Welcome to Atia’s Lab Log 2026 #1!
Earlier than we dive in, a fast observe on the character of those updates:
The standing updates talked about beneath characterize our present inner growth. Some are being prepped for manufacturing, whereas others are in a “prototype state,” that means we’re nonetheless evaluating their feasibility. These are in no way a dedication to a particular launch schedule (or a launch in any respect). Our precedence is guaranteeing that solely essentially the most secure and impactful concepts make it into the ultimate product.Exploration Be aware — Atia’s LegacyDeep contained in the dungeon, an enormous lunid has begun to maneuver… We’ve efficiently built-in its core logic and animations into the present construct. We wish to present a formidable new problem to battle. However… this is not only a new battle. It’s a part of our push to attach the gameplay on to the lore and to Axie Core. WIP: New character you may face within the subsequent Atia’s Legacy launch,That can assist you conquer this returning risk (sure, that’s a small leek), we’ve been updating our current arsenal of weapons. All authentic weapons now have new fundamental assaults and improved ultimates.Unique Weapons: • Cannon• Bow• Employees• Gauntlet• Axe• SwordWork-In-Progress Weapons:• Dagger• Talisman• Flute• Tome• LanternWIP: New weapon and talent UIOne particular ninja-like weapon appears extremely cool however is at the moment inflicting some… artistic issues. Our testers preserve by chance teleporting off the map, so it’s staying within the containment space till we will preserve everybody’s ft on stable floor.One in all our largest structural experiments is the shift to Solo Fight.Whereas the squad system had its followers, 34.3% of Lunacians from Playtest 1 requested extra depth to fight. By specializing in a single axie, we will open up rather more aggressive and skill-based experiences, simply as gamers requested. This additionally permits us so as to add new mechanics like ‘Sprint,’ which helps you to evade or reposition simply (a brand new function for all Axies).These concepts don’t solely come from the crew; they arrive from fellow Lunacians:“My concern is: with this squad model, it could deter gamers from cooperating with one another to perform issues in sport. My perfect MMO is the place gamers are kinda pressured to work collectively to go a tough boss or a dungeon, not a 1-player-can-do-it-all sport.” – Ken Sensei“Excellent system however onerous to regulate all axies from getting hit which could possibly be an issue when you have a tougher issue boss that 1hit kos and also you want to have the ability to dodge. I feel the fight system must be revised to have a single axie out as a substitute and constructing gear round that axie.” – MoogetaIn this new system, any axie could be your chief, no extra forcing customers to make use of Tripp. This additionally ties instantly into our new mode testing.Testing Mode #1: PvP Fight It’s nonetheless in early growth, however we’ve received a model able to be examined internally with the purpose of including it to the subsequent public launch.Testing Mode #2: We’re experimenting with a mode the place shedding objects (and your Axie) on demise is an actual chance. It’s a “Danger-to-Earn” experiment designed to see how greater stakes can create a extra significant and wholesome financial system. We’ve hit some backend blockers there, however with some recent eyes on the dev crew, the trail ahead is lastly clear—it simply wants extra time within the lab.Exploration Be aware — App.axieThe heartbeat of the brand new system is the Bonded AXS (bAXS) sensible contract. We’re at the moment within the levels of a rigorous safety audit and deep-dive testing to make sure the whole lot is hermetic. Behind the scenes, the token logic is being codified right into a complete technical grasp doc.This covers your entire lifecycle of the token:How we deal with swaps, staking, and spending.New contracts to work together instantly with these property.Finalizing transaction flows to make sure the financial system stays round and sturdy.Now we have been placing the system via its paces for weeks, simulating the usage of bAXS for evolution, ascending, breeding, and restoring Atia’s Blessing streaks. One in all our most intensive inner exams at the moment includes the logic for Minting Runes and Charms utilizing bAXS.Past the Axie Core and gameplay exams, we’re additionally validating the dynamic alternate charges for bAXS → AXS swaps. We’re verifying that the system precisely calculates the transition between designations, additionally necessary to spotlight if you happen to spend your bAXS you get a straight 1:1 ratio that means you’ll get most worth out of your bAXS!Whereas testing continues, we’re additionally trying on the broader consumer expertise—With bAXS reside, our subsequent problem is creating a transparent path for customers to scale their designations. Now we have already blueprinted a visible development bar to trace your journey towards the subsequent tier. Nevertheless, our precedence is guaranteeing the core staking methods are flawless and high-performing from day one. Since staking is the pillar that helps the whole lot else, we’ve moved the visible bar to the backlog to focus sources on the muse first.Now with the core bAXS → AXS alternate charges established, our focus has turned to calibrating the precise advantages for every tier. We’re shaping the expertise to make sure that the climb from a Lunacian to a Mythkeeper feels impactful and rewarding.As these methods come on-line, they may start to ripple via the assorted experiences in Axie Infinity at completely different speeds.Axie Infinity is evolving and we’re glad each Lunacian is on this journey with us!
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