It’s been a bit of over a 12 months since we final checked in with 10 Chambers, creators of GTFO. Whereas we’ve been away, they’ve been exhausting at work on their subsequent venture – Den of Wolves, an all-new co-op shooter that calls again to the studio’s heist recreation roots when their founders labored on tasks like the unique Payday.
Whereas Den of Wolves was introduced in the direction of the top of 2023, we’re solely now simply attending to see the way it’s formed up within the time since then. 10 Chambers has referred to as it the sport they “should make”, and all of that is coming collectively via gameplay, its themes, and design philosophies.
Den of Wolves is ready in a dystopian near-future place referred to as Halfway Metropolis – one managed by firms, and the place the participant will work as a felony for rent as they have interaction in industrial espionage, sabotage, and assassinations to assist rival firms.
A lot of Den of Wolves facilities on conventional first-person gunplay, however there’s additionally an all-new mechanic referred to as “Dive”, which lets gamers hack into human neural networks with distinctive gameplay components.
With a give attention to strategic planning in play, Den of Wolves blends stealth and motion in a approach we haven’t fairly seen earlier than.
We have been in a position to preview some choose missions from Den of Wolves, which nonetheless doesn’t have a launch date, however shall be out there on Early Entry when it launches sooner or later. That mentioned, the preview was largely centered on two missions that helped draw up an image of what gamers can stay up for within the full launch.
For the primary half, 4 of us gathered up collectively, assembly in a standard load-out display the place you choose weapons and how much instruments you need to use for the mission. There’s a choice of weapons, knives, and different provides like shields – the latter particularly will turn out to be useful later.
So with weapons in hand, the primary smaller mission we tried concerned getting some provides, and a drone that shall be vital in some unspecified time in the future sooner or later.
Loads of the extent design right here looks like GTFO – you’ll go in, take out stationed enemies with stealth or pressure, after which meet up at scanning factors to proceed. There are additionally vaults that may be opened utilizing drill instruments, and it’s vital to regulate these as a result of they do should be repaired every now and then as they go.
The co-op nature of those missions comes into focus right here too since you’ll need to coordinate what everyone seems to be doing – particularly when there’s some enemies that may detect you with proximity, or once you’re in the midst of scanning and there’s a rush of enemies, you’ll must take them out effectively.
As soon as we’d obtained the drone, it was on to the subsequent, greater mission we’d get to see in Den of Wolves. For this we truly took a step again in the true world and deliberate out this mission on a scale map to work out how every of us was going to work in the course of the heist.
Our first concept was to separate up. The mission would have us discover a set of three keys randomly inside three completely different vaults. Then we’d meet up and blast some home windows out for an eventual escape, while additionally preventing off enemies after which attending to the entire Dive portion of the sport.
We gave it a go, and after moving into the vault constructing via some nefarious means, we executed the plan. Two of us took the upstairs ground, and two of us went to the ground beneath. Whereas we have been beginning to gather our keys, nonetheless, we got here below fireplace, and the crew ended up regrouping however finally dying and failing the mission as a result of we weren’t outfitted nicely sufficient.
However Den of Wolves encourages attempting once more, in order that we did, and this time we determined to go round to every vault as the whole thing of us, break down these vaults and get the keys rapidly. We additionally grabbed sufficient shields within the load-out display to get us via some powerful firefights.
Den of Wolves’ distinctive mechanic, the Dive system, got here into play in the course of the a part of the mission the place we needed to maintain our floor. This neural hyperlink counts down three separate occasions, and all 4 of us are seemingly transported right into a digital world the place the purpose is to get to the top.
It’s not as straightforward as going from level A to level B, nonetheless. The gravity is irregular, and perspective can change after a single soar. There’s platforming too, and it could get difficult to time with all of that thought-about.
There’s a little bit of leniency, although, as just one particular person must scan in on the finish of the map. There’s a countdown, so you may’t keep in there eternally.
It’s all pretty hectic and once more, it’s why speaking together with your crew may be the distinction between success and failure. We did handle to finish the mission, and it actually did really feel like the proper style of what’s to come back in Den of Wolves.
For these on the lookout for a deep co-op problem or simply need to have enjoyable with some heist gameplay, it’s definitely one to observe, at any time when it will get round to releasing.
TechRaptor was invited to an occasion to preview Den of Wolves by the writer.