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Splatoon 3 Version 10.0.0 patch notes

June 12, 2025
in Featured News
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Nintendo is unleashing an replace tomorrow for the addictive Splatoon 3 bringing the sport to Model 10.0.0. This replace is a considerable one, particularly if you’re lucky sufficient to personal a Nintendo Swap 2, because the replace brings with it smoother body charges and enhanced decision. Splatoon 3 Model 10.0.0 additionally features a batch of enjoyable new weapons and steadiness and bug fixes. Take a look at what’s altering down under.

Newest replace: Ver. 10.0.0 (Releasing June 11, 2025)

Added Options and Sport Content material Adjustments

The next updates have been made when taking part in the sport on Nintendo Swap 2:

Made it in order that the display shows in additional element.

Made on-screen motion smoother within the following areas.

Splatsville

Inkopolis

Inkopolis Sq.

Grand Competition Grounds

In Salmon Run, smoothed Salmonid animations even when there’s a lot of Salmonids within the stage.

Smoothed animations for sure characters, akin to jellyfish.

Modified the animation that shows within the backside proper of the display when switching scenes.

Elevated the decision of pictures saved within the Nintendo Swap 2 Album when screens are captured utilizing Picture Mode or the Seize Button on the controller.

The next updates have been made when taking part in the sport on Nintendo Swap:

Made it in order that sure parts outdoors the stage and unrelated to battle don’t show when battling in Splat Zones/Tower Management/Rainmaker/Clam Blitz modes.

This modification is to scale back variations in sport operation velocity as a lot as attainable compared with Nintendo Swap 2.

In Recon Mode, all parts will show as they’ve up thus far.

All different adjustments under apply to each Nintendo Swap 2 and Nintendo Swap.

Adjustments to Multiplayer

Added a brand new stage, Urchin Underpass.

Added 30 new weapons as a part of the Splatlands Assortment – Barazushi / Emberz.

These weapons will probably be accessible within the outlets after making use of the replace.Splatlands Assortment – BarazushiWeaponSub WeaponSpecial WeaponSplash-o-matic GCK-OToxic MistInk StormSplattershot Professional FRZ-NSplat BombTenta MissilesJet Squelcher COB-RBurst BombTriple SplashdownH-3 Nozzlenose VIP-RSuction BombTriple InkstrikeRapid Blaster Professional WNT-RSuction BombTacticoolerCarbon Curler ANG-LFizzy BombSuper ChumpPainbrush BRN-ZSplash WallTrizookaSplat Charger CAM-OSprinklerCrab TankSplatterscope CAM-OSprinklerCrab TankTri-Slosher ASH-NSplat BombSplattercolor ScreenMini Splatling RTL-RSquid BeakonTrizookaDapple Dualies NOC-TSplat BombKiller Wail 5.1Tenta Brella CRE-MToxic MistSuper ChumpREEF-LUX 450 MIL-KTorpedoBooyah BombSplatana Wiper RUS-TCurling BombTrizookaSplatlands Assortment – EmberzWeaponSub WeaponSpecial WeaponColorz AerosprayBurst BombSplattercolor ScreenGlamorz SplattershotBurst BombKraken RoyaleClawz .96 Gal Angle ShooterTacticoolerGlitterz L-3 Nozzlenose Splat BombInkjetGleamz BlasterSquid BeakonCrab TankStarz Dynamo RollerPoint SensorKiller Wail 5.1Planetz Huge Swig RollerTorpedoTriple SplashdownCometz Octobrush AutobombKraken RoyaleHornz Dread WringerCurling BombCrab TankTorrentz Hydra Splatling SprinklerBig BubblerTwinklez Splat Dualies Fizzy BombBig BubblerHoofz Dualie Squelchers Level SensorSplattercolor ScreenPatternz Undercover Brella Curling BombKiller Wail 5.1Bulbz Tri-Stringer Angle ShooterInkjetStickerz Splatana Stamper AutobombBooyah Bomb

Specs for some most important weapons have modified.WeaponChange DetailsS-BLAST ’92S-BLAST ’91

Elevated the quantity of ink consumed by roughly 11%.

Elevated the period of time between firing and changing into capable of act once more by roughly 1/twentieth of a second.

Specs for some sub weapons have modified.Sub WeaponChange DetailsToxic Mist

Lowered the quantity of ink consumed from 60% of a normal ink tank to 55%.

Elevated the period of time it takes for ink to start recovering after throwing by about 1/twelfth of a second.

Specs for some particular weapons have modified.Particular WeaponChange DetailsTriple InkstrikeDamage dealt to Crab Tank armor elevated by roughly 50%.Booyah BombDamage dealt to Crab Tank armor elevated by roughly 100%.Wave BreakerIncreased sturdiness by roughly 20%.Decreased injury taken from ink flung by opponents’s platanas by roughly 50%.Crab Tank

Lowered injury dealt by a direct cannon shot from 60.0 to 50.0.

With this transformation, the injury dealt concurrently by a direct cannon shot and the explosion is lowered from 90.0 to 80.0.

Added a Collection Weapon characteristic to Anarchy Battle (Collection) for Rank S and better.

In Anarchy Battle (Collection) for Rank S or greater, Collection Weapon Energy will probably be measured for every weapon gamers equip. They are going to be matched with different gamers whose Collection Weapon Energy is much like theirs for the presently geared up weapon. 

Collection Weapon Energy is identical for all 4 modes.

Gamers can test their present Collection Weapon Energy for every weapon by urgent the ZL Button on the Equip display to show the weapon’s particulars.

Collection Weapon Energy resets every time the season adjustments, however the highest worth gamers have achieved will probably be recorded in SplatNet 3.

In Anarchy Battle (Open), elevated the quantity of change in Rank Factors per battle by roughly 2.5x.

Made it so that decision indicators, that are mechanically decided utilizing elements akin to geared up gear, will show in X Battles rather than nicknames.

After the battle ends, you possibly can test gamers’ precise nicknames and IDs (the string of numbers and letters beginning with #) on screens for checking outcomes, such because the match menu and the foyer terminal.

For X Rankings, gamers’ precise nicknames and IDs will show.

Adjustments to SplatNet 3

Gamers’ Greatest 9 will now show.

“Greatest 9” signifies the 9 weapons with the very best Collection Weapon Energy out of all of the weapons a participant owns.

Greatest 9 rankings will now show.

Greatest 9 rankings are rankings the place gamers compete for whole Collection Weapon Energy for his or her Greatest 9.

Notifications from SplatNet 3 will now show within the notifications field inside the Nintendo Swap App.

Different Adjustments

Elevated the utmost worth for weapon Freshness to 10★.

Gamers can earn new badges for weapons by attaining Freshness 6★ to 10★.

As soon as the replace has been utilized, weapons that had obtained XP past the utmost worth earlier than making use of the replace can have their Freshness improve after one battle by an quantity proportionate to the quantity of XP obtained up thus far.

Added new badges gamers can purchase primarily based on the variety of weapons with Freshness ★★★★ or greater.

Made it in order that different gamers a participant has battled with in Anarchy Battle (Collection) and Splatfest Battle (Professional) is not going to show within the Customers You Have Performed With system characteristic of Nintendo Swap/Nintendo Swap 2 consoles.

As a bonus replace, on this replace we added weapons and a stage, elevated the utmost Freshness, applied a Collection Weapon characteristic for Anarchy Battle (Collection), added a name signal characteristic to X Battles, and carried out optimization of operations on Nintendo Swap 2.

For Anarchy Battle (Collection), we applied a brand new Collection Weapon characteristic focused towards gamers Rank S or greater.

With this characteristic, the Collection Weapon Energy will probably be measured for every weapon presently geared up, and gamers will probably be matched up towards others with related ranges of energy.

We applied this characteristic in hopes that gamers will get pleasure from battling utilizing quite a lot of weapons, together with the Splatlands Assortment – Barazushi / Emberz weapons added on this replace.

Moreover, we made steadiness adjustments to multiplayer battles.

For S-BLAST ‘92 and S-BLAST ‘91, we now have made changes to present gamers preventing towards them extra room to counter as a result of, from the opponent’s viewpoint, there appeared to be no openings at any distance.

For the Crab Tank, we lowered the utmost injury of the cannon to lower the frequency that the individual being attacked is defeated with none alternative to evade. We additionally made it simpler for different particular weapons to combat towards the Crab Tank.

For Poisonous Mist, we now have lowered the quantity of ink consumed to make it simpler to combat together with most important weapons. Then again, we now have concurrently prolonged the time earlier than ink begins to get better in order that this transformation doesn’t result in ways the place gamers merely constantly throw their sub weapons.

The subsequent replace will give attention to multiplayer steadiness primarily based on evaluation of adjustments to the state of affairs that include these weapon additions.

Fixes to Participant Controls

Mounted a problem on Nintendo Swap 2 the place gamers had been generally capable of Squid Roll in locations not inked by their very own ink.

Mounted a problem on Nintendo Swap 2 the place, when a participant in swim type landed from a excessive place in a spot not inked by their very own ink, generally the touchdown level would get inked.

Mounted a problem the place, when a participant tried to make use of the A Button or L Button to throw a clam, energy clam, Fizzbang, or Golden Egg in the course of the temporary interval the place sub weapons can’t be used instantly after ending a splatana swing, the road indicating the expected influence location displayed though it was not really attainable to throw.

Mounted a problem the place, when performing a charged slash with a Grizzco Splatana, the reticle would change to the crosshairs for a horizontal slash earlier than the charged slash was initiated.

Fixes to Multiplayer

Mounted a problem in sure levels the place, when Tremendous Leaping from sure positions to sure different positions, generally gamers had been unable to land on the meant place.

Made adjustments to ease a problem the place sport operation slowed down when gamers exploded issues just like the Reefslider at sure areas in Scorch Gorge.

Mounted a problem with Marlin Airport the place, when a participant hit a propeller with the explosion from Explosher or Customized Explosher, the propellervator’s motion was lower than meant.

Mounted a problem in Lemuria Hub the place, when utilizing the Extremely Stamp, gamers might generally enter their opponent’s base in unintended methods from the transferring terrain within the middle.

Fixes to Facet Order

Mounted a problem the place, when the participant skipped animations at sure timings, generally unintended screens would show.

Different Fixes

Mounted a problem the place, when the participant performs a battle replay for a battle the place the Huge Bubbler was used and strikes the replay place, generally the participant’s geared up weapon and the Huge Bubbler wouldn’t show correctly.

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