1666: Amsterdam has handed 500,000 wishlists following its Summer time Sport Fest reveal, in accordance with sport studio Panache.
The studio shared the milestone within the first version of The Midnight Chronicle, a brand new group replace collection overlaying improvement progress, behind-the-scenes materials, and updates on the sport’s Prologue demo.
“Simply over every week in the past, a lot of the world was not conscious of 1666: Amsterdam’s modern-day improvement,” Panache wrote. “Right now, greater than half one million gamers have chosen to embark on this journey with us.”
1666: Amsterdam may also be a part of Steam Subsequent Fest from June 15 to June 22. Panache stated the present Prologue demo will stay obtainable throughout the occasion in its current type and period, whereas the staff continues reviewing suggestions from gamers.
The sport itself is a third-person action-adventure sport set throughout a number of timelines, together with Amsterdam in 1666, 1999, and the current day. The sport follows Noa, a personality tied to witchcraft and town’s hidden historical past, as gamers uncover a supernatural thriller formed by historic fiction, city exploration, and occult themes.
The presently obtainable Prologue is a brief narrative introduction to the sport’s world, characters, and tone quite than a full showcase of its wider methods.
In line with the replace, probably the most frequent requests from gamers has been for extra time with the sport’s aforementioned core methods. Panache stated it’s listening to that suggestions, however stored its playing cards near its chest as to what that appears like from a improvement timeline perspective.
The studio additionally used the e-newsletter to focus on its first developer diary, which focuses on the imaginative and prescient behind 1666: Amsterdam and the analysis work behind its setting. The total studio traveled to Amsterdam in 2024 to check town’s streets, canals, structure, scale, and environment and feed into the sport improvement loop.
The replace says artists, designers, programmers, writers, producers, and audio workers gathered reference materials throughout the journey. The extent design staff additionally studied bodily particulars equivalent to staircases, alleyways, rooftops, sightlines, and distances to assist translate the true metropolis into the sport’s world.
1666: Amsterdam is led by Patrice Désilets, co-founder and artistic director at Panache Digital Video games. The undertaking resurfaced publicly at Summer time Sport Fest after years away from view, with the studio now utilizing The Midnight Chronicle to share ongoing improvement updates and group notes.
The developer diary additionally thanked gamers who joined early Discord investigations earlier than the complete reveal, together with the Cryptograph Works staff, which the studio credited as among the many first to piece collectively a number of the sport’s early clues.


















