Stickin’ the Touchdown is a difficult sport about messing with gravity so as to assist a paper spaceship attain its finish aim.
In every degree, you’re introduced with some gadgets which might be caught in place and barring your path. These planets or obstacles aren’t going anyplace, however you’ll be able to attempt to assist information your airplane round them by putting stickers across the degree to alter the pull of gravity. These stickers present how a lot they may alter the gravity round them, and also you’re allowed to position them anyplace so long as they aren’t on high of one thing already on the extent.
Upon getting your gravity-altering stickers in place, you’ll be able to then hit Play and see how the airplane reacts to what you could have created. The sport forces you to be fairly precise, although, as in case you are even barely off you’ll watch your airplane crash into you or simply not make it to the aim. If you wish to get the award badge in every degree, you’re up for an actual problem.
Ranges get ever tougher as different obstacles (like bombs) seem, forcing you to make your selections correctly. There’s a little dotted line that exhibits the course that your airplane went beforehand and the place it ended up and that may assist information you in your subsequent try. That stated, a variety of the precise placements wanted in Stickin’ the Touchdown actually had me guessing and hoping.
I acquired the prospect to play Stickin’ the Touchdown on the Bilbao Impartial Video games Convention, with the builders serving to me out. It felt like a really difficult puzzle sport made for gamers that need one thing that requires a variety of considering (and sure a number of makes an attempt to get the proper path). I did benefit from the charming graphics and the sticker impact on the planets that you simply add into the sport, however I felt it was far too difficult for me to maintain my curiosity.
Stickin’ the Touchdown is on the market now on Steam.
About The Creator
Jupiter Hadley
Jupiter is a prolific indie sport journalist, writing for Metro UK, Huge Boss Battle, AlphaBetaGamer, and plenty of extra, all with a concentrate on smaller indie gems. She covers 1000’s of sport jams and indie video games on her YouTube channel, letting each sport have a second within the highlight. She runs indiegamejams.com, a calendar of the entire sport jams happening on the earth, judges many jams and occasions.