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Review: Xenoblade Chronicles 2 (Switch) – Monolith Soft Doing What It Does Best, Albeit With The Occasional Flaw

July 31, 2026
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This evaluate was initially revealed in November 2017 again when Xenoblade Chronicles 2 launched on the Change 1.
To have fun the discharge of the Nintendo Change 2 Version, we’re republishing the textual content together with impressions of the Improve Pack’s efficiency enhancements. You may discover the Change 2 particulars and dialogue simply above the conclusion.

It appears so way back now, however the latter half of the Wii lifespan had an overarching story targeted on localisation. Followers within the West kicked off ‘Operation Rainfall’ when it was clear that three intriguing Nintendo-published video games can be Japan-only. Ultimately they made their technique to the West, and of the three titles Xenoblade Chronicles was — in our view at the very least — the perfect of all of them. Bold, monumental and enthralling, it delivered a memorable expertise.
It clearly offered nicely sufficient, as there hasn’t been any suggestion since that the West will miss out on the Monolith Gentle collection. The Wii U had Xenoblade Chronicles X, a spin-off with some fascinating concepts and approaches that blended up the system – it gave the participant way more company, versus the narrative method of the unique. It was incredible, however in bringing Xenoblade Chronicles 2 to the Change, a transparent alternative has been made; that is the true sequel and ‘foremost’ entry.
On the floor, then, Xenoblade Chronicles 2 brings us again to the straight-line method – there are not any faction decisions right here, no jobs primarily based on loyalties within the sense we had in X. Rex, his Blade Pyra (plus alter-ego) and associates embark on a sweeping and virtually neverending quest to achieve the promised land of Elysium.

It is a easy bildungsroman story at its core, with the younger Rex remodeling from plucky scavenger to highly effective hero over the course of dozens (and dozens) of hours. The plot is clearly a labour of affection, although, with a surprisingly massive forged and twists and turns galore; to not point out all the aspect quests and non-obligatory particulars that give extra perception into Alrest’s folks and the world’s intriguing historical past. There are additionally, we should always add, some nods to lore that may have followers of the unique purring.
All instructed, the journey is certainly memorable, which definitely issues for these questioning whether or not to sink lots of hours into one other Monolith Gentle title. The world is a group of huge ‘Titans’, God-like beings that float / fly within the ‘cloud sea’, every the house of distinct nations which have their very own folks, challenges and roles to play.
Whereas the principle story is of an historical battle, God-like beings, and an almighty energy battle, beneath we’ve a really human story of countries in battle, friendship or remoted from the remainder of the world. The tone and occasional humour is usually goofy and at occasions toe-curling, however the broad story is one other excessive level for Monolith Gentle.

The very fact we have opened on the story is deliberate – this follows the Wii unique in specializing in the principle story, funnelling the participant from checkpoint to checkpoint. Underlying that’s startling depth, with layered techniques and plenty of menus, bringing a time-consuming but oddly compelling mixture of journey and micromanagement. You do the small duties to degree up and earn very important assets, all of the whereas triggering the following main battle and cinematic.
On the latter, Monolith Gentle went all in – you’ll be able to sit watching cutscenes for 10 minutes+ at a time, and a few of them are actually thrilling and add to the attraction. Time melts away (we performed into the small hours with out being conscious of the time on a number of events), making this a sport for lengthy classes on the couch somewhat than gaming on the go.
We’ll sort out presentation later, however these of you that do like the thought of taking part in this primarily as a conveyable title ought to have the ability to take action. Having seemingly learnt from suggestions on the tiny consumer interface and textual content of X on Wii U, this can be a sport that is far simpler to navigate. For a title with such depth and quite a few menus there’s clearly been lots of thought put into the way it’s offered, which is a step up for the franchise.

We additionally see key revisions usually controls, adapting to some new concepts whereas making a couple of welcome enhancements. Like its predecessors’ fight, for instance, this has a mixture of auto-attacking and strategic use of ‘Arts’, different strikes which have cooldown durations. On this case, you have got Blades to handle along with Arts – every is basically a weapon, with their very own distinct ingredient (the likes of Hearth, Ice, Electrical energy and extra moreover) and Arts to contemplate.
Blades additionally come in numerous varieties – Assault, Healer and Tank, that are self-explanatory. A few of your characters and groups are necessary within the story, however you additionally collect crystals to create a dizzying vary of latest Blades by means of a ‘Gacha’ fashion fortunate dip. It is a system each advanced however straightforward to know when taking part in, and you end up constructing a hefty and numerous squad.
As your group grows, so do your strategic choices. Typically you may have a gang of 5 characters (all ‘Drivers’ to their Blades) and solely three slots, and if you happen to select, you do not even have to play as the principle protagonist Rex (although we did). Discovering helpful combos of Drivers, Blades, and associated Arts will be massively rewarding, and infrequently a tricky battle will be cleared on a second try by attempting a unique staff.

The fight comes alive as you get additional into this, as you begin to grasp not solely Arts however the implementation of specials that cost up by means of three ranges. Stringing parts collectively is essential for main combos to wreck foes, particularly if you can too goal an enemy’s elemental weak spot. For instance, a hearth particular triggers a possible ‘Steam’ assault from a water-based Blade. Because the AI of your buddies is fairly good at charging its gauges, you’ll be able to pull off some superb sequences – teammates are typically sensible, so if somebody in your group is a healer they typically step up simply once you want a lift.
There are even staff combos that use one other gauge (acquainted from earlier entries) which might do monumental harm. To veterans it will all be acquainted, with the added complexities of Blades and parts to shake issues up. To newcomers it might appear daunting, however the sport strikes at a really regular — borderline glacial — tempo, and new concepts are launched progressively (capturing the tutorial screens is a good suggestion). Anybody watching a battle as an outsider might imagine it seems to be like a baffling mess, however in apply it is extremely immersive. One boss battle took us 45 minutes to clear, nevertheless it felt like no time in any respect.
Xenoblade Chronicles 2 additionally goes all in with micromanaging. We have talked about Drivers and Blades, and these all have sub-menus for enhancing skills, ‘Affinity’, bettering gear and utilizing a rare number of objects for non permanent buffs. There are even in-game economies in play, so if you happen to spend loads of cash in numerous lands, you improve their ‘degree’ for numerous advantages.
Menus have submenus, and a few submenus have extra menus. It may be somewhat like happening the rabbit gap and a few of it is very important grasp and keep, nevertheless it turns into clear which areas will be left apart. As talked about beforehand, too, the consumer interface is superb, which makes it appear much less taxing.

One other space of micro-management price mentioning is ‘Merc Group’, which begins a couple of third of the best way into the marketing campaign. It is right here that all your further Blades go to work, as you’ll be able to ship them out on quests to play out as you proceed the journey – it reminds us of the same mechanic within the Monster Hunter collection. After accumulating lots of Core Crystals, this turns into their residence, as you may seemingly not use many of the new Blades along with your core group. To some, that is busy work, however we favored increase our little crew on the aspect.
It is crucial, all instructed, to maintain on high of assorted aspect areas, particularly with regards to levelling up your characters – one very important tip is to frequently keep at inns, the place fast-track levelling is feasible. By being vigilant, we had been typically in a position to keep forward of the problem curve, however identical to the unique, it then spikes as you get nearer to the finale.
Some grinding could also be obligatory, and infrequently the sport additionally stumped us with an sudden requirement. Fortunately not as dangerous because the ‘discover x variety of this obscure merchandise’ duties that slowed down progress in Xenoblade Chronicles X, we however hit a couple of factors the place our Blades wanted a particular capacity to clear a hazard. Briefly baffled, we then needed to do busywork to degree up that space on a particular ‘Affinity Chart’, earlier than then lastly making progress. One irritating part additionally wanted Blades with particular secondary skills, and we burned by means of lots of core crystals to generate a particular sort to clear the part after which transfer on.

These are very Monolith Gentle-style quirks, and that’s one in all our solely points with this sport. It continues the brilliance of its predecessors in so some ways, but in addition carries the issues over, akin to degree spikes, a couple of overly punishing and repetitive boss fights and occasional inexplicable partitions blocking progress. In a yr the place Tremendous Mario Odyssey and The Legend of Zelda: Breath of the Wild arrived and set new requirements of their respective franchises, Xenoblade Chronicles 2 is extra of an incredible factor however fails to make that leap. We discovered ourselves tutting at design conventions that had popped up within the Wii and Wii U days.
That partly performs into efficiency, it should be mentioned. At occasions Xenoblade Chronicles 2 is attractive, with engaging and artistic landscapes each in commonplace gameplay and the numerous cutscenes. We grew to love the overall artwork fashion too, even when this author wasn’t overly eager on among the style and character design – the change to an anime fashion does permit for higher expression, which actually involves play within the extra heart-wrenching moments. At occasions the set-pieces and surrounding story sequences are downright breathless and emotional, as hours drift by within the eternal chase for the following story beat.
And but, the story — being as monumental as it’s — has its misfires. These embody Nopon being given ‘critical’ roles regardless of their daft appearances and voices. Animation can also be under par by fashionable requirements in sequences utilising the sport engine – characters transfer as in the event that they’re puppets on string.
That mentioned, lots of credit score is due for many of the voice performing, which provides to the expertise regardless of some inevitable iffy moments – we performed with the English voicetrack, stuffed with regional British accents, Individuals, and Australians, however sit up for attempting the free Japanese observe (through a obtain) when the sport launches.

Music is one other excessive level. At its worst, the music is competent, however there are some areas and stretches the place it is incredible – from pumping RPG rock in boss fights to choral singing and orchestral magnificence, there are some great sounds right here.
Transferring on to how the sport performs, there is a clear break up between docked and transportable play. Brief reply first: this sport is greatest loved when docked on a TV. The decision and motion belong on an enormous display, and although there are nonetheless efficiency hiccups, it is easy sufficient; it is not a sport the place lightning reflexes are required. It is also playable on the transportable, however the evidently dynamic decision goes from satisfactory to somewhat fuzzy relying on what is going on on.
It appears like one of many largest docked / transportable gulfs but on the Change, and mixing the busy motion with a dipped decision and occasional body fee drops could be a tad underwhelming on the transportable. Out of necessity to hit a deadline, we performed a good quantity on the hand-held and it was nonetheless pleasing, however the sport is really at residence when docked and handled as a house console expertise. One other issue is time – as talked about above this can be a sport stuffed with prolonged battles and cutscenes, that are extra suited to quiet time at residence than a fast little bit of gaming on the go; however, you’ll be able to pop your system into sleep with the sport nonetheless operating if you happen to’re eager to maintain your home.

Nintendo Change 2 Version Impressions
The 60fps increase may be very welcome certainly (even when I’ve managed to search out a couple of stutters), though it must be mentioned that the sport isn’t practically as sharp as I’d hoped on Change 2. It’s a particular enchancment, significantly in handheld mode, however Nintendo’s model of DLSS is clearly doing lots of the heavy lifting, somewhat than a real decision bump. It’s significantly noticeable when evaluating in-game graphics and the pin-sharp UI. Background particulars are smudgy, and sub-pixel interpolation can also be noticeable, however provided that you’re on the lookout for it.
Extras like the brand new Merc Assault mode and new Blade MOMO are neat, and if you happen to’ve been hankering to replay the sport (or certainly merely play it for the primary time), then the Change 2 model is the higher technique to play. Some textures seem noticeably higher-res, however fact be instructed, it’s a stretch for Nintendo to maintain claiming these improve packs are ‘4K’.
Different oddities embody some cutscene animations which appear to be locked at 30, even when all the things round them is 60. You find yourself with bizarre situations the place Gramps is shifting at 60fps on Rex’s again, however Rex is just shifting each different body. It’s not tremendous noticeable in movement, however it’s a bit odd.
Alex Olney
Senior Video Producer, Nintendo Life

All of that mentioned, for followers of the collection Xenoblade Chronicles 2 delivers, and we’re frankly overwhelmed by the considered the large marketing campaign being added to with the upcoming DLC enlargement. There’s an enormous quantity of sport right here, however regardless of the inevitable repeated actions – go to level A, kill some wildlife on the best way to degree up, have an unlimited set-piece battle then transfer to level B – it stays addictive and immersive. Loads of Change homeowners will probably be taking part in this lengthy into 2018, they usually most likely will not thoughts. Battles have an attractive stream to accompany the complexity, the world is different and exquisite sufficient to encourage exploration, and the storyline is suitably bombastic.
What this sport will not do, regardless of its excellence, is win over a brand new viewers. Maybe that is for the perfect, as not all IPs have to grow to be extra accessible – gaming nonetheless wants extremely deep, involving and complex video games to fulfill their audiences. Xenoblade Chronicles 2 is simply that, although Monolith Gentle has maintained its requirements with out making a notable leap ahead – it feels just like the true Xenoblade peak is but to return.



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