards gamers who decide the right time to strike.
Wilds remains to be about realizing your enemy’s assault patterns and mastering your chosen weapon sort, however wounds carry an excellent larger sense of satisfaction; there’s now an outlined climax to chipping away at your opponent, realizing that your well-placed wounds will quickly end in a severe quantity of all-or-nothing injury.

To some extent, we suppose that this can be a win for accessibility as effectively. It isn’t that wounds make fight simpler, it is that they supply an efficient route for large injury even for those who’re a comparatively inexperienced participant — and that may imply a world of distinction for somebody who might not have clicked with the extra methodical method of previous titles.
Whereas we’re on the subject of accessibility, it needs to be famous that Wilds feels extra pure to navigate than its predecessors. Most notably, hub areas now exist inside the sport’s bigger environments — you simply flit between them as you please with out having to pick out a quest or be part of an ongoing investigation.
Wilds is structured extra like an open world journey, the place you merely head off in a route of your selecting, or in the direction of a customized map marker — and it helps that its assorted environments really feel so wealthy. To be clear, this is not a totally open world; Wilds is damaged up between a number of giant zones, however every of them is impressively dynamic and well-realised.

As alluded, the sport excels while you’re out within the discipline, free from the relative shackles of the principle story. You journey between camps, harvesting assets and cooking up delicious-looking meals to keep up your stat boosts between battles. All of the whereas, day turns to nighttime, and the sport’s excellent climate system dictates which monsters roam the land. At its finest, Wilds gives a way of correct off-the-cuff adventuring.
What’s extra, quick journey — through choosing a recognized location in your map — takes no time in any respect because of the PS5’s lack of load instances. There is a fluidity to Wilds that Monster Hunter hasn’t had earlier than, and that extends to the hunts themselves, which may now be undertaken dynamically simply by assaulting a creature of your selecting.
Likewise, getting a co-op session up and operating is simpler than ever — and it is about rattling time. Relying in your settings, you’ll be able to welcome anybody to any hunt that you simply start — dynamic or not — and you’ll peruse ongoing quests at any time by speaking with Alma, your fixed companion. Once more, there isn’t any must load again right into a hub and hit up a selected co-op quest counter.

Imagine it or not, you do not even must fumble about with room codes. There’s only a straight-up ‘Invite’ choice on the menu now — a loopy idea, we all know — and while you first boot the sport, you’ll be able to select whether or not to start in a public, non-public, or single-player session. It is taken about 20 releases for Capcom to get it proper, however Wilds lastly seems like a title with trendy on-line performance.
AI-controlled ‘Help Hunters’ can be found as effectively — a welcome carryover from Rise — letting even probably the most unsociable of slayers group up for harder encounters. And naturally, you’ve got obtained your trusty Palico associate to fall again on. Your feline ally’s in a position to make use of all kinds of instruments this time round, and their assist can show to be an actual boon for each learners and veterans.
However even with Wilds’ conveniences, Monster Hunter stays a posh creation. Legacy information nonetheless counts for a lot while you’re studying the ins and outs of this new instalment; convoluted management schemes, clunky stock administration, and menus buried inside menus are all components that may inevitably frustrate newbies.

It is a disgrace that Capcom has by no means fairly been capable of streamline these parts, however then in some methods, they’re what enable Monster Hunter to keep up its mechanical depth. As per common, there is a beautifully addictive studying curve to Wilds, and when you recover from the preliminary hump, it is a sport which will by no means cease giving.
Much less forgivable nonetheless, is the sport’s efficiency. Three graphics modes are on supply, prioritising visuals, body charge, or a mixture of each — and none of them are notably near being good. We might suggest the devoted efficiency mode as a result of it is the closest you may get to a secure 60 frames-per-second, nevertheless it makes Wilds look fairly rattling blurry at instances.
The decision mode, in the meantime, caps issues at an undesirable 30fps, however issues do look noticeably sharper. After which the so-called ‘balanced’ mode is likely to be price a shot for those who can abdomen a fluctuating body charge in change for higher picture high quality.

Capcom’s managed to massively enhance graphics and efficiency for the reason that beta exams — thank god — however once more, none of those choices are what we would name ultimate.
However hey, Wilds does not look too sizzling to start with. Whereas the artwork route is genuinely excellent — throughout setting, character, monster, and tools designs — the title is stricken by shockingly low high quality textures. Granted, it does not make a lot of a distinction while you’re within the warmth of battle, or galloping via an space atop your reptilian steed, however cease to gawk on the garments of lesser NPCs or the closest rocky outcrop, and you may swear that you simply’re enjoying the port of an previous PS2 launch. Tough.



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Tags: Action AdventureCapcomFormulaHunterMonsterMonster Hunter WildsperfectionPlayStation 5PS5RefinedReviewReviewsRPGtimelessWilds
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