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Mobile Mavens on the biggest games industry trends of 2025: Slow growth, AI experimentation, web shops, and more

December 25, 2025
in Mobile
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The previous yr has introduced with it loads of disruption and alternative to the video games trade, with China’s increasing international dominance, the continued direct-to-consumer shift and rising emergence of AI tech in growth a number of the key tendencies defining 2025.
To focus on the developments that outlined a lot of the yr, we requested trade leaders to share their views on 2025.
You may see extra of our Cell Experts talk about tendencies and predictions right here and right here.
Be taught extra concerning the hottest cellular video games trade tendencies in-person at Pocket Gamer Connects London on January nineteenth to twentieth.

Alina Zlotnik

Head of Market Insights

at AppMagic

Cell sport progress clearly slowed down.
In 2024, the worldwide cellular market was nonetheless rising at an honest tempo: income was up 2.9% and downloads grew by 6.6%. In 2025, issues cooled off noticeably. From January to November, IAP income grew by simply 0.7% year-over-year, whereas downloads elevated by 4.3%. Primarily based on what we’re seeing now, it’s unlikely that December will dramatically change the image.
Development in 2025 turned very uneven and extremely regional.
Downloads are rising quickest in growing and “catch-up” markets like Japanese Europe, CIS nations, the Center East, and Africa.

Income progress, alternatively, is generally coming from extra mature and higher-paying areas: Latin America, MENA, and a few nations in Western and Northern Europe. The US market is rising slowly, at round 2%, whereas China is displaying barely damaging dynamics.
D2C and different funds are getting extra consideration.
In 2025, we noticed round 40% progress in D2C and different cost income within the US. This was largely pushed by Google’s coverage replace in late October, which allowed builders to supply different cost choices and add exterior hyperlinks in Google Play.
Since then, many informal and midcore video games have began testing direct cost hyperlinks within the US, and this is without doubt one of the causes traditional IAP income progress there has slowed down.
Video games are shifting towards deeper methods and extra intense dwell ops.
This yr, the hypercasual section confirmed document income progress – up 76% Y/Y – though downloads declined barely.
On the identical time, dwell ops schedules turned noticeably denser throughout all genres: on common, video games are operating about 20% extra occasions than final yr.
Total, this reveals that the market more and more expects stronger retention, deeper mechanics, and extra considerate monetisation.

Gil Tov-Ly

Chief Advertising Officer

at Appcharge

First, AI. Clearly. 2025 was the yr of “AI every part” – like sport design, UA creatives, app retailer copy, neighborhood, in-game methods, you title it.
Most of it’s nonetheless spaghetti on the wall, however the FOMO is doing its job and forcing everybody to experiment. A few of it’s genuinely magical – should you’re into constructing issues, these are ridiculously enjoyable occasions to be in video games.
Second, D2C exploded. I’m biased, clearly – however the shift in Q3 and This autumn was laborious to disregard. Studios that had been “researching” D2C for 2 years abruptly began shifting with intent as soon as the U.S. District Courtroom principally cut up the market open and allowed app-to-web cost flows.

Lately, the Ninth Circuit weighed in, so the market would possibly now shift once more, however the genie will not be going again within the bottle. D2C grew extra within the final 12 months than it did within the two years earlier than that, in each quantity and seriousness.
Third, the enjoyable got here again. After a protracted stretch of pure survival mode, you may really feel groups making bolder artistic bets once more. Cozy titles, social sandboxes, unusual style mashups, licensed IP that’s really dealt with with care, not simply skinned slots. 

Alisa Akifeva

Chief Advertising Officer

at Skich

One of many clearest enterprise tendencies in 2025 was the rise of different cost options.
Extra builders started actively integrating different funds into their merchandise, particularly in markets the place laws and platform insurance policies made this doable. What was edge circumstances is now a rising section of the gaming enterprise.

This created a brand new layer within the ecosystem round funds, infrastructure, and companies constructed particularly for builders who need extra management over transactions and participant relationships.
Because of this, builders gained extra flexibility in how they monetise, and over time, this shift can liberate assets that finally profit gamers as effectively.

Diana Korkina

Chief Enterprise Improvement Officer

at Prime App Video games

This yr hammered residence simply how essential advertising and marketing is in cellular gaming. Take Kingshot: it launched globally early within the yr and is already pulling in over $3 million a day.
They forged the widest doable internet upfront, then softly information gamers right into a deep 4X technique with excellent monetisation. One other instance is Township, a sport that’s been round for about 10 years but grew roughly 30% within the final yr alone, due to recent advertising and marketing creatives.

If retention was the king metric, this yr CPI moved proper up alongside it for us. You must work out early whether or not a challenge is able to scale and whether or not the market really needs it.
We frequently pour tonnes of vitality into new options, content material, and artwork, pushing advertising and marketing to “when the sport is lastly prepared”. The lesson is: don’t wait – check market receptiveness as early as doable, alongside that first participant session.
It additionally turned simpler to publish video games with the expansion of UA funding corporations. Builders can give attention to constructing nice video games whereas having confidence that their advertising and marketing technique is supported.

Vladimir Nikolsky

CEO and Founder

at Utmost Video games

Two main tendencies stood out in 2025. The primary was the continuing debate round using AI in sport growth, the place it really provides worth with out compromising human creativity.
The second was the acceleration of gameplay. Video games have gotten extra dynamic and instantly participating; gamers count on fast suggestions, on the spot rewards, and shorter paths to enjoyable.



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Tags: 2025 in review2025 trendsAlina ZlotnikAlisa AkifevaBiggestDiana KorkinaexperimentationGamesGil Tov-LygrowthIndustryMavensMobileMobile MavensshopsSlowtrendsVladimir Nikolskyweb
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